#Trading Cards (permanently inactive)

1 messages · Page 1 of 1 (latest)

spring swift
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The concept is currently playing cards with custom behavior, can be sold for money, and can gain bonuses if you get a whole "set" of them in your hand at the same time. idea hasn't been flushed out more than that.

Trading Cards are playing Cards with special abilities.

Github: https://github.com/Mathguy23/CollectorsCards

Suggestion form: https://forms.gle/DgePRk7K5r7NnKEY9

GitHub

new playing cards with special abilities. Contribute to Mathguy23/CollectorsCards development by creating an account on GitHub.

agile lava
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yo we actually got a thread

cunning turret
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Btw with some of the trading cards, how did you do new suit and rank without worry of stuff like changing to suit? Like the one you showed off earlier

spring swift
cunning turret
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well if you make it impossible to use those on cards lmk.

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Would definitely help if I want to recreate the Dungeons and Degenerate Gamblers cards

spring swift
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im probs gonna just make it no effect

cunning turret
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I'll definitely check how you do that so I can peek it

dense sierra
cunning turret
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idk how to do that but 👍

dense sierra
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Hooking in general?

spring swift
dense sierra
# spring swift wouldn't that mess with Death?

Depending on how it's implemented, yes. You should check for usage of the strength card

If there's a better way to do this without reimplementing the entire strength card effect I'd love to know tho

spring swift
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yeah im gonan simply disallow it as that's easier

cunning turret
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mhm

dense sierra
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Oh I see - yeah thats probably better for this use case

lucid valley
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random idea

spring swift
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i want to do that

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but UI

dense sierra
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Yeah that's probably better than allowing the player to use it and then having it fail

hasty lynx
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That’s a nice sell button 😂

dense sierra
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Yeah not sure about the sell button though 🤣

spring swift
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wdym

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it's supposed to be there

dense sierra
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Oh I didnt realize you meant at any time

hasty lynx
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How does it look when it’s not in the end? Won’t it be hidden?

spring swift
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pretty much

spring swift
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trading packs

spring swift
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these trading cards are gonna have long descriptions

spring swift
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it is super annoying that you can't blacklist suits in some cases

spring swift
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collector suit. +50 Mult per card if you get all 13 of them. im obviosuly not keeping that

radiant arch
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It's not really /that/ crazy after a certain point in the game imo

spring swift
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50 flat mult is ridiculous

mighty bay
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how hard would it be to get a full set is the thing

spring swift
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Not sure how I want to deal with this suit

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But you’d have to be aiming to get all 13

radiant arch
# spring swift 50 flat mult is ridiculous

shrugs I'm used to playing with a couple modded jokers that can easily give +250 flat mult by the end of the game (Coupon Catelog and Shell Filling for those curious)

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So I guess being able to get that from cards in a hand isn't that off to me

spring swift
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i feel like that's just modded jokers being overpowered

radiant arch
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Perhaps, though flat mult sucking ass could also be seen as a balance problem in the original game. Only a couple jokers actuallyly being all that desirable isn't balance either

spring swift
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gonna try and find some references to make into trading cards

spring swift
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i feel these are just going to be jokers but as playing cards

viral bramble
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nah it hits diff

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you cant dupe jokers with a Death

spring swift
spring swift
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Chess Set require's both queens and kings

hazy bison
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so how is a set bonus activated?

hazy bison
spring swift
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No the button is hidden

spring swift
hazy bison
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like just in the deck or in hand?

spring swift
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in the full deck

hazy bison
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exodia/forbidden set: this card scores infinity if played in a Royal Flush
Right hand: Ace. +1 chips.
Right leg: King. +1 chips
The Forbidden One: Queen. +10 chips.
Left leg: Jack. +1 chips.
Left hand: Ten. +1 chips.

spring swift
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im not making a full set that scores infinity but exodia is a nice refernce to make

hazy bison
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yeah with card removal it's a too powerful

spring swift
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it's too powerful withotu card removal

hazy bison
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how?

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cycling through 30 cards is how i guess

spring swift
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if you draw any 5 of 52 cards you win

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tell me how that's not OP

hazy bison
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i put in a Royal Fluch in for that

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so you need all 5 cards

spring swift
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ah

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wouldn't they need to be wild as well

hazy bison
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with wilds it would still work i was assuming they were their own suit tho

spring swift
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unless speicifed they have no suit

hazy bison
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is no Suit it's own suit or can it not score flushes then?

spring swift
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no suit is not a suit so no flushes

hazy bison
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so it needs a suit to work

spring swift
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but this owuld be kinda funny to add, making you get 5 cards and make them all wild

hazy bison
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so wild faces, aces and tens would make the activation eazyer

spring swift
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true

hazy bison
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but would making them wild work? it'd be a funny extra step

spring swift
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wild cards count as all suits so that would allow them to flush

hazy bison
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i meant the ability to make them wild as you were disabling tarots like death and the world

spring swift
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enhanments work

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just not suit chnages and strength

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death works

hazy bison
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oh right mb

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so it's still strong in the rouge like setting it could have one last condition like can't be played if your deck has less than 20 cards

spring swift
ruby coral
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how are these coded? I think it may help with something I'm trying to figure out rn

spring swift
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Multi-rank cards?

ruby coral
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no, i am basically trying to give a certain card muti-suits. without an enhancement/ still have enhancement able to be applied to them

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also have their sprite change

spring swift
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You could override the is_suit function to look at an element t of a cards ability table

ruby coral
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yea, but I need to add a new ability to a selected card to be able to call it in the is_suit function (which is the problem I am trying to figure out)

spring swift
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How would one obtain a multi-suited card

ruby coral
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a tarot enhances selected cards, and gives them an additional suit

spring swift
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card.ability.is_spade = true

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Then check for if this value is true in the is_suit function

ruby coral
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that's an actual value? for all the suits?

spring swift
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No

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But the ability table saves everything

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You can literally add whatever you want to it and it’ll save properly

ruby coral
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oh ok, good to know. thanks👍

spring swift
spring swift
spring swift
spring swift
hazy bison
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Mega flush?

spring swift
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Yeah it’s the set bonus

hazy bison
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still don't get the Mega flush name

  • it seems weaker that the example it had before. is that intentional?
spring swift
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50 mult wasn't actually the intended bonus

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just for testing the set bnuses showing up

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and also 13 cards of the same suit is like a flush but 13 cards. the collerctor's suit isn't really a reference to anything

spring swift
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converts a card into a non-owned trading card

spring swift
spring swift
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i'll fix this later

spring swift
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Trading Cards

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you can play this mod now

spring swift
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horray

lyric lodge
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Yo this mod seems REALLY cool, keep it up dude

spring swift
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ty

spring swift
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discovered a bug where trading cards seen in packs cannot show up again even if you didn't take them

spring swift
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Bug fixed

spring swift
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so close (my build wasn't strong enough)

spring swift
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honestly didn't really have that many ideas for this

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imagine a blind where All Jokers debuffed until a playing card is sold

spring swift
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it's there now

hazy bison
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is the a place to make suggestions or see what's all in the works?

spring swift
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Top message has a suggestion form

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I usually post images of cards as soon as I make them

hazy bison
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got it i missed that when i read the thread

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btw do you have a rarity system for these cards?

spring swift
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nope

hazy bison
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because the more you add the harder all the sets effect wil be to acheve

spring swift
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correct

hazy bison
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so atm it's just how many in a set makes the balance

spring swift
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Might buff sets as time goes on

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Or just add more ways to get trading cards

hazy bison
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i think having a rarity system, like trading card games do, would improve the idea a lot

spring swift
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Sets are still going to get harder to obtain tho

hazy bison
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true but making cards appear more often then others makes sets more likely as well it all depends on how big each rarity pool is

spring swift
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If it actually becomes an issue something can change

hazy bison
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fair

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is there a list of what's in the pool now? it looks like 21 cards from looking through the logs

spring swift
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  • collector's suit
  • Tessalate
  • Silverware
  • Magnetic Card
  • Stalemate
  • Endgame Tactics
  • Scandinavian Defense
  • Scholar's Mate
  • Flint Card
  • Joker Card
hazy bison
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is face card still in? if so that's 23 cards and 2/3 sets?

spring swift
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nope

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face card is removed

spiral mist
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are these implemented through a new game object? or just new playing cards?

spring swift
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Traing Cards are Playing Cards

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with special abilities

spiral mist
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oh ok

spring swift
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minor bug fix on latest commit

spring swift
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i think i know what the next trading card set will use

trail spire
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Will cards for the other Boss Blinds exist?

spring swift
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Maybe, maybe not

languid monolith
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Thoughts on adding a Joker that supports Trading cards and makes it so Trading cards can appear alongside sources of normal playing cards?

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Something like "xChips equal to total worth of scored playing cards"

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So if you had 3 playing cards that could sell for like $15 it would be x15 Chips for that hand.

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Or maybe something less insane but the point being something scaling with worth of the cards or just amount of them being played

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This is mostly to make the joker not dead on arrival as although I want a way to get more of them faster via trading cards appearing anywhere that playing cards can appear I do think that's not enough to make the joker worth the slot.

spring swift
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i feel trading cards do a pretty good job at making themselves worth it, as for lettign trading cards show up amongst normal playing cards, maybe

vital trout
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using the tarot that turns a card into a collector card seems to break echo enhancement

spring swift
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oh

dapper edge
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The mod will nullify Familiar's seals, don't know why though

plucky orchid
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Curious how Face card works. Does it only work when played or also for vanilla and modded Jokers that search for specific ranks?

spring swift
plucky orchid
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That’s what I thought

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Disappointing but unsurprising

spring swift
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Trading Packs might be screwed

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or at least cryptid compat since it overrides the create_card function

vital trout
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this causes nil center crashes if playing with cryptid DoE btw

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/ antimatter

spring swift
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gonna try and make this mod again, from scratch. the code for it last time really sucked.

spring swift
spring swift
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the new V1 is out, less content then originally but more cards and stuff will get added

spring swift
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(yes this card can be retriggered by jokers and other Double Ups)

copper hazel
smoky bolt
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So i'm just a little lost on how the Eye Card works

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a.k.a "pls someone explain this to me like i'm dumb"

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OK

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nvm i've realized there is a bigger problem

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I am on the most recent version of steamodded and it seems none of the trading cards that are supposed to give chips are giving chips

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is anyone else having this issue

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Alluminum plate doesn't trigger either

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is it a conflict with talisman?

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I have the Gemstones mod from the server as well

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(nvm figured it out, it's an issue with gemstone mod/talisman)

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as soon as i stopped using them everything worked

smoky bolt
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yeah not sure what I'm supposed to be seeing with what you sent

spring swift
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*the

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I don’t put updates or read much here anymore

smoky bolt
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ah ok so it is that. then my bad, are you able to change this one to like archived or closed so others don't make the same mistake?