#[Textures] Simple HD pixelated with optional anime JKQs and rounded corners.

121 messages · Page 1 of 1 (latest)

smoky star
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I decided to only use the upper left of the card, since it's the most visible in game. NOTE: All the images, fonts and code are posted below in other posts as I update or add them.

ebon lava
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What an awesome idea. I love what you achieved ^~^

foggy spindle
ebon lava
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That's amazing! Excited to see it in game.

remote sequoia
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probably better off using anime girls that already exist for a mod that literally won't get struck for "copyright issues" than AI generating ones yourself, unless you're asking for people to get mad at you

smoky star
remote sequoia
smoky star
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Also the fixed lua file for the rounded corners in the ui.

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[Textures] Simple HD pixelated with optional anime JKQs and rounded corners.

polar oxide
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idunno if this would help at all but I did make an HD tag based on the original design from sprites (tried to convert it as best to HD as I could)

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all you would need to do is just put the logo in and you're done

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same with an example of an HD Spectral tag

smoky star
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Updated enhancers and added the splash screen

agile root
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Awesome work man. For the Lua files, do they get installed with Steamodded? or is there a different method?

gentle vector
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Hi! How do I install this?

lone crater
gentle vector
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I mean, putting the lua files in the mod directory doesn't work for me

lone crater
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i guess you need to link the tile with the textures somehow

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@smoky star Can you please tell us what's the most updated version and how to import the textures please

smoky star
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Oh. Sorry. I don't use discord a lot and I missed the conversation.

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I have to check if everything is updated, but the way to install this is a little complicated. You need to download the files, then you go to the balatro folder and open balatro.exe with 7.zip (if you have 7-zip installed, just right click it in explorer and select open compressed file).

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Then you only need to drag every file to the corresponding folder, just checking that the names are the same (they will be overwritten). Images go in the resources/2x folder. Font in resources/font folder. And then you have global.lua to root folder and ui.lua to engine folder.

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I'm going to upload now all the files again to make sure you have the latest update.

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First images, those go to resources/2x folder

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Ui file for round corners. Copy to engine folder

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And finally globals file (only change is the color of the suits in text to match the new ones, This goes to the root folder.

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I know it's too much work if you are not used to it. I just can't figure how to make an installer for this. I hope it was explained well, but if someone needs more help I'm here, but you need to send me a direct text or I don't get a notification. 😄

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Also, it's a good idea to make a backup of balatro.exe before overwriting inside the file. If you mess up you can always change to the betatesting channel of Balatro in steam and the game will autoupdate, then you can revert to normal channel if you don't want to use it.

smoky star
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And now I'm going to delete all the old files from this thread. 😄

smoky star
smoky star
lone crater
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Thanks a bunch bud ! Looking forward to try this

smoky star
polar oxide
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My border pog

wet sandal
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I just finished scanning in and editing all my painted Jokers. Would you wanna use some/all of them for this? Or use them as a reference?

wet sandal
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Here's one of them

lone crater
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AMAZING !!

smoky star
wet sandal
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Yay! I JUST arrived to Chicago for the long weekend, but come Sunday I'll be able to get you files 👍🏻

smoky star
wet sandal
smoky star
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It's not perfect, because I have to tweak a few things (the Spear in te Balatro Title has some white areas and the suit Jokers need to be adjusted the colours to my suit colors). But it works fine as it is for now. I'll post an update when I can finish it. Enjoy! 😄

gentle marten
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Pretty sure you need to post them in a zip or discord will apply lossy compression

smoky star
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Unless they change this, if you click on any image and select "open in browser" you get the original file.

gentle marten
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Ah, well it's definitely a png and there's an alpha channel. but it's hard to tell if there was a lossy webp intermediate or if it's just anti-aliasing on your part

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example

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also, a lot of things seem to have scaling artefacts, the light colored halos

smoky star
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Its antialiasing alreadybon the original image. Take in account that the source images were super hires, and I had to resample down to game resolution, hence the artifacts. It has nothing to do with discord. If you look at past images in this same channel, all are pixel perfect. It's just that in this case the images are hand drawn.

gentle marten
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ah makes sense

smoky star
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But ingame its almost negligible, fortunately

gentle marten
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maybe experiment with scaling algorithms to reduce the halos, they can be a bit jarring

gentle marten
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how do you use these in game exactly? I'm sure you said at some point but it's hard to scroll

smoky star
wispy ermine
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if you were to use smods for this you could easily have the images in a higher resolution to start with

gentle marten
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yeah, and it'd be a lot easier for people to install

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and I could include it in my mod pack

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it doesn't seem like it'd take too much coding

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half considering just doing the joker atlas myself, as afaiik it'd only be a couple lines of code

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though without the benefit of the native hires

wispy ermine
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yeah it's like 4 lines

smoky star
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Well, you can ask Zakosek for the original files, I don't think it's aproppriate to share them without asking first. I'm pretty sure Zakosek will say yes, though. ^^

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But be aware that the hi res layout is not the original one. You will need to manually position each one again.

gentle marten
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Also the higher res will have the advantage of making it look a lot less like they're just the default sprites with pixel smoothing. I know they're not, but so much detail is lost in downscaling a lot end up looking like it

smoky star
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Here is an example of the dagger card. You can see the originals are huge, and also hand made.

wispy ermine
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what size are they exactly?

smoky star
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each card 1500x2100 px

paper forum
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Why not just use the originals 4head balatrojoker

gentle marten
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the originals would be multiple gigabytes of pngs for well... not being able to display them at even near full res even at 8k

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something in between is likely in order

paper forum
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That would be funny tho

smoky star
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But the game does not use higher resolutions than the ones on the folders, right? With that smod thing you can force using higher resolutions?

gentle marten
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yeah, the game will display them at the right size as long as it's defined

wispy ermine
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I don't know what it'd look like though, could you drop a single file in here so I can try it out?

gentle marten
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I suggest scaling to 500x700 or 300x420, to preserve detail without being unreasonable

gentle marten
smoky star
wispy ermine
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comparison with default

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@gentle marten did you put the sheet ddritter provided in game? could you screenshot ancient joker for comparison?

gentle marten
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which is this

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so hmm... it doesn't seem like you actually get much if any more detail outta the higher res. It must be downscaled in engine

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I wonder if an intermediate res would turn out better

smoky star
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Ingame with my downsampled version on a 2560x1440 screen.

wet sandal
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It looks so good! Can't wait to try it out

sullen gazelle
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Tried to add this mod and can't get it to work at all, I'm trying to install it in a steammod mods folder

wet sandal
sullen gazelle
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i followed the instructions as per written in here and tried the collected one to no avail

wet sandal
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Hmm let me see if there's a way to record what I did and send it

wet sandal
sullen gazelle
wet sandal
sullen gazelle
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yup XD

wet sandal
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Yay! 🔥

wet sandal
sullen gazelle
wet sandal
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Interesting! Maybe it just needs to be updated to match the new Friend of Jimbo stuff. I know it crashed if you try to add those cards

acoustic bobcat
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So I uh

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did a thing

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i have been reading over this thread for some time

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thought i would help

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I didn't do anything overtly special. Matter of fact I cheated. I just used the Balatro95 Mod as a baseline and then renamed the textures files appropriately. I could have been less lazy and renamed every single line of code in the Lua file but uh someone else can do that. I would just rather credit the homies who made the art made the mod made the 95 mod etc. I just put it together and put the custom font mod with the right font file in with it.

You should just be able to drag and drop the HD folder and Custome Font folder into your mods and call it a day. Unsure how this works with the blueprint copy mod or anything else you may have installed. Enjoy me being a weird problem solver.

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It has the painted jokers and the HD everything else. I think I remembered everything hopefully

acoustic bobcat
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Smod btw

teal pawn
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oh this is nice

wet sandal
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Oh based! Good job and thank you!

acoustic bobcat
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let me know if it works @teal pawn @wet sandal

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i have a scuffed version for myself but i cleaned it up a bit when i zipped it up here

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so hoping i didnt break it for some weird reason

wet sandal
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I'm away from my computer for a while but surely uXs will be able to help 🤞

sullen gazelle
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its a fantastic texture pack however, for example square joker is glitched because its full size when its supposed to be a square, and wee joker has its stake sticker hanging off of it but thats about it

acoustic bobcat