#[Concepting] Boss Jokers

1 messages · Page 1 of 1 (latest)

stiff portal
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Jokers that apply boss blind-like effects to the next blind, and give useful rewards when "defeated"

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I've thought up a neat concept for a set of jokers and thought id share it, they're mainly inspired by all the community made modded boss blinds and Myst's [Lobotomy Corporation mod](#1248249207526002698 message)

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for now, I've thought of 3 (technically 9?) different jokers, all based off of bosses from different games

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Portal
"My innermost apocalypse"
(Summons Delirium)
(Use to summon when next Blind is selected)

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Delirium
x2 Blind Size
Triggers a random boss blind effect, effect changes every hand played
(Becomes Void when Blind is defeated)

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Void
Jokers sold do not give money, gains x0.2 Mult for each Joker sold (currently x1 Mult)

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Celestial Sigil
"Impending Doom approaches..."
(Summons The Moon Lord)
(Use to summon when next Blind is selected)

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Moon Lord
x2 Blind Size
Destroy 2 of the lowest ranked cards in hand per hand played
(Becomes Zenith when Blind is defeated)

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Zenith
Gain x0.1 Mult for every scoring card with a unique suit (currently x1 Mult)

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3 Wither Skulls
"And 4 soul sand"
(Summons The Wither)
(Use to summon when next Blind is selected)

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The Wither
x2 Blind Size
Blind size increases by x0.2 per hand played
(Becomes Beacon when Blind is defeated)

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Beacon
When Blind is selected, create a negative The Fool and a Tarot or Spectral card (must have room)

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artwork is not final (i slapped them together for concepting purposes lol) nor are the effects

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ill work on the mod sometime in the future, (when im not busy, and maybe when smod 1.0.0 comes out)
if anyone wants to mod the jokers in themselves thou, be my guest!

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feel free to give feedback, and maybe your own boss joker ideas! '

oak oracle
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Bro is that Delirium from Isaac

timber pecan
gaunt flare
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i love these visuals ;-;