#Eris - Gameplay Overhaul
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so with Ceres i created a new kinda card called a perk card
the groundwork for those perk cards has been added to eris
which is now available as a seperate mod
this means, if enabled, you can create your own perk cards if thats something that interests you
at the moment some config options that are as simple as putting what kinda joker and amount of it you want to spawn when the perk card is used for example
the folder itself also has examples.lua
which has a demonstration of creating a perk card that has all the current easily implementable effects
and also an example booster pack for the perk cards
i plan on having more options for perk cards
but for now anything more complicated you will have to implement yourself
you can probably tell that these cards are inspired by d&dg
which leads me nicely into my next bit
im currently working on a (toggleable) alternative gamemode for balatro
thats more similar to d&dg
this is how it looks so far
the plan for this is to rework most of the base game
and itll probably take a while