#Flounders mods
98 messages · Page 1 of 1 (latest)
Is that the Crystal Tuning Fork from Musical Suit?
yea i had other mods installed when i took the screenshot sorry lol its the four holding the dice that are mine
Oh sorry I thought the description was of the tuning fork one XD
ahh i see nah that description is mine lol
WIP Flounders mods
seals are complete
jokers are done for now https://github.com/Flounderlul/FloundersJokers
Flounders mods
I like it, the green seal is awesome and the rest feels very vanilla+
Hey there! I noticed that you're using my mod as a basis for your mod. If you remove the evaluate_play function on line 1737 (from the latest version on your github) then your mod will be compatible with mine!
I just wanna say that your jokers are pretty great Flounder and should be getting more attention
Had a nice club flush house run helped along by Fish and Chips and Lucky Stone yesterday
Forsure thank you for lmk and I’ll update it
I also have a cursed dice seal I forgot to post that halves probability for glass cards I’ll update soon
Thank you 🙏🏼
updated mikas mod should be compatible and added cursed dice seal to dice seals
also have art for 8 cards coming soon
ayy nice
What does green seal do exactly? I couldn't easily find out iirc
I've changed the stone jokers' colors because I didn't like the monochrome themes. What do you think?
Also the 2x images all don't use nearest bipolation --> they look washed out
I like them, they feel more bespoke desipite still being bloodstone recolors
also, send them as a zip so there's no discord compression
Here you go
Thank you I’ll use them for now there’s original art coming soon for the heart suit jokers
You mean the dice seal or green seal?
I guess I mean dice seal. For some reason I thought you made the green seal
All good when you discard the seal it deletes other dice seals so you can’t stack for balance and when you discard it, it doubles probability
So 1 in 2 chances become 2 in 2
im thinking should i add a tier 3 joker for the suits but make them unique?
or would that be to strong
im also doing what i did for the other suits to crown suit musical suit ect
I've had the save idea tbh. Rare suits jokers
I say go for it btw
bet i gotta think of something
hmm one can definitely be xmult scaling, just probably not spades, because I saw someone do that in another mod, not for the others though
i was thinking scale but i think ima have them turn the cards into enhanced cards
so far have spades making steels
hehe
ngl lucky cards are (irrationally tbh) my favorite enhancement
Though it'd probably be less irrational if I ever got lucky cat in vanilla runs
Finna be callin "here kitty kitty" before every shop
same i love chances
lmao ong gotta summon her its a grab every run
name suggestion?
Hungry Sorcerer? Idk it's a reference to Glutenous joker and the Magician
ima run with it
testing it rn
ayyyyy
shakey shakey
now just need one for glass and stone
i think ima make a legendary that has a 1 in 20 chance to make a card poly if played
Also reworked Spearhead to be more closer to Onyx Agate.
nice nice the color looks good
do you have the crash report?
I’m getting stuck on this code for the polychrome joker might just make it like aura if I can’t figure it out
it doesn't crash, allegedly seals mess something up with his deluxe tarot packs? it makes it so you 'buy' a standard pack in addition to the deluxe booster
That is weird I tested it too and if you try to buy deluxe standards it just freezes I’m trying to figure out why but I mainly used code from green seal and black seal they were the ones to reference from so it might take me awhile to figure it out
This is what the dev from dx tarots said about it
"They check for which pack they should call the vanilla function
[11:26 PM]
Not sure why they don’t do the opposite, checking for which pack they should overwrite, instead of overwriting by default
[11:31 PM]
If self.ability.set == "Booster" and self.ability:find('Standard') then
–– Seal code
else return card_open_ref(self)
[11:31 PM]
This should work as intended"
All the seal mods, not just yours
Yea I read it and tried but it was still messing with it
Art for reroll jokers coming soon
lookin good
updated with art and added a couple new jokers
updated art for seals
added jokers for sixsuits and added a special joker for crown suit
Hey, your mod crashes the game when I hover onto the vanilla joker "Burglar"
(I'm on the last version)
I think it's the same name with the vanilla joker "Burglar", causing the crash.
fosure ill look into it
im just gonna change the name cause i dont get that crash
should be good now
Perfection
adds 4 useful bois
typo on the rare joker dice thing
also the one that adds legendarys seems to crash once you run out
Like once you’ve pulled all other legendaries?