#Input buffer

1 messages · Page 1 of 1 (latest)

spring minnow
#

On controller I find that I need to space out my inputs so that they're all registered. There seems to be a short window after a card is selected where I can't focus the next card in my hand.

Ideally I'd like to be able to fire a bunch of inputs in a row and have them queued and played in sequence if any couldn't immediately be acted upon.