DISCLAIMER: I am NOT the developer of GIPS. This is a program made by someone else, I am simply providing steps on how to use it.
Shaders in archive are NOT my work either. They were made by localthunk, I simply ported them to work with GIPS.
Requirements
- GLSL Image Processing System (GIPS)
Installation
- Download ZIP attached to this post (updated: #1276894022656462910 message)
- Navigate to GIPS installation folder. Unzip files into
shadersfolder.
How to use
-
Launch GIPS.
-
Under input image, choose
Imageand open desired image.
Note: Image should be cropped to only 1 asset that you want to apply edition to.
Alternatively, you can paste image directly with Ctrl+V
-
Choose
Add filter. If installed correctly, you will seeBalatro(look attached image), where you can select which filter to apply. -
File > Save(or Ctrl+S).
ChangeSave as typestoImage Files, write theFile namewith.pngat the end (e.g.placeholder.png).
Alternatively, you can copy image directly with Ctrl + C
IMPORTANT NOTES
- For a saturated image (like in game), you need to add CRT filter with default settings as the last layer.
- Negative cards use Shine filter after Negative.
- Spectral cards, Vouchers and Booster Packs use Shine filter.
- Some filters have 2 sliders
rangeandtimethat make it change visually.
This imitates in-game behaviour e.g. when hovering on the card and over time.
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