This mod allows spectral cards to be recoloured via a shader in game.
To do:
- fix pixel smoothing bug
- implement palette selector in options
Github link is here
Requires steamodded 1.0
1 messages · Page 1 of 1 (latest)
This mod allows spectral cards to be recoloured via a shader in game.
Github link is here
Requires steamodded 1.0
This mod crashes for me somehow, I have Cryptid, Bettma's mods, and Trance
trance changing crash screen color is cursed
also I ended up getting the same error, this fixed it but I got a new one
shaders = {'recolour', 'negative', 'holo', 'polychrome'}
for _, v in pairs(shaders) do
local file = NFS.read(SMODS.current_mod.path.."/assets/shaders/"..v..".fs")
love.filesystem.write(v.."-temp.fs", file)
G.SHADERS[v] = love.graphics.newShader(v.."-temp.fs")
love.filesystem.remove(v.."-temp.fs")
end
I shall take a look later today
When I get back on Balatro I will
is this from the main branch?
Unless you already found it?
Yes iirc
yeah it uses some functionality from my edits to steamodded
I was planning on trying to figure out the weird pixel smoothing stuff before making a PR to the main dev branch
[WIP] Spectral Recolouring - Currently Broken