#Joker Deck

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solid holly
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When bought, jokers are put in the deck instead.
Jokers are all suit and all ranks and can't be debuffed.
All jokers also have abilities to match their Joker version .

Actually 40/150 Jokers done

Straight are not working with joker yet.
get_X_same is not hooked well yet.
ui in deck preview is f*ck up

GitHub link (NOT READY TO BE USED):
https://github.com/Thurger/mjst_balatro_modpack

GitHub

MJST's Balatro modpack. Contribute to Thurger/mjst_balatro_modpack development by creating an account on GitHub.

neat cipher
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So, how do you get jokers in joker slots?

solid holly
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You can't that the point of that deck !

neat cipher
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So Judgement doesn’t put it in the joker slot?

solid holly
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Right now Judgement and Booster Packs still create jokers in the joker's zone

waxen jetty
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thats really cool

grim sage
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ngl when I bought the game I thought the jokers were used that way

whole niche
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cool

severe heron
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Neat, is the plan for each joker to have a relevant effect while in the deck? Like "first reroll costs zero" seems like something that won't have much use if it's not our during the shop. But it could be a balancing lever if some Jokers don't have a pertinent effect.

glass mason
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so are joker cards "blank" when factoring into scoring? like they'll just conform to whatever the most optimal hand is? or is that just a chaos the clown thing

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either way, very excited to see where this goes

loud wagon
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So jokers will or won’t be able to get editions?

neat cipher
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Cards can still get editions

loud wagon
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Hmm makes me wonder if negative will still apply to jokers

solid holly
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Negative will still have effects ! +1 hand size (not yet implemented)

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Jokers can be enhanced too

solid holly
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For exemple DNA will copy the other if played in a PAIR

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(not yet implemented)

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I have yet to push but there is around 25 jokers done right now

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If you have some ideas for some Jokers

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I don't know what to do with Oops! All 6s. I thought it will its vanilla effect when on screen (played, scored or held)

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I'm also trying to make something easy to modify for mod makers so they can implement easily their jokers

neat cipher
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Idea for Madness

Madness scores xMult and destroys a random scoring Joker card, It also always scores

Plays into the disruptive nature of Madness

stoic grove
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nice mod lol

severe heron
stoic grove
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id be willing to write a list of joker effects for your mod if you need help with that

solid holly
# glass mason so are joker cards "blank" when factoring into scoring? like they'll just confor...

They're considered every rank and every suit. So they will follow that :
(J) = Any Joker | (W, X, Y, Z) = Any Card
J : High Card
J + X : Pair
J + J : Pair
J + Y + X : Pair
J + X + X : Three of a Kind
J + J + X : Three of a Kind
J + J + J : Three of a Kind
J + X + Y + Z : Pair
J + X + X + Y : Three of a Kind
J + X + X + X : Four of a Kind
J + J + Y + X : Three of a Kind
J + J + J + X : Four of a Kind
J + J + J + J : Four of a Kind
J + X + Y + Z + W : Pair or Straight
J + J + X + Y + Z : Three of a Kind
J + J + J + X + Y : Four of a Kind
J + J + J + J + X : Flush Five
J + J + J + J + J : Flush Five

I missed some but you get the point

stoic grove
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yea like actual jokers

solid holly
solid holly
stoic grove
solid holly
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I don't have a list. If you look at the github repository you'll find "joker_loop.lua" where there is all jokers already made

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Whenever there's no joker_ability = {}, it means that the joker is not done yet

stoic grove
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cool

stoic grove
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list part one

  • mime: when played or held, retriggers all held in hand effects (excluding mime)
  • credit card: when played, you can go into -20 extra debt until the next blind
  • sinful joker: when played (or held), played cards with the corresponding suit give +3 mult
  • marble joker: when played, adds one stone card to your deck/hand
  • loyalty card: every 6 times played or held, x4 mult
  • hack: when played (or held), played 2s 3s 4s and 5s retrigger
  • misprint: when played, +error mult
  • raised fist: when played (or held), adds double the rank of lowest card held in hand to mult
  • blueprint: when played or held, copies the card to the right
  • scary face: when played or held, face cards give +30 chips when scored
  • delayed gratification: when played in a winning hand, earn $2 per discard if no discards were used this round
  • golden ticket: when played or held, played gold cards earn $4 when scored
  • pareidolia: when played or held, all cards count as face cards
  • cartomancer: when played in first hand of round, create a random tarot card
  • even steven: when played or hold, played cards with even rank give +4 mult when scored
  • odd todd: when played or hold, played cards with odd rank give +31 mult when scored
  • scholar: when played or held, played aces give +20 chips and +4 mult when scored
  • business card: when played or held, <effect>
  • supernova: when played (or held), <effect>
  • mr bones: when played in last hand of round, <effect>
  • seeing double: when played or held, <effect>
  • fibonacci: when played or held, <effect>
  • joker stencil: when played (or held), x5 mult, -x1 for every other played or held joker up to a maximum of -x4
  • space joker: when played or held, <effect>
  • matador: when played or held, <effect>
  • ceremonial dagger: when played, destroy card to the right and permanently add double its sell value to this mult
  • showman: when played, joker, tarot, planet, and spectral cards may appear multiple times next shop that doesnt already have this effect
neat cipher
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Hmm, what if Showman made a Joker (in deck), Tarot, Planet, or Spectral you currently hold appear in shop

stoic grove
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thats good

neat cipher
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Mr.Bones: when played in last hand of round, beat blind if you end up within 10% of score requirements, doesn’t score

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Doesn’t score in the way stone cards don’t score

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Basically instead of being all suits and ranks, Mr.Bones is none

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Matador: When played, activate random Boss Blind effect and gain $2 per affected card in played hand

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Only activates bosses that debuff, or otherwise effect card

Basically the bosses that Matador can use

loud wagon
neat cipher
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That too

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You basically need to put it in your played hand (and risk only being able to score 4 cards) if you feel like you’re not going beat the blind

latent fractal
solid holly
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Thanks for all the ideas, I'm not able to work on the mod this weekend because I'm partying 🎉 But I'll definitely include the ideas in the mod

solid holly
solid holly
stoic grove
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im fine with that

latent fractal
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I wanna figure out how to do something similar but DNDG cards

solid holly
latent fractal
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Epic

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I wanna try on my own first on how ya did it then if i can’t figure it out, i’ll let ya know

solid holly
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I've made big progress on the mod with some new jokers. It's working better and better every day !

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I'm trying to fix so UI and pull the last Steamodded version so you can try it

solid holly
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Progress !

glass mason
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chipped up joker is some cursed shit lmao

gleaming crest
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Very interesting. Seal of approval.

loud wagon
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why not add some function to the joker slots? Maybe be able to 'hold' jokers as well, but you still need to find them in your deck to put there

gleaming crest
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Conversion to additional consumable slots would be neat

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7 total consumables NekoShrug

solid holly
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Perkeo done !

solid holly
loud wagon
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Hmm..

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What if the joker slots were limited to 1-2 and two random cards from your deck get placed there per shop, and you can choose to sell them or not (even normal cards)

loud wagon
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Yeah so you get the choice

solid holly
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That's actually a really good idea. Really hard to make but possible

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I'll think about it while making the last jokers

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What do you think of that :

loud wagon
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I think the effect is good, just needs better wording

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Oooo I wonder if DNA can copy other jokers..

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That’d be fun

solid holly
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Yeah ! DNA when played in Pair copy the other card

solid holly
loud wagon
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When Discarded, gain 1x.
Condition then effect

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All jokers do that lol

solid holly
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Ty

solid holly
loud wagon
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It depends I think

solid holly
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Yeah I think it depends

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If you think it'll be more clear by changing the wording I take you word for it

loud wagon
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Idk English is weird and so is wording

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I’d try to keep it as close as the original as possible in terms of wording

neat cipher
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Smth like that

loud wagon
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Orrr..Discards twice and on the third discard, transform into a random card in your current hand

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More strategy and more randomness

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On normal decks it’ll be a 1/3 chance of what you want

solid holly
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And I clearly want to keep some randomness for Invisible Joker

loud wagon
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Would be funny if it could turn into a normal card too

solid holly
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The version I was thinking about is:
When played for the 3rd time. Transform in a copy of a random card on screen

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It's terribly random

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Or

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When played for the 3rd time. Transform in a copy of a random Joker on screen

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And it's way less random and more powerful

loud wagon
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I like mine because you can kind of choose what 3 you want a chance of having

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I still want consumables to be in deck (eventually, but not immediately..just imagine to use death, you have to play two other cards..Oo and being able to use them on joker cards too, tarots would add nothing to your hand like stone, as well as planets and spectrals

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I know it was a very powerful and very broken glitch but it’d still be fun

solid holly
loud wagon
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Ooo that’d be fun

solid holly
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One thing at the time ! But if you want to work on the consumable deck or just help me on the Joker one I'll be happy to organise that with you !

neat cipher
solid holly
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AMAZING

solid holly
neat cipher
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Great offer, unfortunately I am not a programmer of any kind

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So I couldn’t even give advice on how to fix problems in code

solid holly
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Oh ok ! Well if you want at any point to start !

stoic grove
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handheld vouchers and tags would also be cool

solid holly
stoic grove
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lol

solid holly
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Some testing going well ❤️

raven hedge
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this is an extremely cool concept

loud wagon
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Joker Deck. Starts with a Joker in your deck. Jokers are now placed in the deck instead of the joker slots. The joker slots become sell slots and you only have 2. Random cards are pulled from your deck into the sell slots (cards sell for 1 and jokers sell for their usual amount).

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Negative jokers are gonna be fun lol

solid holly
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Any playing card with Negative edition is going to add +1 to the hand size when held

loud wagon
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Yes same with jokers

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I think starting with a default joker would also be fun

solid holly
loud wagon
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Imagine a deck that has every joker and consumable. What happens if you give a Joker a suit??

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I’m guessing nothing

raven hedge
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boost its effect but make it only compatible with that suit egg /j

raven hedge
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oh!

solid holly
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But I really want jokers to be all suits at all time

raven hedge
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no worries

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it should only be a very deliberate tradeoff to do what I suggested

solid holly
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And it would mean 150x4 more effects to code

raven hedge
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some probably wouldn't be valid anyway so that narrows it
but only slightly and unpredictably

loud wagon
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It would be interesting if you could turn some jokers into others

raven hedge
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gold_seal this idea is already gold seal worthy

loud wagon
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By changing its suit

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Like the uhh..+3 when x suit is played

cerulean yew
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somebody @ me when this is done, I NEED It

solid holly
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I have to setup some stuff before being able to release. This spectral card was one of them !

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negative effect on a playing card make this playing card having (+1 hand size)

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I'll add the info tab

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So jokers in negative editions will keep their usefulness !

latent fractal
loud wagon
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How’s this going??

solid holly
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It's going slowly... I just started a new job the 3rd of June and I just moved to a new place so it's draining a lot of energy from me. But I'm going to work on that project this weekend ! Excited for the next features to come

torn crescent
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Ectoplasm: Gives 2 selected joker cards Negative, override all editions, seals, and enhancements

solid holly
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Nothing's working anymore on the last Steamodded version 🫠
I have to figure out what changed and let's hope it just means that it's going to be easier to implement next cards balatrojoker

loud wagon
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Hopefully

cerulean yew
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any updates about the mod? I am looking very forward to this once posted

solid holly
cerulean yew
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alright, take your time no rush at all

solid holly
solid holly
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Four more !

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Bloodstone may need balancing and go from "1 in 2" to "1 in 3"

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Fibonacci ✅

solid holly
hollow quiver
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this is actually a super cool mod

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will it be for 0.9.8 or 1.0.0?

solid holly
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1.0.0

hollow quiver
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nice

solid holly
solid holly
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Smiley Face ✅
Scholar ✅
Walkie Talkie ✅

sly wren
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i think this could make for a fun spectral card where it turns one of your jokers into a playing card!

solid holly
solid holly
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Even Steven ✅
Odd Todd ✅

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Business Card ✅

solid holly
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Sly, Wily, Clever, Divious and Crafty ✅

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Scary Face ✅

solid holly
loud wagon
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Potassium

solid holly
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ice_cream
Popcorn ✅
Runner ✅

solid holly
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Stencil ✅

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Basically Stencil is X5 when played alone or with other Stencil

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For every card that isn't Stencil or Negative in played hand, that number goes down by one

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For exemple: "4 of Spade, 4 of Heart, Stencil" will be X3

pearl field
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Wow this thing os actually coming together

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I cant wait to play it when its done

torn crescent
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we need consumables in the joker slot 🔥

loud wagon
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I had the idea of using that spot to sell random cards

glossy crypt
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Seals on consumables and jokers when

solid holly
solid holly
pearl field
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Its has the CCD deck which makes your entire deck consumable cards, and also hammerspace which makes your entire hand consumables

solid holly
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I'll still probably write mine with my ruleset but Good to know ! Ty

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I'm still working on the Joker's deck on the weekend so one step at a time 🙌

torn crescent
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New Spectral Card: Insanity
Destroy a random card in hand to create 2 enhanced Jokers in your deck

pearl field
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Imagine an addon to this that gave it cryptid compat and then just made the jokers obtainable in other decks

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It could be wild

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You could have the equivalent of hammerspace but with jokers

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Maybe a joker conversion tarot too

solid holly
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I thought about vouchers that allows Jokers to appear in standard packs

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Progress Reminder

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73 Jokers down, 77 left

solid holly
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Updated for Steamodded 1.0.0 ALPHA 0629b
Currently working on the API so not much to share !

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The mod is available to download if you want to try it.
Remember it's a PRE-ALPHA and the mod isn't ready at all to be used

Mod: https://github.com/Thurger/JokerDeck
Dependencies: https://github.com/Thurger/MJST.LIB

Expect bugs, lags and non-working stuff

GitHub

Joker Deck is a mod for Balatro Using Steamodded mod loader and MJST.LIB to work - Thurger/JokerDeck

GitHub

Library for MJST's mods. Contribute to Thurger/MJST.LIB development by creating an account on GitHub.

loud wagon
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oh! congrats

thick orchid
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this is a crazy interesting concept, will be keeping my eye on this!

solid holly
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Still working on the project ! Not dead no worries !

solid holly
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Hello !
Steamodded updates constantly impact my project. I'm starting a refactorisation of my project to make it more clear and usable by other modmakers ! I'm sorry for the wait :/

solid holly
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Back in the game ! Everything is working again !

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And I have a question for everybody

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What this hand should trigger ?

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Four of Kind : Yes
Three of Kind : Yes
Pair : Yes
High Card : Yes
Two Pairs : ???

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And this one :

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Five, Four, Three, Two, One of kind : Yes
Two Pairs : ???
Full House : ???

solid holly
austere inlet
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I feel like having jokers be full wild cards just makes this a flush five deck which might get a little stale

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I think it could be better if the jokers worked like enhancements to normal cards instead

solid holly
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I thought that gathering jokers in the shop to build your deck was enough to make it interesting but you might be right

thick orchid
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we could do something like this where the joker peels a little bit to reveal what playing card it acts as

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but that might be a little hard to see at a glance, so maybe not

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best visual solution i found though

austere inlet
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that'd work if jokers are specific preset playing cards but if you want any joker to be any playing card then you probably need to have the playing card details be ABOVE the joker art (this is how enhancements work) and so, you wouldn't limit it to just that lil corner

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and I'd say jokers being any playing card is more interesting because if you're building spades and you come across an arrowhead joker, but it isn't a spade card, you might have to consider that and play around it and fish for a tarot to fix it

thick orchid
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yeah, thats what i ment

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i thought the little peeled corner would be added on top

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not as a part of the sprite itself

austere inlet
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oh oh oh like as a just in case for clarity

thick orchid
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Yup

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cus, looking at Cryptid, having cards with other visuals under them kinda sucks

solid holly
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Ok but I don't understand why you want the jokers to be enhancements intead of new playing cards

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It's going to take a while before being able to hit Flush Five every hand

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This deck doesn't start with jokers in it

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But when you buy joker in the shop they go in the deck instead of going in the Joker's zone

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And if you want any chance to win the game you need to be able to hit Flush Five at some point with no joker

solid holly
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Ok maybe it should differ for every Joker, like : Flower pot is every color, but Lusty is just hearth and Acrobat is none ?

opaque jackal
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splash should always score

solid holly
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Another Idea : Maybe I can apply the background of Lusty , Wrathful, .... Joker to cards depending on the color of the joker

solid holly
opaque jackal
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but would it score

solid holly
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When played, yes always

opaque jackal
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now i have another question for you

solid holly
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Yep

opaque jackal
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how does this interact with jokerevolution and fusionjokers

solid holly
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I'll be honest with you, I'm making an "API" for my mod to be compatible with other. But right now I've not thought about that

opaque jackal
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makes sense

solid holly
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It's possible for other mod makers to make their own jokers playable, but really weird interactions like this ones i don't know how to handle that yet

opaque jackal
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fusionjokers should resolve itself

solid holly
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When played as a pair maybe

opaque jackal
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it destroys both material jokers and creates a new joker in the joker area

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the fusionjokers dev isn't around at the moment idt

solid holly
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First I just want to finish this mod because it's been too long

opaque jackal
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i mean yeah thats always top priority

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im just here to make sure splash was done justice

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godspeed

shrewd zodiac
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hi how do i download the library mod if there is no releases

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i think to balance it jokers could be worth 0 chips

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or maybe negative chips?

rare badger
shrewd zodiac
rare badger
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Np :3

solid holly
shrewd zodiac
solid holly