#constellation bugs out when above 53%

1 messages · Page 1 of 1 (latest)

sacred wing
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I think there is a small error with the way constellation adds mult with planet cards that causes it add a single decimal when its around 53-54% mult.

It starts logging it as 54.1000000001%

Otherwise it works entirely as normal.

humble viper
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This is called floating point error

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basically as numbers get bigger and bigger, the game is *barely * off of the correct output

gloomy blade
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but why didn't thunk choose to display up to 1 decimal for jokers with 1 decimal increments

fluid dune
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cuz it takes more code to display less numbers

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but yeah, thunk should probably hide that from the user

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(or change how the incrementing is implemented)

gloomy blade
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mhm like integer increments but always divided by 10 in the final calculation