#Numbered Cards

10 messages · Page 1 of 1 (latest)

pastel lintel
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Swaps the face cards for numbers instead.

Current features:

  • Removes the Aces, Jacks, Queens, Kings
  • Adds 1s, 11s, 12s, 13s
  • 10s, 11s, 12s and 13s are now considered face cards
  • Adds a zero. This is inherently wild and can be used as any suit.
  • New spectral card: Oblivion. Turns all cards in hand into zeroes. -1 hand size.
  • (A couple of jonklers have been edited but most are still the same)

The deck preview + look, hand sorting and straight detection have been rewritten to be less jank

Any new ideas or balance changes would be much appreciated balatrojoker

sinful ore
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If the 11/12/13s are still counted as face cards, what’s the point of making them numbers to begin with? Would it just be the chip values changing?

oblique rampart
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What happens if you hit 13 with a strength?

quick socket
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just because you mention rewriting view deck, deck preview and straight detection, I just wanna ask if you're aware the playing card API exists in steamodded and that I've already rewritten these functions quite a while back?

pastel lintel
quick socket
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it's been in base steamodded for a good while now

pastel lintel
quick socket
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uh well if you have your own functions, it might mess up the API

pastel lintel
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the video on the left is after i had removed the functions