I'm getting an error when I try to use an effect when Phoenix get destroyed and triggers after:
main.lua:3481: assertion failed!
Additional Context:
Balatro Version: 1.0.1f-FULL
Modded Version: 1.0.0-ALPHA-0702a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Steamodded Mods:
1: Sound Util by infarctus [ID: Sound_Util]
2: Bird Jokers by Justin [ID: BirdJokers]
3: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 0.7.0]
4: Myst's Boss Blinds by Mysthaps [ID: MystBlinds, Version: 1.2.5b]
5: gamblecore by arachnei [ID: arachnei_gamblecore]
Stack Traceback
===============
(3) global C function 'assert'
(4) Lua method 'set_edition' at file 'main.lua:3481'
Local variables:
self = table: 0x29166678 {click_offset:table: 0x28d65120, children:table: 0x28a02838, ambient_tilt:0.2 (more...)}
edition = string: "negative"
immediate = nil
silent = nil
edition_type = nil
(5) Lua global 'create_card_alt' at file 'BirdJokers.lua:621' (from mod with id BirdJokers)
Local variables:
_type = string: "Joker"
area = table: 0x2857b4c8 {click_offset:table: 0x286a1e20, children:table: 0x28cd90d0, shuffle_amt:0 (more...)}
legendary = nil
_rarity = nil
skip_materialize = nil
soulable = nil
forced_key = string: "j_bird_jokers_phoenix"
key_append = nil
edition_append = boolean: true
forced_edition = string: "negative"
area = table: 0x2857b4c8 {click_offset:table: 0x286a1e20, children:table: 0x28cd90d0, shuffle_amt:0 (more...)}
center = table: 0x287a22c8 {alerted:true, loc_vars:function: 0x28357828, mod:table: 0x2856fad8, unlocked:true (more...)}
front = nil
card = table: 0x29166678 {click_offset:table: 0x28d65120, children:table: 0x28a02838, ambient_tilt:0.2 (more...)}
(6) Lua field 'func' at file 'BirdJokers.lua:523' (from mod with id BirdJokers)
(7) Lua method 'handle' at file 'engine/event.lua:99'
Local variables:
self = table: 0x28ad4d80 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x28f59e40 (more...)}
_results = table: 0x287cac38 {blocking:true, pause_skip:false, time_done:false, completed:false}
(8) Lua method 'update' at file 'engine/event.lua:182'
Local variables:
self = table: 0x288b1b38 {queue_last_processed:150.60000000001, queues:table: 0x288b1b60, queue_dt:0.016666666666667 (more...)}
dt = number: 0.01218
forced = nil
(for generator) = C function: next
(for state) = table: 0x288b1b60 {unlock:table: 0x288b1b88, other:table: 0x288b2000, tutorial:table: 0x288b1bd8 (more...)}
(for control) = number: nan
k = string: "base"
v = table: 0x288b1bb0 {1:table: 0x28cd9080, 2:table: 0x28ad4d80, 3:table: 0x28df2830, 4:table: 0x2872cab0 (more...)}
blocked = boolean: false
i = number: 2
results = table: 0x287cac38 {blocking:true, pause_skip:false, time_done:false, completed:false}
(9) Lua upvalue 'gameUpdateRef' at file 'game.lua:2510'
Local variables:
self = table: 0x28364078 {PALETTE:table: 0x28504928, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
dt = number: 0.01218
http_resp = nil
(10) Lua method 'update' at file 'main.lua:479'
Local variables:
self = table: 0x28364078 {PALETTE:table: 0x28504928, ANIMATION_FPS:10, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true (more...)}
dt = number: 0.01218
(11) Lua field 'update' at file 'main.lua:133'
Local variables:
dt = number: 0.01218
(12) Lua function '?' at file 'main.lua:77' (best guess)
(13) global C function 'xpcall'
(14) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 48 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])