This mod is designed around 2 things:
- The ability to easily create custom Joker rarities with just one function call (CGLIB.Rarity)
- Compatibility with Cryptid, which already adds it's own rarities using it's own methods (they are very similar to what I'm doing, but I try to overwrite them or work side by side with them where I can)
However, I'm bound to have missed some things (like maybe there's some weird shader stuff with rarities that I forgot to account for, or maybe I did something wrong with shop pools and whatnot), so I do highly encourage you to tell me if something I've done here is incorrect or flawed. I did a limited amount of testing, both with Cryptid and without it, and I'm fairly sure it is ready for implementation. It's most certainly not completely polished, but the idea of releasing it now is that future changes will mostly only be bug fixes and minor additions.
https://github.com/cg-223/raritylib
i accidentally used 2 different github accounts when making this
oh well lol, i don't use github much so happens
documentation is inside docs.txt
i sure do hope nothing breaks while im at school 
