#ModMgr: A balatro mod manager
1 messages · Page 1 of 1 (latest)
any elaboration?
this is the interface
everything should be self-explanatory
except maybe that you have to hit ENTER in the URL box to load the mod info when adding new mods
do you run it from within your Mods foldr?
from anywhere
ah fancy, for python
I just query os.getenv("APPDATA")
okay you shouldn propably give precise insctructions IN the top message
hmm, might not work at all on linux then
saying that Wine isn't global, especially not proton
if you run the python file within the wine env I think you'd be fine
gtg, I'll test it on my Arch linux when I have time
well I'd have to run it with Proton somehow I think which ought to be possible
wine prefizes and all
replace balatro.exe with a cross-compiled EXE file that launches CMD
or just find the original wine CMD file and drop it in there
anyways gtg
if I decide to try it out, I'm sue I'll figure out something
thanks for the help regardless :3
This looks promising but unfortunately will not help me since I use my android phone to manage my modpacks : )
@cunning veldt would you mind if i used your code for a project of mine?
sure
what is it
(Also, a few days ago I realized the modmgr doesn't put the steamodded mods in the correct folder, so you might need to fix that)
cuz now I was using an extra nested folder name to store metadata
i thought i needed it, but nvm. im figuring it out, im making an oiutside tool built on python forhttps://discord.com/channels/1116389027176787968/1280991980574216192
a, interesting
I had a scratch-like interface for the seed searcher
but that project was using very crappy old code
and was basically scrapped
the interface had type-checking, block nesting and dropdowns support
looked like this
if you wouldve told me that i couldve used that for the base!
still can you send me the github?
I'm completely rewriting it but don't have much time recently
in Baseed you can find the searcher
not sure if the exe even still runs lol
ill try implmenting the code, maybe c++ is better, i was trying to use python but c++ might have better features
this was published when I took a break from modding in September last year
C++ is much harder to learn and I used OpenGL
which is like writing C on the GPU
i use ai for most of the code and fix what i can
like basic C++ is easy but I use a lot of advanced features
not sure if AI can even comprehend the code
it can, youd be surprised
like a lot of real C++ professionals don't fully understand everything
about C++
and they still learn something new each day
https://github.com/00001H/GLpygame
this is also a dependency for compilation
still ai works with a database, so it doesnt comprehend the code but it can make it functional
https://godbolt.org/z/f1EadG3dE
this code I wrote
I bet AI can't fully understand
it can probably guess what it does but can't explain how it works(and therefore can't fix any bugs that might hypothetically be there)
https://github.com/microsoft/vscode-cpptools/issues/11548
nobody dared touch that issue I filed against the IDE for misdetecting this spaghetti
also, you do know scratch source code is open software right? it uses blockly and the whole source is in thier github
so you could look into that
yes
oh
but like I do graphics programming mainly around computer game design
and I've really only touched OpenGL
and am learning Vulkan
hmm, i see
Blockly has built-in codegen so I assume it wouldn't be that hard
thats what i thought but its sorta annoying for me to setup
do you have the git clone for this?
not on github unfortunately
cuz it was just a zip of my local working folders that weren't public on github for it was when public modding wasn't allowed
i see, would you mind if i uploaded this to a private github page for use?
that's completely fine
My guess is that you want to submodule right
or intergrate it in some sort of CI/auto build
im not sure what that is, gemini and other ai's i use require a link and a webpage since they cant read most files
ah
wait
if your github is private
how can the AI--
I think you need login credentials which is more spaghetti and AI probably doesn't support
it's probably fine if you credit me and just public it on github
here
alright
Made a slight edit that doesn't hardcode the dir for any Linux users. Potentially could make a dir to select folder later on since this already uses TKinter
just edit the line with dir and I think it should be good?
@lilac quarry sorry for ping but this fixes the getenv issue
Idk while testing this program too it's not bad but like