#[Concept/WIP] Into the Jokerverse

973 messages · Page 1 of 1 (latest)

gaunt harbor
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Into the Jokerverse is a video game crossover themed mod.

Into the Jokerverse sheet: https://docs.google.com/spreadsheets/d/1ae3BQ2m74-sf7-95OejXVRFz9E-DRVBF4GakkXAcOPQ/edit?usp=sharing

zenith horizon
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Neato

woeful crag
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hell yeah

vague skiff
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the one step from eden ones are so good omg!!! (i suggested them (also the debuffed cards from innervate were supposed to be temporary i think cause it fits the source better))

gaunt harbor
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I didn't want to deal with making temporary cards

vague skiff
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so true...

gaunt harbor
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Also 2 out of 52 cards is barely noticeable which isn't the case for osfe

opaque pilot
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are we allowed to suggust games/jokers?

gaunt harbor
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Comment on sheet or mention it here

opaque pilot
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Game: Rhythm Doctor/ADOFAI
Joker Name: On the 7th Beat
Use: Every 7th played card gets a 7 chip increase

vague skiff
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bloons td could be interesting

opaque pilot
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if I had art skills id contribute more card ideas and some art for them but I cant art so I wont bombard you with ideas

vague skiff
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steel cards gain x0.25 if mult is above [number] when triggered. destroy all played steel cards

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honestly i'm not cooking shit i have no idea how that is related to bloons either (i mean i do but its too vague to really consider bloons themed)

opaque pilot
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I cant resist so here's some more ideas

Game: Arcaea
Name: Light Side
Skill: Hearts & Diamonds are buffed (+x amount to mult and chips), Clubs and Spades are debuffed

Game: Arcaea
Name: Conflict Side
Skill: Clubs & Spades are buffed (+x amount to mult and chips), Hearts & Diamonds are debuffed

gaunt harbor
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Speaking of art, I had an idea for how joker art can be handled.
I like the idea of joker art having the name of the game in the bottom left corner and reflected on the top right.

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Not sure on the font to use yet

opaque pilot
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Heres more as a treat
Game: ADOFAI
Name: Twin Planets
Skill: Generates two random planet cards for every 7 hands played

opaque pilot
vague skiff
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1 more cursed half serious idea that i said in #⚙・modding-general at some point: Shopkeeper (OSFE Legendary) - Access the Shop during blinds through viewing the deck. the cost of Rerolling is set to $6 (or $7) and cannot be changed

winter wedge
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Wildfrost 🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺

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🥺🥺

vague skiff
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it would genuinely be cool but it sounds so bad to implement

opaque pilot
vague skiff
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i don't even think its more powerful than like perkeo

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maybe even less powerful than triboulet

opaque pilot
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Im gonna cook a bit more to get a couple more ideas out and then im gonna log off for the day as well as maybe make a couple concept sketches for the ADOFAI & Rhythm Doctor jokers (if I have time soon because classes and finals soon 💀)

vague skiff
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also not important but shopkeeper in osfe is insanely overpowered so thats something, not something i'd consider important or good to design around but something

gaunt harbor
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I'm less corncered of balance and more of "how the fuck am I suppoed to do this?"

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LMAO

vague skiff
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so true

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the answer is that you don't and it just stays a somewhat cool "what if?"

tepid grove
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okay i’m about to sound dumb as hell but

winter wedge
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itd be cool if there were references to board games

tepid grove
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chess battle advanced is a real thing and not purely an icely puzzles meme?

gaunt harbor
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I think?

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Idk tbh

opaque pilot
tepid grove
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I’ve tried to look it up several times and can only get icely puzzles stuff

gaunt harbor
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Maybe it's not and the Icely gaslighting worked

opaque pilot
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Game: Exploding Kittens
Joker: Defuse
Use: Prevents you from dying to a blind. Only appears once in the shop and is destroyed on use.

vague skiff
winter wedge
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im newt

vague skiff
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you're newt

winter wedge
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monopoly

opaque pilot
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Doubles your money on completeion of each boss blind?

vague skiff
winter wedge
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:(

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bop-it

opaque pilot
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Im gonna just move my ideas into a pastebin or something so Flowwey doesnt have to suffer through scrolling the chat to get all 50 7+ of my horrible ideas

woeful crag
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Here's my cards for this thing

hollow violet
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ooooooh neat

opaque pilot
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Neon white my beloved I didnt even know there was neon white cards being made

hollow violet
woeful crag
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yea, i'm just redrawing them to the usual 69 x 93 format

hollow violet
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hoh wait ONE STEP FROM EDEN???

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my gosh

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amazing

opaque pilot
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I burnt the food on my latest idea

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on looking at what I came up with I can maybe do the art for most of them if I have the time

vague skiff
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Game: Unmatched (Bruce Lee if you wanna check it)
Common Joker: One-Inch Punch
Use: if chips scored are at least 95% of required chips Use this to defeat the blind and gain $10 (almost entirely sure this board game is too niche but its also really fitting so)

woeful crag
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sorry minor sprite fix

opaque pilot
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this will probably be updated as I come up with more ideas, and ive marked which ones ill try to do the art for

gaunt harbor
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A gacha in MY Balatro?

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(It’s really funny)

opaque pilot
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its more likely than you think

vague skiff
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all gacha games represented by 1 joker

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i think genshin would be most easily recognizable for the card art

opaque pilot
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yea that was the point of why it was first

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im limiting myself to three more ideas added to my god awful idea list, and then im gonna cut myself off from editing it so it doesnt become mainly dominated by my bad taste in games

vague skiff
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so true

hollow violet
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stop being so pessimistic

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your ideas Are cool

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your taste in games Is great

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you are amazing

vague skiff
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accidentally revealing every single one of my favorite games through strange suggestions

hollow violet
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anyways hmmm

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i feel like

gaunt harbor
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I’m doing the same in the sheet

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I have a feeling nobody knows wtf Cogmind or Astrea is

hollow violet
hollow violet
vague skiff
gaunt harbor
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YES

vague skiff
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yeah

hollow violet
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but its way too visually noisy for me to get into

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sorry

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also again uhh sorry to bring this up
would you like to integrate #1224707324061552640 into this mod maybe(??)

gaunt harbor
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I can

vital lantern
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not me opening steam to see which game im gonna make a joker for

opaque pilot
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god with the ammount of ideas I came up with yall mind if I just make it my own mod?

hollow violet
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its no big deal yeah

vital lantern
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noone is stopping you lmfao

hollow violet
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you have no commitment to anything or anyone

zenith horizon
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there's no copyright on a mod y'know

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(I think)

gaunt harbor
hollow violet
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you are a free spirit and nobody is going to jail you

vital lantern
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is it possible to make a joker animated?

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like, a 3 frame cycle?

hollow violet
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i believe so, yeah!

zenith horizon
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Anyways, let me pitch a few ideas

hollow violet
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theres an api for that i think

vital lantern
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the "IS" block from Baba is You

vague skiff
vital lantern
hollow violet
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ooooooh

vital lantern
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but the rarities have to match

hollow violet
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sounds like a pretty good rare

vital lantern
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for balance

hollow violet
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oh

vital lantern
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idk

hollow violet
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fair point

vital lantern
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we can make the rarities not match if you want

hollow violet
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if you think about it it's just a slightly different invisible joker, right?

vital lantern
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yeah p much

hollow violet
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so its pretty fine i think

vital lantern
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can this mod extend to board games?

gaunt harbor
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I'm fine with that

vital lantern
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Wingspan anyone?

vague skiff
vague skiff
vital lantern
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me like pretty birds

vague skiff
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last 2 joker suggestions i put here are based on boardgames btw grassy if you wanna see

gaunt harbor
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Initially I was iffy since this was for video games but I can just give them this and call it a day

vital lantern
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lmao

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we could totally just make another mod dedicated to board games

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if we really want to

vague skiff
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^

gaunt harbor
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That to

opaque pilot
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is there like a good documentation for adding jokers with lua and steammodded since I suck at coding? sorry to hijack this thread

vital lantern
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lots of inspo to draw from

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pun intended

zenith horizon
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Royal Decrees
Original game: Root
You can play [Poker Hand] without expending a hand this Blind
[Poker Hand] changes per Blind

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(art is wip)

vague skiff
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i forgor how to play that game

vital lantern
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LETS MAKE A BOARD GAME MOD

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HYPE HYPE HYPE

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but before that i gotta make myself a Dicey Dungeons reference

hollow violet
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ah yes
Jester - Uncommon
Creates 3 random temporary cards whenever a hand is played

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maybe

vital lantern
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i was thinking more equipment side?

hollow violet
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oh Fair point

vital lantern
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how possible is it to draw a card to a joker

vague star
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Game: (not exactly a game but is based on making fun of the .EXE trope)
Name: Hyper-Realistic Joker
All Face Cards become Wild Cards

vital lantern
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and then return that card with +1 value

opaque pilot
vital lantern
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hmmm

zenith horizon
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Vital Commodities Trading
Original Game: Space Warlord Organ Trading Simulator
Every played hearts card grants $[X]
Value of [X] changes randomly per Blind, but can be influenced by how many hearts you have played or not

vital lantern
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what is an iconic dicey dungeons weapon?

zenith horizon
opaque pilot
vital lantern
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Cauldron, Combat Roll, Bear come to mind

opaque pilot
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probably combat role

timid pasture
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question: is this like a collab where multiple people are helping with code

hollow violet
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combat roll probably

vital lantern
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would be a fun effect too if its possible to code

vague skiff
vital lantern
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drag any card into the joker, get a random card back

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3 uses per ante

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or round

zenith horizon
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just post any image about it and I think we'll get the idea

opaque pilot
vague skiff
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i'll do that tomorrow

hollow violet
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could be better worded but idk

timid pasture
hollow violet
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we could use github's whole merging thing

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or like just

opaque pilot
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I could setup a repository and branches for each person who wants to make cards

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Im semi-good with git

hollow violet
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submit the code and then merge it into one later on

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yeah

opaque pilot
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as its needed for my classes

timid pasture
vague skiff
hollow violet
opaque pilot
timid pasture
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if i can use an example from my mod, what i do is have each joker as its own file, and the only lua file that will actually get run by steammodded loads all of the files in this folder

opaque pilot
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anyway should I make the repo and invite people here the collaborators or does Flowwey want to do that?

hollow violet
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thats

gaunt harbor
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I can make a repo

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One sec

timid pasture
# hollow violet how so-

different people have different coding styles, and with callbacks its very likely that multiple people will be touching the same code

hollow violet
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i mean sure

timid pasture
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but if you plan ahead, you can avoid these problems

zenith horizon
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Speed of Orbo
Original Game: Orbo's Odyssey
Every time you complete a Blind under [X] seconds, double current Mult and halves value of [X]
If you fail to do so, set [X] to 60 and reset Mult to x1

opaque pilot
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I do like the idea of each card is in its own lua file so its not a nightmare

hollow violet
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yeahhh okay fair enough

vague skiff
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100 lua files speedrun

foggy meadow
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you can do it if you want for whatever reason

timid pasture
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i know i literally just started talking in here today, but please trust me on this. the amount of massive mods that are only using one file hurts my programmer soul

timid pasture
zenith horizon
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Apparatus
Original Game: Lethal Company
When sold, multiply money by [X] and raise Ante by [X] levels
Value of [X] increases per Ante, starts at x1

gaunt harbor
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I prefer that tbh

hollow violet
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and like the game too

vague skiff
foggy meadow
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now i will continue to use one file

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you can directly load a file

timid pasture
foggy meadow
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search my messages for NFS

gaunt harbor
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I can only see issues if the jokers need to be together (like if there's several jokers that modify get_straight)

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Fery few functions would need this, so it's mostly avoided

timid pasture
hollow violet
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but like it isnt so bad i think

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and there are people here for quality control or whatever

timid pasture
foggy meadow
opaque pilot
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Anwyay, heres my bad ideas list, its the final revision (you guys can take creative liberty with the ones without a skill), asterisk means ill try my best to make the art and maybe code.

https://pastebin.com/1fmtdMaS

Its late, im gonna log off for the day, my github is (hopefully) linked to my discord if you want to add me to the repo, and ill scroll through this to try and catch up tomorrow

foggy meadow
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dont use love filesystem

opaque pilot
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sorry flowwey for the giant ammount of ideas

foggy meadow
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itll break on r2modman

opaque pilot
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good luck adding it all to the sheet

timid pasture
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what's that?

foggy meadow
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a mod manager

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with indev balatro support

vague skiff
timid pasture
timid pasture
vague skiff
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i see

timid pasture
woeful crag
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i hope one day we can get steam workshop for this stuff

timid pasture
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steam workshop is a double edged sword

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by necessity it has to be more locked-down than user created mod loaders/managers

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which means probably no filesystem access, directly modifying pre-existing functions, and things in that vein

vital lantern
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is rerolling a card into anothe random one good 3 times an ante or 3 times a round?

foggy meadow
woeful crag
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rivals of aether did a hell of a lot though

timid pasture
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good to know, thanks

woeful crag
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one of the characters is a game of tetris

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thats all steam workshop

timid pasture
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yes, but you can't mess with anything outside of the fighting game state, as an example of the limitations

woeful crag
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i'm sure it won't be that limiting

timid pasture
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i mean, as an example i 100% couldn't do my mario thing without having direct access to the underlying love api

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which would be presumably restricted under the workshop to avoid bad actors

foggy meadow
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im a bad actor

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im soooo bad at it

woeful crag
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well i'm sure things will be changed around if they ever make steam workshop compatibility

vital lantern
woeful crag
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yooo dicey dungeons...

vital lantern
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🎉

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fonts are pain

woeful crag
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they're fun for me at least

vital lantern
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its just the distinctive dicey dungeons font

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its thin enough for it to be annoying

vague skiff
woeful crag
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4x3, not 3x3

vital lantern
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which character from bug fables is most recognizable as a card

vague skiff
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according to google: Vi

woeful crag
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probably the trio

vital lantern
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vi aint a card

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lol

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the only one in the trio is kabbu that has a card

vague skiff
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i don't even know what bug fables is

vital lantern
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its paper mario but bugs

woeful crag
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maybe we should make paper mario a card

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just him

vital lantern
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Bug Fables ref

woeful crag
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i've always thought of making a joker that's basically exodia where the pieces of exodia act like stone jokers but if you get all five in a row you can get like a huge hand

peak granite
woeful crag
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whats HSR

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ooooh i forgot about buckshot roullette maybe i could turn those items into cards

peak granite
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Good game

opaque pilot
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Is a repo up for us to put our artwork and or code, or do we just upload the art here cause I’m gonna be soon starting to work on the 7th beat card art

gaunt harbor
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I made a Github page but forgot to add the code

vale pecan
#

anyone put minecraft stuff in yet

gaunt harbor
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I played around with loading files and found what I think is a clean way for people to contribute

wet musk
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i cant look at the sheet but are there ULTRAKILL ones yet

vale pecan
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nah

wet musk
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can i suggest one

vale pecan
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suggest whatever

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oh shit what is the name of the shapeshifting card from inscryption

wet musk
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J1
Earn $4 for every Blind target score overshot by double. Earn a further $6 if target score is overshot ten times over.

gaunt harbor
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@timid pasture You brought up splitting up files for contributors, does something like this work well for that?

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Seemed so much simpler to set up than I assumed

opaque pilot
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So each person makes a GitHub branch?

vale pecan
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Ijiraq:
Turns into the leftmost Joker when blind is selected

timid pasture
#

(also i still think that one file per joker is the best way to do it, but i seem to be in the minority there lol)

gaunt harbor
#

You should be able to do that with this setup, assuming you make a file that compiles all the separate jokers into into one.

wet musk
timid pasture
#

something like

local branches = {
'itsFlowwey/itsFlowwey.lua',
'dps2004/dps2004.lua'
}
for i,v in ipairs(branches) do
  --do the nfs load thing here
end
gaunt harbor
#

Ok yeah

timid pasture
#

anyways yeah this is a good start

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i suggest adding in helper functions to the main file that handle common things a mod will need to do, like adding something to the card update function, or loading a sprite

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that way people don't have to write their own implementations, and prevents conflicts

gaunt harbor
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I did put a section for API you want to use in your mod so everyone knows about it

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Like can_use compatibility for jokers

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That Hacking Drone and Backup Battery use

vale pecan
#

[Based on Inscryption's Bell Tentacle]:
Adds the rank of leftmost played card to Mult

timid pasture
#

nice

#

in that case as long as it works, you should be fine?

gaunt harbor
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It should be aight with me

opaque pilot
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So is this “branches” system your mentioning using GitHub’s own branching system or a unique branching system for this

timid pasture
#

yeah i was gonna metnion that

gaunt harbor
#

Uhh idk

timid pasture
#

you dont need to have branches, just have people make pull requests lol

gaunt harbor
#

I'm not super familiar with Github

opaque pilot
#

So fork it and PR the changes with our work being in our own folder?

timid pasture
#

yep

gaunt harbor
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Yes

opaque pilot
#

Cool, I’m gonna get my fork setup so I can push my work for cross device use as I do stuff on like 3-4 separate devices (thanks school district for making it so I can’t use my own laptop on campus….)

timid pasture
#

though make sure to remind people to pull and merge from the origin frequently

vale pecan
#

Ring Worm:
Makes all packs free when skipped(too broken?)

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actually

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how about -1 cards in pack as well

opaque pilot
#

Will the jokers.md file be made as a global thing (everyone’s cards info is in it) or as a per branch thing (only said persons jokers are in their file)

vale pecan
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oh wait i just thought of a better idea for ijiraq

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since it doesn't entirely copy a random card unlike STATIC in game, it disguises itself as another

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maybe gives a buff if disguised Ijiraq was the leftmost joker

opaque pilot
#

What’s the aspect ratio for the cards/resolution of the cards

vale pecan
#

i have 0 clue
im just the suggestor

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god damit i just thought of a cooler idea for ring worm

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Ring Worm:
If this Joker gets destroyed, make all packs become free when skipped

vague skiff
opaque pilot
#

Question then what’s the x2 folder images for since x1 is the 71x95?

vague skiff
#

pixel smoothing setting

opaque pilot
#

So make it at 71x95 and upscale to get it for the 2x?

vague skiff
#

yeah

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make sure you use the right kind of upscaling (i don't remember what its called cause the default windows photo app i use doesn't even name it)

vale pecan
#

Ant Queen:
Spawns an Ant Queen every Ant(e)
Gains (idk) mult per Ant Queen

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im making a bunch of Inscryption based jokers lmao

gaunt harbor
vale pecan
#

noice

gaunt harbor
#

game_ref_list can probably be loaded as it's own separate file instead of inside the main lua file but I don't have the time to write that rn

vale pecan
#

if only i knew how to make the Jokers i suggest

gaunt harbor
#

I forgot to test LMAO

vale pecan
#

lamo

gaunt harbor
#

Also looks like jokers stop having a set position when loaded this way

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I'll look into it later

opaque pilot
#

Progress update: getting along good with the 7th beat card art

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It’s just the notes in the background that are killing me

timid pasture
#

here's a python script that automatically upscales all images in assets/1x/ with nearest neighbor

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just put it in the same directory as the assets folder

vague skiff
#

not surprised that it exists i just kinda thought there was some reason not to do that since i haven't seen that done yet

gaunt harbor
#

So far I haven't had any issues with upscaling art.

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So never thought of making a script for automation

timid pasture
#

its more for convenience

vague skiff
#

^

outer heart
#

How would one make a suggestion for a new Joker?

foggy meadow
#

🗑️

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(i jest)

peak granite
#

(wrong chat, sorry!)

obtuse rock
#

both have some good takes on ror2 jokers

#

anyways
game - guilty gear, many fighters have this concept tho
Gatling - uncommon - if poker hand contains more cards than the last hand, increase this jokers mult by [1.0x]. resets at end of blind.

Example:
Hand 1: high card - [1.0x]
Hand 2: 3ok - [2.0x]
Hand 3: 2 pair - [3.0x]
Hand 4: flush - [4.0x]

vague skiff
#

sick

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fighting gamer i presume?

obtuse rock
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yup lol

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was going for gatling cuz im a guilty gear player but a shit ton of other games have the same system

vague skiff
#

scored poker hand yes or no? like does high card + 4 unscored cards count as 5 or as 1?

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also what do you think would be a fitting effect for bursts?

obtuse rock
vague skiff
#

fair

obtuse rock
#

also shit scales a decent amount so id say the difficulty of playing around it is compensated by the mult

obtuse rock
outer heart
#

😂 I'll make a custom sprite for it and everything for ya but my idea essentially boils down to this:

Game: Deltarune (Specifically Chapter 2)
Specific Reference: Spamton / Spamton's Shop Mechanic
Joker Name: [[NumberOne]] JOKER [[1997]]
Joker Effect: Has a 1 in 4 chance to randomizes price of items in shop items (can range anywhere between $0 to $20.

obtuse rock
vale pecan
#

might as well bring all of my inscryption ideas here

Ring Worm:
If this Joker gets destroyed, make all packs become free when skipped

Bell Tentacle:
Adds the rank of leftmost played card to Mult

Corpse Maggots:
Can only spawn when a Joker is destroyed
+10 Mult

Amoeba:
Turns into a random Inscryption Joker when blind is selected

The Daus:
Creates 2 temporary copies of leftmost card when blind is selected

wet musk
#

so to make suggestions do i have to do the whole github thing or can i just add to the sheet and make accompanying art

gaunt harbor
#

You can comment it on the sheet

wet musk
#

swaggy

#

time to add a ton of ultrakill references lmao

wet musk
#

hey uh

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can we make tarots, planets, and spectrals?

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there's some awesome potential there

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i have a devious idea for a spectral

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if so

full onyx
#

getting over it , if you have the joker for 20 rounds it will give 6x mult

gaunt harbor
wet musk
gaunt harbor
#

The system used for having branches could support it

#

As long as the lua file return is something that's compatible with :register() used by steamodded it should work?

wet musk
#

i'dunno none a that i only like making concepts lol

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lua nerds can probably figure that out and test for sure before i do anything regarding consumables

outer heart
#

weird b??

vague skiff
#

thorn (þ) = th sound

full onyx
#

hmmm discards tho r easier

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make it

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1 mult

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every 4 rounds it gets 1.5 mult

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so then its like you're progressing

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or that could be too op

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0.5 mult

vague skiff
#

maybe include some sort of chance to fall all the way back to the start?

full onyx
#

i was just abt to say that

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a 5 percent chance to go down 3 levels

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1 percent chance to go to the start

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or 2 percent

wet musk
#

i love how detailed my reference explanations are and then there's just Spamton G. Spamton right below it

outer heart
#

🙂

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Oh yeah I edited it to make it clearer @wet musk 😂

wet musk
#

yes

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i like

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sorry for having so many ultrakill jokers lmao

#

i have more varied ones coming up later

#

including TF2 and Buckshot Roulette

opaque pilot
#

feedback pls on my 7thbeat card

gaunt harbor
wet musk
#

i love the tutorial zone background

opaque pilot
#

It was a pain to remake

gaunt harbor
wet musk
#

this is making me wanna tear off a chunk of my heart and play balatro in 7/4 even though its music already is in 7/4

#

🔥

opaque pilot
#

thanks for the nice words, this is my first time doing pixel art adottofaiheart

outer heart
#

They look great ♥️

#

Is this gonna be Steamodded or Balamod?

gaunt harbor
#

Steamodded

wet musk
#

i can probably make some pixel art of the Earthmover

outer heart
#

based 😎

wet musk
#

anyone have a joker card template i can throw into aesprite?

gaunt harbor
#

Here's the 1x version I have

wet musk
#

youre the goat thanks

outer heart
#

Hopefully the spamton j spamton sprite isn't too bad, I tried to do it based on Spamton's shop as well to eminate the vibe

wet musk
#

time to E A R T H M O V E R

opaque pilot
# gaunt harbor

yoinking this so i dont have to remake everything every time

wet musk
#

theres so many angle references to go with, which one of these would be best looking when made into a jonkler art

opaque pilot
#

imo the one with the white background

#

or the yippie benjie

wet musk
#

omfg

#

benjabrain

opaque pilot
#

maybe this one?

wet musk
#

i think i might go black and white aesthetics with the third image's pose, with the chibi's proportions

opaque pilot
#

sounds neat thumb_up

outer heart
#

imagine a diamond or netherite enhancement

wet musk
#

that would go hard

#

diamonds become stone cards thehumancondition

outer heart
#

I mean we got steel and stone already

#

maybe a smithing table card or something, custom tarot

#

increases rarity of one selected card (from stone, to steel, to diamond, to netherite)

wet musk
#

oh shit

uh

my aesprite is gone

opaque pilot
#

like uninstalled or remvoed from your steam library?

wet musk
#

i have no idea if i had a dissociative episode and uninstalled it without knowing or what but like

it gone

#

i paid for it damn it >:/

opaque pilot
#

Is it no longer in your steam library?

#

or is it just not in a shortcut

wet musk
#

i didnt get it through steam

opaque pilot
#

oh, whered ya get it through?

wet musk
#

the official site

#

i cant find the download email either (if there even was one, i forget)

opaque pilot
#

oh thats through humble bundle

wet musk
#

i'll figure out a solution later, me exhausted blobweary

opaque pilot
#

try signing in to humble bundle and checking in your purchased area

#

b/c you should have gotten a steam key with it as well

wet musk
#

ok wtf either i didnt sign up with my main email that i use for literally everything else or i hallucinated the entire thing

opaque pilot
#

worst comes to worst contact humble and send them as much info/proof of purchase as you can

wet musk
#

apparently i dont even have a humble bundle account to begin with??

#

????????

#

ok yknow what im gonna use that other pixel art app i have on my phone instead

#

i havent used that in literal years

opaque pilot
#

maybe try making an account with the email you think you used or contact humble support because aseps 20$ and rn 20$ is a lot of money

#

might just be a lot for me b/c still in school but idk

vague skiff
wet musk
#

ok real quick before i add this to the sheet

#

Debuffed and face down cards have a 1 in 4 chance to be normal.

is this broken

gaunt harbor
#

Depends on what jokers we add that debuff or flip face down cards

wet musk
#

swag

#

adding it then

#

Lid@r System

#

:D

vague skiff
#

quick question flowwey for jokers you personally are coding is there any criteria i should be going for when submitting ideas? like the game should use cards in some way or needs to be some level of recognizable? i don't plan on coding any jokers i suggest myself so i wanna know whats worth suggesting

wet musk
#

i mean im including some pretty obscure games in my references later on

#

if only to shed them some more light

#

(and also bc theyre just cool af)

vague skiff
#

so true

wet musk
#

swirl w@tch is absolutely terrifying and i want more people to recognize it

#

hence Lid@r System

vague skiff
#

imma comment the things i already suggested on the sheet 👍

gaunt harbor
#

Rest should be free game

#

I guess there also the fact that the idea needs to be doable xdd

#

I also prefer that we have a combination of games that are well known and unknown.

wet musk
#

welp i just added a joker that's four references in one

vague skiff
#

i'll try to make my suggestions be an equal amount of known and unknown

wet musk
#

same here

wet musk
#

across 3 games mind you

gritty ether
wet musk
#

ooh i like that

#

lemme think of one

#

Battle Card Joker
+3 Mult for each suit contained in played hand.

#

cuz like, multicolor

gritty ether
#

i'm certifying that as the official name and stats

vague skiff
#

redownloading a game just to improve the reference....

vital lantern
#

like visible change between 1/7 and 7/7?

gritty ether
#

also draw 4 cards

vague skiff
#

how do i translate "2/4/6 - sorcerers repeat their attacks once every 4/3/2 attacks" into balatro other than some weird retrigger thing? current joker effect is "Jokers that gain Mult each have a 1 in 7 chance to give X4 Mult. Jokers that gain Chips-"

#

gain +25 chips every 3rd hand played?

#

i'll put it as that on the sheet comments and get back to the other stuff i was doing

opaque pilot
#

I got schoolwork and finals to study for, I made this on my 45 min break

outer heart
#

brug

opaque pilot
outer heart
#

college is a scam in the US I don't blame you

vital lantern
#

make your life worse but like only later

vague skiff
#

me frfr

outer heart
#

fr

opaque pilot
#

i've got other card art to work on plus I dont have any ideas for the 7/7 one (besides changing the large pulse to yellow)

#

besides, it activates and resets every 7th card played so its not really needed to have an alt art for activated

#

If someone could do the pixel art of the girl on the cover of MARENOL, i'd be happy, and code the joker for it because I cant draw people (sad)

opaque pilot
#

part of me just wants to run the original album cover through a pixel art filter and call it a day rather than scrap my idea because I cant draw the card art

opaque pilot
#

Ive ben attempting to draw it for the past 30 minutes but nothing comes out good T-T, I just cant draw people

#

aight i give up scrapping marenol, if anyone wants to take it over go ahead

opaque pilot
#

doing it w/ some irl peeps I know, dw

vague skiff
#

👍

#

i found the thingy and idk how you're supposed to turn that into a joker either, i mean one of them is doable but the other is not

opaque pilot
vague skiff
#

yeah the other ones that pop up are uhhh, not allowed so makes sense

opaque pilot
#

im still thinking I just wanna shove it into photoshop and turn the pixelation up and then just do the rest

vague skiff
#

sounds fine to me

opaque pilot
#

heres what I got from throwing it into photoshop

vague skiff
#

yeah thats pretty good to start. make sure you clean up the antialiasing

opaque pilot
#

ill put that next on my todo list as im working on the ADOFAI card rn

vague skiff
#

i have a dumb as fuck idea for an osu joker's art and its almost dumb enough for me to make it

#

this but with jimbo. image from a twitch streamer's emote

opaque pilot
#

omg thatd be hilarious

#

if we can integrate sounds, discards are the combo break sfx, and game over is the track failed sfx

opaque pilot
#

am I cooking so far with the ADOFAI card? (its not done yet I need to make the trails)

vital lantern
#

they look a bit blurry but idk if thats because its 1x or its like that

opaque pilot
#

their designed to be blurry, it matches the origin game art style for the orb

#

its a mix of colors

#

shades of red and blue

#

the orbs at least

#

the stars look blurry because i tried to make them dim but large'

hollow violet
#

honestly the only thing i have to say about the art so far is that

#

a lot of them dont have the word joker in em

opaque pilot
#

I thought we were supposed to put the origin game name instead of the word joker

hollow violet
#

were we?

#

i didnt know that

gaunt harbor
#

I might scrap that idea

#

Since the art we currently have doesn't make that look good

hollow violet
opaque pilot
#

blurry of the stars or the orbs?

hollow violet
#

you could try maybe keeping it to like 1 color and then giving them a more distinct star shape?

#

stars

opaque pilot
#

I can just do white dots or lessen the spread

hollow violet
#

maybe both
like, the style you see on planet cards

vague skiff
#

i grabbed the default joker base then realized i'm not using any of it...

opaque pilot
#

@vague skiff and @hollow violet this look better for the stars? (ignore the border jank i fixed that already)

#

also we got marenol card courtesy of my irl friend RoyalFy!

vague skiff
#

they did really good, just need to balatro-ify it now

opaque pilot
#

im on adding the boarder and text rn

#

plus finishing up the adofai card rn

vague skiff
opaque pilot
#

tbh im tired and its late so im just gonna say its fine as is rn the red and blue planets are the main focus

#

fire and ice final

vague skiff
#

i'll stop after i make the base of the background since you reminded me sleep is good

opaque pilot
#

marenol done!

vague skiff
#

i think you should swap the colors to balatro colors

vague skiff
austere sage
#

undertale soul joker ideas i was told to post here

Control (Red) - [benefit], but your jokers cannot be rearranged during blinds
Bravery (Orange) - [scaling benefit] if at least half of a blind requirement is gained during the final hand
Justice (Yellow) - Glass cards give x3 mult instead of x2, but have a 3/4 chance to break instead of a 1/2 chance
Kindness (Green) - Gains [scaling benefit] when a joker is bought, loses [scaling benefit] when a joker is sold (does not apply to other methods of acquiring or losing jokers, benefit cannot go into negatives)
Patience (Cyan) - Gains $1 in sell value for each hand played
Integrity (Blue) - xN mult, where N = 4 x (# hearts / deck size)
Perserverance (Purple) - Saves you from death (without being destroyed) if your current chips are at least 50% of the blind requirement, but halves the levels of all your poker hands

#

"benefit" and "scaling benefit" are just placeholders for chips/mult/xmult because idk what would work better lol

vale pecan
#

you could comment those in the sheet lol

austere sage
#

scaling just means it's not constant and increases over time

#

i'm on my phone someone else can if they want

vale pecan
#

just gotta format it so it doesn't look like a paragraph

austere sage
#

actually maybe integrity would be better if it just applied to the suit you have the most of rather than hearts specifically

#

also perserverance might be too good now that i think about it because of eternal jokers

#

i originally had it so it halves the levels of all your poker hands but idk if thats too much or too little of a drawback for its crazy benefit

wet musk
#

Bravery with J1 would go hard as fuck

#

i approve

austere sage
#

also maybe patience would have a stronger identity if it started off at x0.5 mult (so actually making you weaker at first) but went up +x1 for each hand, so it'd be at like x3.5 on the 4th hand

#

maybe thatd make it too bad though

wet musk
#

it could work?

#

maybe something to do with cards played instead of hands

austere sage
#

the idea was that it's trying to encourage you to wait to play your winning hand later

#

ie patience

#

but starting at x1 would probably do that on its own honestly

wet musk
#

yeah most likely

#

or maybe like

#

oh wait i know

#

wait no nvm thats basically what your idea is

#

xD

#

altho

#

patience might be filling a similar niche to Acrobat here

#

it feels redundant

#

changing it into an economy joker might make it cool

austere sage
#

true actually

#

something to combat the loss of money from wasting hands

wet musk
#

maybe... gains sell value per hand played??

#

uber patience go

austere sage
#

maybe yeah

#

cause then youre not only being patient with your hands but youre also being patient in selling it

#

that actually works really well

wet musk
#

since youre encouraged to ULTRAKILL your opponent ten times over

#

that with bravery would go so hard

austere sage
#

that's cool actually

austere sage
#

that's basically $1.5 per hand

#

so like an extra half dollar of compensation for not getting interest-able money

wet musk
#

that sounds about right

#

better make it uncommon so as to not usurp egg tho

austere sage
#

but then again being able to play more hands without losing out on the hand cash is already a pretty good benefit so idk

wet musk
#

hmm

#

maybe...

#

make it give money at the end of the round, but lose a dollar for each remaining hand left

#

wwait thats

#

dumb

#

no

#

lmao

#

uh

#

damn we're at a loss here huh

austere sage
#

i think sell value works better for the theme

wet musk
#

yeah true

austere sage
#

$1 per hand played is probably fine

wet musk
#

it could debuff itself if you win in one hand bloblul

#

/j

wet musk
#

hey guys lets give some cool shit to jacks

#

"face cards are debuffed"

wdym? that jack is clearly a 6

#

"if played hand is a single 6, destroy it and create a random spectral card"

that jack is clearly a 6, let's nuke it

vale pecan
woeful crag
#

i've finally made all of the cards

#

neon white is pretty cool...

vague skiff
#

so true

#

i need to play it again

#

i got all aces and a few reds on console but i kinda wanna go for all reds on pc

#

i remember i accidentally got a red on some level before i knew they existed cause i knew like 1 more skip than the dev

austere sage
#

i commented all the undertale jokers

#

i can do the art if they get added

gritty ether
vague skiff
#

yeah why not

gritty ether
#

hell yea

opaque pilot
#

is there a good beginners guide for modding balatro since ive never touched lua code before in my life

vague skiff
#

just don't look close and its fine 👍

outer heart
#

Oh yeah dumb suggestion but a pack where you can get the Jonkerverse Jonklers called like the Buffooniverse Pack would be fun

wet musk
#

that's good

outer heart
#

Buffooniverse 😂

opaque pilot
#

So I wrote the code in the fork I made from the central mod setup but it isn’t loading in game, steamodded shows zero mods loaded

full onyx
#

those cards are amazing

outer heart
opaque pilot
#

yea, its in the file

gaunt harbor
#

When I had downloaded from the fork it did seem to load (with a ton of syntax errors)

outer heart
#

did you git clone the fork?

#

or did you download code

opaque pilot
#

thonk may I see what the errors are? also its my first time ever writing lua lol

gaunt harbor
#

Looked like improper assigning of variables

#

Missing an = iirc

opaque pilot
#

in which line?

gaunt harbor
#

1

#

Looking at the file rn

#

oh yeeeaah

#

ok

opaque pilot
#

the branch one or the VGRMod-main one

gaunt harbor
#

These need to be jokers_def = { and Joker_Info = {

gaunt harbor
outer heart
#

wait is there a github?

gaunt harbor
#

Yes

#

I did post my branch but the message wasn't pinned

#

Couldn't figure out how to xdd

outer heart
#

i see

#

can you link it again?

gaunt harbor
opaque pilot
#

okay now I get bad argument #1 to ipairs [table expected, got nill]

gaunt harbor
#

Pretty sure this should be local not let

opaque pilot
#

yea I fixed that, I got so used to JS

#

still throws that bad argument error tho

gaunt harbor
#

Is the error from LOAD_LOC

opaque pilot
#

yep

gaunt harbor
#

The order of the stuff in the SMODS.Joker:new() could still be incorrect

#

In the github it puts sprite_pos data into the loc_def slot

#

And config data into sprite_pos slot

opaque pilot
#

yep, but now it errors at attempted to index atlas (nil value)

#

I swapped and fixed the lines

gaunt harbor
#

VGRMOD_Jokers isn't a valid atlas

opaque pilot
#

i may be stupid

#

I forgot to even add the atlas 💀

vague skiff
#

hey chat is this like even 1% recognizable if you like really stretch your brain and also guess?

gaunt harbor
#

The one I use is VGRMod_Jokers (not like you should be using someone else's atlas anyways)

opaque pilot
#

if I just want one img per card, could I just bypass using the atlas?

outer heart
#

I think so yeah

opaque pilot
#

yay img loads, now to fix on every ERROR card played, this card gains ERORR chips

#

fixed it, it was the ##

#

okay, now when starting a blind, it throws attempt to compare nil with a number

vague skiff
gaunt harbor
#

fishie...

opaque pilot
#

bruh now I apparently cant add to zero

#

like what

vague skiff
outer heart
#

can you give me a hint

opaque pilot
#

oh im stupid, lua starts from 1

#

like WHY, every other language starts at 0

vague skiff
outer heart
#

hmmm

#

idk freddy fazbear

opaque pilot
#

its some clown I vaugely recognize the outline

vague skiff
#

ok cool within 4 guesses you got that its vaguely a clown thats good enough for me

#

its supposed to be like the jimbo on riff raff

outer heart
#

ah i see

#

not freddy five bear?

vague skiff
#

not freddy five bear...

opaque pilot
#

bruh I changed the 0 to a 1 and it still says its a nill value

vague skiff
#

i don't like fnaf enough to try making one, but it'd probably just be freddy's eyes in the darkness if i did

#

also if you have any idea for a better tiny icon to represent balatro tell me

gaunt harbor
#

There's the jimbo seal on Baseball Card

#

Slightly bigger iirc

opaque pilot
#

Okay, so I pushed the mostly fixed code to my repo, now Its just calling seventally a nil value even though its set

vague skiff
#

i refuse to make it bigger for no good reason

opaque pilot
#

its declared, its not set to zero/nil, but when trying to do math with it it claims its a nil value

#

crash img if that helps

outer heart
#

did you assign seventally a value

opaque pilot
#

heres the whole bit if it helps


function Joker_Info.seventh_beat.loc_def(center)
    if center.ability.name == 'On The 7th Beat' then
        return {center.ability.extra.curr_chips, center. ability.extra.chips_add}
    end
end

function Joker_Info.seventh_beat.tooltip(card, info_queue)
    info_queue[#info_queue+1] = {set = 'Other', key = 'rd_ref'}
end


Joker_Info.seventh_beat.calculate = function(self, context, seventally)
    if seventally == 8 then
        
        seventally = 1

        self.ability.extra.chips = self.ability.extra.chips + self.ability.extra.chip_mod
        
        return {
            extra = {focus = self, message = localize('k_upgrade_ex')},
            card = self,
            colour = G.C.CHIPS
        } 
    else

        seventally = (seventally + 1)

    end

end
outer heart
#

try doing local seventally

#

rather then just seventally=1

#

you need to reference it into Lua code so that it's a local variable that can be called on by other objects, if you don't it's just looking for something that doesn't exist

opaque pilot
#

nope, still errors

outer heart
#

can you send me the whole lua file?

#

so I can check out the code and see which line is 65, because whatever you're referencing on that line is making it nil

#

🤔

opaque pilot
#

its in the repo I linked above lol

outer heart
#

Weird 🤔

#

it's specifically referencing the

if seventally < 7 then as being nil I believe on github

opaque pilot
#

hmm, for me its seventally = (seventally + 1)

#

i think its any math operation with seventally

vague skiff
#

i am very very slowly updating this. maybe going to make the bottom text box longer

gaunt harbor
#

What if you made seventally a variable inside the card's config?

opaque pilot
#

so, I made a change in not passing seventally in to the function, so instead of
Joker_Info.seventh_beat.calculate = function(self, context, seventally)

#

its now
Joker_Info.seventh_beat.calculate = function(self, context)

#

but now when scoring any hand that isnt a high card causes this error

#

let me pull it up rq

#

actually any card count above 1 crashes it, even if you play a second high card

gaunt harbor
#

674 is a vary familiar error line

#

one sec

#

You probably need to exclude context.repetition

opaque pilot
#

hmm, I dont have context.repetition in my code, do I just add

exclude context.repetition?

gaunt harbor
#

Add and not context.repetition to the first if statement

opaque pilot
#

it now doesnt crash, but it doesnt tally for some reason

#

and by no tally theres no upgrade

#

so by proxy its useless. The upgrade does trigger once every maybe 7 hands (not sure if thats the trigger) but it doesnt actually add the chips for some reason

#

idk if thats the actual trigger it just shows "upgrade" occasionally

#

not when it should

#

(every 7th scored card)

gaunt harbor
#

From what I see that's because there isn't a specific context

#

so it's triggering on every calculate_joker call except for repetition

#

Probably would do something like if context.individual and context.cardarea == G.play

opaque pilot
#

okay. Now, it still shows the blue square under it when interacting with a two, and when it triggers upgrade, it gives this

#

plus it still isnt every 7th card played, idk when its triggering

umbral timber
#

idea for a LIVE A LIVE joker: odious joker
upon pickup, it's a card depicting 0D-10 from the far future, with the description "It would be in your best interests to stop. These cards are my domain, and I their master."
each round, it transforms randomly into any of odio's forms throughout time periods, each with different effects

wet musk
#

that would be cool

tame fjord
#

hi chat

#

am i too late to the party

wet musk
#

nope

tame fjord
#

great

#

how do i get in on this

wet musk
#

theres a sheet earlier in the thread

near phoenix
#

I also want to contribute :>

tame fjord
#

yeah im on the sheet right now

wet musk
#

just comment on it with your ideas and most likely the team'll cook something up with it

near phoenix
#

Okay

wet musk
#

make sure its balanced tho

mystic vale
#

Hey

wet musk
#

and talk abt ideas here if possible

tame fjord
#

im boutta persona all over this bitch

mystic vale
#

I have ideas im interested in

#

Can i have acsess

wet musk
#

on that note i want to offer an idea if yall wanna hear me out

wet musk
mystic vale
#

Also does someone have a tutorial for how to code in this language?

mystic vale
#

Ok

mystic vale
#

Thank you

tame fjord
#

anyway i was wondering if it's possible to make more jokers with the conditions that glass joker and co. have

#

where you need e certain enhancement to get them to show up

wet musk
#

Salvo (References the weapon of the same name from Nova Drift)
Stockpiles +4 Mult every round. Upon selling this Joker, add all stockpiled Mult to this hand's base score.

#

get this early on

get to final boss

have fun with your tactical nuke

wet musk
#

it might be

#

we gotta ask the big brain people

near phoenix
tame fjord
#

you spend a whole joker slot which could be used for other things on this and its just not that good

#

unless you get it early and don't skip very much

#

if you get it mid to late game then it's not gonna be worth taking

wet musk
#

would increasing the stockpile rate per round help

#

like to +5

tame fjord
#

that is something that is only visible in practice

near phoenix
#

Steve (Minecraft reference)

Destroy stone cards, +(balanced number) or either chips or mult (you can decide as i am not good at deciding) for every stone card destroyed that way

wet musk
#

the idea of a super mega death bomb that you keep in your back pocket is hilarious to me

near phoenix
wet musk
#

marble joker go hard

#

stone cards actually kinda good

tame fjord
#

what if it just removes the stone enhancement and gives the card a random seal

#

imitating ores you'd find in the stone

wet musk
#

oooo

#

sounds yummy

near phoenix
#

Hold on i might make some art for this once i get on my pc

tame fjord
#

steve is very easy to make art of

near phoenix
#

Yeah

tame fjord
#

i'm not really good with art stuff my only experience is in pixelating images and getting them to look halfway decent

#

how do yall feel about that approach

near phoenix
#

I tried pixel art once

near phoenix
wet musk
tame fjord
#

anyway persona brainstorming time
i wanna get the mcs from 3/4/5 and maybe one or two characters from each individual game

wet musk
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Joker Joker

tame fjord
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does anyone have any favourites

wet musk
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c a t

tame fjord
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no

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unless it's morgana's rotting corpse i'm sure as hell not doing it

wet musk
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lmao ok

tame fjord
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that thing can burn in every circle of hell

wet musk
tame fjord
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uhh

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if it's a rare or uncommon then i think it's alright

wet musk
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uncommon likely

tame fjord
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the existance of scholar and wee joker do scare me with that

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uncommon should be fine

wet musk
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K Q J 10 2 royal flush would be so cursed

tame fjord
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ah yes my favourite royal flush
2 K J 10

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shortcut four fingers reconstitution

wet musk
tame fjord
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so i should use comments to "claim" idea spots on the sheet

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is there any other stipulation i should worry about

wet musk
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i think you should be ok

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actually thinking about it now Reconstitution could have a better name that's more accurate to another nova drift mechanic - the ability to cross from one side of the screen to the other seamlessly, so i'm probably calling it Warp Strike

tame fjord
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im gonna finalise some ideas before i claim anything

wet musk
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makes sense

near phoenix
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Ok

tame fjord
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resisting the urge to call the joker joker jjookkeerr

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okay but fr what would i call it

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joker joker doesnt seem very intuitive

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and more people know him as joker over his actual canon name

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well anyway

near phoenix
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Batman

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(Rimshot goes here)

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Other idea:

Handsaw (Buckshot Roulette)
Last hand has X2 mult

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(It's because handsaw doubles the damage in said game)

tame fjord
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but that is just

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acrobat

near phoenix
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Oh

tame fjord
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acrobat gives 3x mult on final hand of round

near phoenix
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Didn't pay attention to it lol mb

tame fjord
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i almost said thats a canon joker

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i meant to say thats a vanilla joker

near phoenix
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Yeah

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Ay but i have an wilder joker idea form the same game

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Double or nothing (Buckshot once again)
Doubles base ante prize
Doubles the income from antes

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It can't be common for certain imo

wet musk
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actuaally

tame fjord
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magnifying glass buckshot roulette
when you sell it it will tell you what boss comes after the next boss

wet musk
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Expired Medicine (Buckshot Roulette)
X2 Mult or X0.5 Mult

near phoenix
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Brb

tame fjord
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oh yeah guilty gear exists

wet musk
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what do we think

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Warp Strike

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i chose spades and diamonds because theyre listed at the top and bottom respectively

peak jacinth
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might as well share this thing i made a while ago, i think he fits the theme nicely

wet musk
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OOOO

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love the joker text being portaled

peak jacinth
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oh god i just realised the bottom K is wrong

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fixed it

wet musk
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lovely

near phoenix
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yoooo, nice

wet musk
tired kayak
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I could work on the Dungeons and Degenerate Joker

molten solar
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hehe portal

wet musk
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JESUS

fervent rock
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I dunno if a card with an effect like this exists already but it would be cool if there was a Yo-Kai Watch themed card that “inspirits” a random card in hand each turn, and that card when scored earns X3 mult

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Of course the exact effect of the ability could be changed for balancing

true whale
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crazy inscryption stuffs

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me like

molten solar
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yeah thats uhh

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thats a lot

fervent rock
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Fair enough, that’s probably hard to program in

mystic vale
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I had an idea for one

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Earthbound- gain +0.4 mult for each consecutive full house

woeful crag
fervent rock
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Niiice

umbral timber
umbral timber
opaque pilot
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Necroing this to say im still actively working on my couple of cards, got 5 completely finished, and 15+ still in the works!

mint bramble
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thread join message

gaunt harbor
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Wanna revive this someday but I'd have to rethink how this would be managed.

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And I only really have a week or two before I have to deal with finals

gaunt harbor
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(no this is not an april fools joke)

peak jacinth
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maybe you could try something like what is in reshuffled (with a google form and sheet to get and keep track of submissions)

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idk if there is automation for that but it could really help with it automatically filling the sheets with submissions while you work on something else

jagged warren
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COGMIND IS IN THERE

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PEAK

gaunt harbor
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How we feeling about a ConsumableType based on plants?

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The SV seeds jokers are a bit much for a joker effect but an enhancement would be neat.

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Expands this past jokers so we can shove more refrences in.

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Like we can have each of them as an "X seeds" consumable which would also let me sneak Core Keeper and a couple farming sims in.

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Also opens the idea for other kinds of cards other than Jokers, which would make suggestions easier.

tame fjord
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I manually place submissions on the sheets from the google form

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the form submissions for art do work really well though

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and it's probably the best option for organising art submissions

gaunt harbor
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yeah that's what I last remember integrating a google form into a sheet

tame fjord
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maybe they have some kind of counter and activate an effect after their condition procs a certain number of times

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like X5 mult every 5th hand as a basic example

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emulating "growing" a plant and reaping the benefits

gaunt harbor
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I was thinking growth, but in a different manner

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Something like this.

peak jacinth
tame fjord
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yeah it's a damn nightmare

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thats why i have a team of 4 people doing different sections

peak jacinth
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very fair when you think about it

tame fjord
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wait, enhancements?

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thought they were onsumables

gaunt harbor
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Yeah forgot to clarify.

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But I thought it would be easier to approach "consumable type based on plants" if they apply some status onto a card.

gaunt harbor
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Scatterbrained rn cause Silksong got announced

tame fjord
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yeah silksong is real

gaunt harbor
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The consumable would be the seed bags that then apply something (likely an enhancement) to cards.

tame fjord
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the enhancements could perhaps give negative benefits when played for X charges until they bloom and become really good

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lots of opportunities

gaunt harbor
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It'll be a bit before I have this fully set to, so for now be my guest and leave suggestions for jokers, consumables, and any other card type here.

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The only real submission "rules" is
1: I don't want too many suggestions of the same card type from the same game (to avoid crowding out other cards).
2: although I'm fine with cards being more powerful than vanilla this still isn't Cryptid so nothing extremely unbalanced.