#the math mod

417 messages · Page 1 of 1 (latest)

fringe skiff
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This actually came from a joker by a couple of people (me @brittle crystal and @mighty flare ), that a mod all about math would be funny.

It was so funny that we eventually started to have good ideas. So we decided to open a thread about it!

mighty flare
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To be more specific, all about stuff ranging from equation symbols to stuff as convoluted as imaginary numbers, like pi, e, i, and the Golden Ratio itself

brittle crystal
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oh god let me see if i can format all the stuff we came up with into a readable message lmao

fringe skiff
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This might or might not be made into a mod in the future XD

mighty flare
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Just channel the power of all mathematicians into this one project to make Balatro involve as much MATH as possible

merry monolith
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spiral joker:

fringe skiff
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The Chinese philosophies mod

gilded jetty
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Sad that I already concepted Collatz Conjecture for Ortalab

fringe skiff
gilded jetty
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All I can think of other than that is Ana and Kata

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Which is just made up for 4D Golf

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I don't know if those are the real names for the dimension

merry monolith
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i changed it to pi/8 and the display works in the current version

mighty flare
merry monolith
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it's 10 + 7cos(pi/8 * $$) in the current build

merry monolith
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same as well

fringe skiff
mighty flare
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Also, I don't even know what cos is, so how am I supposed to solve that Einstein-esque math riddle you posed with Spiral?

gilded jetty
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...

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wha

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Your sanity is saved then

devout pendant
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cos is a number between -1 and 1

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thats all you need to know

mighty flare
merry monolith
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cos is college maths? what?

fringe skiff
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Time to add weirdly calculated critical hits

devout pendant
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schools dont teach anything anymore

mighty flare
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At least, I think it is. Never had to put up with that in high-school

devout pendant
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CRITICAL HITS LETS GOOOOO

brittle crystal
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Here’s some of the highlights for ideas we threw around

Function Cards
Playing cards that have a equation symbol instead of a rank (may or may not have a suit), which score based on the cards either side of it.

For instance, a + card would score the chips of the added ranks on either side of it, or a - card would score the difference of the ranks either side.

Irrational Hands
Hands that are composed of specific ranked cards, based on various irrational numbers;

  • Pi Hand made of 3, 1, 4, 1, 5
  • Tau Hand made of 6, 2, 8, 3, 1
  • Golden Ratio Hand of 1, 6, 1, 8 (and maybe a 0?)

Variable Enhancement
A new enhancement that is essentially “wild but for the rank instead.” We didn’t quite reach a consensus on what prompts it to decide what rank it counts as but I’m sure we’ll figure it out.

  • Probably needs to be made to not count for jokers that look for specific ranks so it doesn’t break shit wide open
devout pendant
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also good luck to whoever tries to implement ranks that arent numbers LOL

brittle crystal
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that’s all i could remember us discussing without having to tab out of the thread and lose the whole message lmao

mighty flare
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We've done it with Face cards, I'm sure we can solve it with equations...

brittle crystal
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Itay you have already good mod ideas to focus on you don’t need to dare to take this one on too hdkdndkdkdmdm

gilded jetty
devout pendant
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also have fun figuring out how to change card.base.value on the fly because you'll need to

merry monolith
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should tau hand be 6 2 8 3 1?

brittle crystal
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FUCK

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i typoed 😔

devout pendant
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since basically every mod checks that directly

fringe skiff
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I have fusion and codex

merry monolith
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also golden ratio should be 1 6 1 8 10

brittle crystal
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i promise i got the tau hand right when we first talked about it

fringe skiff
devout pendant
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i have more projects than itay tbh

fringe skiff
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But I release mine so…

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XD

devout pendant
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hhhhhh

frank lance
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so real

devout pendant
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im not DONE YET UGHHHH

brittle crystal
mighty flare
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XD Shade thrown, much?

devout pendant
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stop bullyinging meeee

fringe skiff
frank lance
devout pendant
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is joke GITDtamariPlush

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is okay tamariPlush

fringe skiff
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XD

devout pendant
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IsaacMod will depend on the APIs ive been cooking, so those will likely release first

fringe skiff
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Ooh

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What are you cooking?

devout pendant
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Usable Jokers, Oddity API, a secret third thing

fringe skiff
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Ooh a secret

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Interesting

gilded jetty
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What if suit or hand Xmult joker series were the several ways you can prove the Pythagorean theorem.

mighty flare
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Maybe we could word the effects that treat their ranks as multiple ones as something like 'All -A-s are also counted as -B-s and vise versa', or however it'd be worded?

merry monolith
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that is the pythagorean theorem

brittle crystal
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Yeah maybe having jokers that do the variable stuff/decide certain ranks are the same might be a safer option

merry monolith
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isn't there a joker in ortalab that makes faces wild with each other?

devout pendant
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Variable Cards
all instances of x, y, z cards are the same value. increasing any of them with e.g. hiker increases all of them. maybe special jokers for them directly.

brittle crystal
crisp fjord
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have a card that says it uses a unsolved math problem like the riemann hypothesis to calculate the multiplier when in reality it's just like a random 1-100 roll

brittle crystal
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pffffft

fringe skiff
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Time for hexadecimal ranks

merry monolith
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each played card gives
+ζ(-2 * n) mult equal to
its rank

fringe skiff
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Ooh I have an idea

fringe skiff
brittle crystal
gilded jetty
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Random idea
Boss Blind: The Limit
all randomization is disables

fringe skiff
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Does thief but the function is a joker you get

gilded jetty
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idk if this is accurate to limits in math

merry monolith
gilded jetty
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I'm not taking Calculus, you can't make me

devout pendant
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im not retaking calculus just to understand this

brittle crystal
frank lance
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calc is so fun

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cowards

merry monolith
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harmonic series
gives infinite mult if you play four straights

crisp fjord
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a card which description says it uses a physics calculation to determine multiplier because you have actually pick up the card and shake it a lot

merry monolith
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that's very inaccurate

mighty flare
fringe skiff
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Just change pseudorandom to always false

merry monolith
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uppercase pi
gives mult equal to the product of the value of the cards held in hand

fringe skiff
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Yessssss

brittle crystal
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Oooooo

mighty flare
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Fascinating

brittle crystal
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Jokers that do math with the ranks of the hand might be a reasonable option to go with

gilded jetty
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Do these jokers have the mult that would be gives displayed for do we say fuck it do the math yourself

fringe skiff
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The cool math mod

brittle crystal
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I think it’d be in the spirit of the nonsense to say “do it yourself, coward” about math jokers

crisp fjord
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schrodinger's joker: shows as a flipped card base with a strong base multiplier with randomized hidden requirement which when triggered flips it to it's face and now you've collapsed the wave function and the joker is now defunct

brittle crystal
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What would be the point of a math mod if you didn’t have to do the math yourself?

mighty flare
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Just make it an option/setting

fringe skiff
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Chicken wing boy?

crisp fjord
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i do play star rail but no lol

gilded jetty
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lmao

brittle crystal
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As much as I’d love to stay and continue doing silly math ideas it is 2:30 in the morning here and my boyfriend is gonna kill me (/lh) if i sleep in past 2pm again

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Buh bye

mighty flare
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Understandable. Have a good night, Baymax

mighty flare
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Nonetheless... Time to solve this slice of pi for Balatro. XD

frank lance
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x1 mult if a hand has a digit of pi

fringe skiff
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Will this be feder’s next mod?

mighty flare
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-Shrug- Maybe we could make the 'Pi-Faced Joker' still involve Aces, 3s, and 4s in some capacity

merry monolith
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isn't there already a pi joker mod?

frank lance
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oh yeah i remember that

mighty flare
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Hang on, there is?

merry monolith
devout pendant
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will this be feders last mod.... (no)

gilded jetty
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Well, nobody would know cause who would do the math the figure that out

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xdd

mighty flare
merry monolith
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even just sigma (give mult equal to the sum of the values of cards held in hand) is strong actually

mighty flare
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Hmm... Then mayhaps we could have it add Chips instead of Multi?

raven bolt
merry monolith
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but then that's extremely weak

mighty flare
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Then maybe something more off-bar, like ×1 Multi for every 2 (or 3) cards held in hand?

merry monolith
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absurdly strong in a high card build, just alright otherwise

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also doesn't fit the actual function of the symbol

mighty flare
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So many issues, and not enough solutions to dissolve them into... -Alchemy homage!-

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Then what's the function of Sigma?

tall raft
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Oh goodness

merry monolith
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sigma just adds all of the numbers that it recieves, pretty much

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(not 100% accurate but i dont care)

raven bolt
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lowercase sigma is the standard deviation, which is the square root of the mean squared distance from average

mighty flare
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Hmm. Not half bad for the Maverick leader (Megaman X reference)

merry monolith
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+2x the difference between the highest and lowest scored card to mult?

tall raft
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I'm wondering what a derivative Joker would be.

mighty flare
merry monolith
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that is true

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but i feel it'd be easier to mentally calculate

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ranger joker could be a good name though actually

tall raft
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Derivative Joker: Gives +mult equal to the numerical value on the joker next to it to a certain power. (^0.5 for chips jokers, ^1 for +mult jokers, ^2 for xmult jokers)

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...maybe 0.5 is a little low.

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Probably should also specify left or right.

merry monolith
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that's like +15 mult from 1.0.1 stuntman

tall raft
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Yeah...

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That's the problem.

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Because +15 mult from stuntman seems a tad weak?

raven bolt
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15x250=3750

tall raft
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Maybe ^0.6?

raven bolt
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So you can just play whatever and clear the first 4 Antes

tall raft
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Well yeah, but that requires this exact combo, and you can do the same thing with Abstract + Stuntman + literally any three other jokers.

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Stuntman will get anything to ante 5.

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Hm.

raven bolt
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Fair

tall raft
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I think ^0.6 would be better.

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That's ~27 from stuntman.

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16 from a 100 chip joker.

mighty flare
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How would ^0.75 work with it? (Just curious, since I'm a sucker for more rounded numbers in 25 increments)

tall raft
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Very strong.

mighty flare
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Alrighty. XD

tall raft
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62 mult from stuntman.

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31 from any 100 chip joker.

raven bolt
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Can confirm, 2.50^0.75=2

tall raft
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Yeah.

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Anyways, I guess this would look at the joker to the right?

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Since it discourages use with X mult if it looks left.

merry monolith
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could be crazy with ca[in][in]o

tall raft
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Canio?

merry monolith
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yeah

tall raft
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I forget what Canio does.

merry monolith
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+1x mult for each destroyed face card

tall raft
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Oh crap, yeah.

merry monolith
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so it would make it cubic scaling

tall raft
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If you destroy all 12, that's +144 mult, then x12 on that.

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Almost a guaranteed run winner.

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Hm.

merry monolith
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slotting blueprint in doesn't work though

tall raft
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Sadly no.

merry monolith
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nor brainstorm

tall raft
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Brainstorm could still do stuff somewhere.

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Chips, probably.

merry monolith
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you can't get a second canio trigger

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which is what really matters

tall raft
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Yeah...

ivory gale
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I approve of this mod

pseudo zinc
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I like this mod idea. But uh- idk if it was me being blind or what, I didnt see the link for it-

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or is it still a WIP and not made yet? (if this is the case id be happy to help with ideas ^^)

lapis falcon
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cycles through digits of pi, if hand contains scored card with rank equal to next digit in pi, [some benefit]

brittle crystal
pseudo zinc
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Aaaah. I see i see. Lol

pseudo zinc
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Pythagoras Joker
If played hand contais 3 cards that have ranks such as a^2 + b^2 = c^2
Gain x3 Mult, Starts at x1 Mult

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Imaginary Joker
When Boss Blind is Selected, give Negative to a random Math Joker until end of round. Gain +1 hand size for each Negative Math Joker.

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Natural Joker
Each scored card with the letter "E" in its name gives x2.7 Mult. Each scored card without the letter "E" in their name give x0.27 Mult.

pseudo zinc
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what 🙂

fringe skiff
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Idk I just think this idea is mad funny

pseudo zinc
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ye- the buff is pretty good but the downside also is big thus balancing it out a lot

mighty flare
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You've definitely caught my interest with these ideas already, but I am partially confused on how Pythagoras Joker actually works. Would that just be like playing a 3, a 4, and a 5, since 3² (9) + 4² (16) = 5² (25)?

pseudo zinc
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Pythagoras will need 3 cards to score

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but ye- if you have a scoring 3, 4 and 5, it activates

mighty flare
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Ah, nice. Also, I think 3-4-5 is the only set of squares that could trigger it, due to how much space there is between each square as you go up

pseudo zinc
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3 4 5
6 8 10
5 Q K (if we count Q as 12 and K as 13)

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tho ig the 3rd one doesnt count since face cards are treated as rank 10

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(looking at Raised Fist Joker)

mighty flare
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So it'd actually make the 6-8-10 option a lot easier to go for and a lot more potent for Face card builds

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Meanwhile, 3-4-5 is a Hack paradise

brittle crystal
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I mean, even if other jokers count it a diff way, we can still make it so the math jokers ranks the face cards as 11-12-13 if we want too lol

pseudo zinc
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true

brittle crystal
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So I’d say 5-Q-K is still viable

pseudo zinc
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but still funny to have it there

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3-4-5 can be Flush/Straight/Straight Flush

and so can 6-8-10

mighty flare
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Set all that up with Jokers that care about playing few cards, like Square Joker and Wee Joker (I think), and that'll quickly jump the grid

pseudo zinc
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not two cards

mighty flare
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Oh, ok. What one was the one that got boosted if you played three cards, again?

pseudo zinc
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maybe making Pythagoras check all played cards instead of Scored cards would make it better

mighty flare
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Probably, since you'd need other similar cards in order to score the Pythagoras trio, which might not be the best to do if you ended up going for a different/specific poker hand type

pseudo zinc
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true

mighty flare
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Plus, some of them are harder to pull off than others when it comes to matching- 5 Q K only really works on Flush hands unless it's played instead of scored

pseudo zinc
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yea-

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guess Pythagoras is more usable with 'played'

mighty flare
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And the other two (3-4-5 and 6-8-10) are already partially Straights, which can have some ludicrously high end-game potential, especially in the form of Hack for the first one

pseudo zinc
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ble- i just realized a smol mistake i did with writing pythagoras-

mighty flare
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How so?

pseudo zinc
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hope it is more clear now ^^

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Binary Joker
1 in 2 chance for scored odd rank cards to give +10 mult.
1 in 2 chance for scored even rank cards give +11 chips.

mighty flare
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Ah, nice. Meanwhile, I also love the 'high-risk, high-reward' aspect of Natural Joker, but would in include the word version of the numbers? (AKA would 3s, 5s, 7s, 8s, 9s, and 10s give the boost, or would they still give the penalty?)

fringe skiff
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Do yo consider queen as 12 and king as 13?

fringe skiff
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If so, 5,12,13 is a Pythagorean trio

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Then you can do 3,4,5,12,13 for double

pseudo zinc
mighty flare
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Ah, ok. Also, that basically means that anything that isn't a Heart or Spade gets penalized

pseudo zinc
mighty flare
pseudo zinc
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yup

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cant imagine how cursed and funny pythagoras would be, considering mod mixing and stuff-
specially with that 1 mod joker that lets you play more than 5 cards

fringe skiff
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God I really wanna work on this mod now XD

pseudo zinc
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imma try to help as much as I can-

fringe skiff
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Nah I have like 2-3 mods I am working on rn

pseudo zinc
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im decent at coding

not that much at LUA in particular
but i learn fast

fringe skiff
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I don’t think I have time for it XD

pseudo zinc
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oh dam- thats a lot

pseudo zinc
fringe skiff
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Yeah I have:

  • Codex Arcanum version 1.1
  • Fusion Jokers version 1.0
  • A mystery mod
pseudo zinc
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I fckin love Codex Arcanum

fringe skiff
fringe skiff
pseudo zinc
mighty flare
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I admittedly have no idea- I just have a picture of it saved

pseudo zinc
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yeh, JellyMod

fringe skiff
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Interesting

pseudo zinc
fringe skiff
pseudo zinc
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imma need to check

fringe skiff
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Also under what conditions did you use the card?

pseudo zinc
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only moment i could use it is before playing a hand, while facing any of the blinds (like all other alchemy cards)
and it just dissapears when used, without doing the draw 4

mighty flare
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??? Aero works just fine for me

fringe skiff
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Odd

pseudo zinc
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might be something from the other mods ig- imma give it a try without the other mods when I can

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and let you know

mighty flare
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I just thought of something that'd be really hilarious, despite it likely not being possible, due to how Jellymod tends to overrule almost everything else, and it involves Pierrot

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Using a Six Suit mod (either Ink/Color or Star/Moon), make a 3-4-5-6-8-10 Spectrum hand with each number being a different suit

pseudo zinc
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nice

mighty flare
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That would be hilarious to see happen- All of those suits and still managing to pull off advanced math

pseudo zinc
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yupp

gilded jetty
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Who knew making this look good is incredibly difficult.

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(Trying to make the pythag joker lineup I suggested previously)

gilded jetty
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This more accurate?

tall raft
tall raft
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I guess it's done the way you did it to mirror odd_todd and even_steven

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?

raven bolt
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oh i forgot about 6,8,10

rough basin
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7.8/10 Too much math

ivory gale
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Random Walk - Common
2/3 chance to gain +1 mult for each card scored, else -1 mult

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Exponential Growth - Rare
X1.1 Mult, multiply this Mult by 1.1 at end of round

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Multiplication - Uncommon
Gain chips equal to the product of the first two scored cards’ chip values in played hand

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Reimann - Legendary
Adds the imaginary part of the nth nontrivial zero of the Reimann Zeta function to mult, where n is the number of chips when triggered

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^For a sense of scale, even a 50 chip hand would be +143.11… mult, and a 1000 chip hand would be +1419.42… mult (diminishing returns)

devout pendant
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todd or steven make your choice....

pseudo zinc
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for what?

pseudo zinc
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∀ Joker
Lengendary Joker
When Blind is selected, this Joker gains the abilities of a random Math Joker.

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Union Joker
Legendary Joker
This Joker gains the abilities of the Joker directly to its Right and Directly to its Left.

(Might make it Rare and have it only be able to Synergize with Math Jokers)

pseudo zinc
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ε Joker
Disabled Cards Score 0.1 Chips and 0.1 Mult each instead.

warm stag
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wait what is this

pseudo zinc
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Epsilon (the smallest positive number)

mossy scarab
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Taylor’s Joker
Change mult from current mult to (1+current mult+(current mult)^2/2+(current mult)^3/6+(current mult)^4/24…)

mossy scarab
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yeah but its funnier if you write it as a taylor series

ivory gale
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True

warm stag
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lats say x is current mult for reference

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so you wanna se current mult

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to (1+x+x^2/2+x^3/6+x^4/24...

mossy scarab
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yes

warm stag
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what is the pattern ;-;

mossy scarab
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its the taylor series for e^x

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x^0+x^1+x^2/2!+x^3/3!+x^4/4!

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...

warm stag
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as smart as i am, what?

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will i ever need to use it

mossy scarab
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its an sum that aproximates e^x as you add more and more terms

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if you have infinite terms it is e^x

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in summation notation it would be written as

ivory gale
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You can use it to estimate the values of functions by hand 🤓

onyx cedar
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ermmmmm

lapis falcon
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[name required]
when this joker is scored, chips and mult are both rounded up to the nearest primes

errant swan
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Prime Peter

warm stag
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QUESTION

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would you let me tag team with yall

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i have a joker :>

fringe skiff
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sure, what is it? we would love to hear it

warm stag
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cubic joker

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if you play a hand where the chips equal a perfect cube the joker doubles its mult

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i have all the code

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you just need to change it to ur mod i think

mighty flare
pseudo zinc
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3 60 Joker
Gains ×1.5Mult for each Math Joker.
Current Mult x1.

pseudo zinc
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I has question- what are the dimensions for the jokers?

fringe skiff
pseudo zinc
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aighty- thank you

warm stag
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I’ve tested it and it works perfectly as of yet :D

ivory gale
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Aleph Zero (Uncommon)
Sets Mult to naneinf if highest score this run is naneinf.

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More of a joke idea

pseudo zinc
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Lol

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Make it- "Sell this joker to set score to naneinf if naneinf been scored previously this run"

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So if you find it. You only keep it for something you know you cant beat normally

ivory gale
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It could be like Mr Bones and just sets score to naneinf to save the run regardless

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“Sets score to blind requirement when sold if highest score this run is above blind requirement”

pseudo zinc
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Ooo- that too works

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I have a name idea for that sort of joker--

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Delta Error 0%

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Its basically Mr Bones but the condition is you have scored a hand in the round that's bigger than the blind you at.

warm stag
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should I send my like 3 math jokers here by chance

fringe skiff
warm stag
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ok cool

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im being sure it doesnt explode one sec

warm stag
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ok so i wanna change some of the assets but i cant :(

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the only good photo editor i know doesnt let me save any more today

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or at least the only one thats free

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i have all the base assets

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but i was gonna give em all numbers :>

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(even joker has 2 jokers, so theres 1 and 2, odd has 3, so theres 1 2 and 3, cubic was gonna have "^3" on their hat)

warm stag
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thats the joker codes :>

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oh that worked!

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thats the entire code if you need it

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just make sure to change any "mittmods" to your mod name

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(also by many it means 3 and i havent even tested one of em yet

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aaand neither of them are working now.

warm stag
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contains all 3 jokers :D

quick dawn
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you could do something with colltaz:
if scored chips are even, get 0,5x mult
if scored chips are odd, get 3x + 1 mult

ivory gale
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Suggested this exact same idea and it’s in the Ortalab Demo now

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Great minds think alike

quick dawn
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or:
get +5 mult for every scoring card that is a unit in the cyclic group of order equal to your highest scoring card

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axoim of chance:
copies the effect of one randomly chosen joker of every rarity, changes every blind

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not confident about that idea but something has to be done with axiom of choice, at least

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this could also inspire the thoeretically best joker in the game, which also happens to be functionally useless

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The St. Petersburg paradox or St. Petersburg lottery is a paradox involving the game of flipping a coin where the expected payoff of the theoretical lottery game approaches infinity but nevertheless seems to be worth only a very small amount to the participants. The St. Petersburg paradox is a situation where a naïve decision criterion that take...

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what cards have so far been implemented?

ivory gale
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Don’t know of any other math jokers in mods yet

warm stag
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yoooo

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that’s literally my mod :D

pseudo zinc
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Martingale Joker
Gain xN Mult after each hand scored. Resets every round. N is its current Mult.
Starts at x1.

lethal schooner
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Gödel's Incompleteness Theorem

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a joker about that would be cool

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maybe 2 jokers one for the first theorem and another one for the second

tawdry shoal
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Where's the dynamic programming Joker that computes the optimal risk-neutral discard strategy for you 🤔

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Maybe a Joker that changes the rank ordering to be Sharkovskii's ordering

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Odd positive integers starting from 3 < 2*Odd positive integers < … < (2^n)*Odd positive integers < … < … < 2^n < … < 8 < 4 < 2 < 1.

I suppose the reverse ordering works too if you prefer 3 to be the greatest number instead of 1. Neither alternative is well-ordered anyways.

raven bolt
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so is the mod made yet

worldly forge
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Why are we still necroing threads

raven bolt
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I don't know, why did this thread randomly show up as one of my active threads

raven bolt
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also, i want to have this mod

ivory gale
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so code it balatrojoker

raven bolt
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do i look like i know lua

ivory gale
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I learned Lua from modding Balatro

gusty burrow
ivory gale
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I think I made a grand total of one asset for Cryptid

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And that was to replace a Joker whose texture was so bad I couldn’t look at it anymore

tawdry shoal
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Me too re: Lua and pixel art

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The true Balatro was the education we made along the way

raven bolt
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please give this

pliant grove
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Exclamatory - Rare
!mult 5% of mult (occurs before any scoring)

tender ice
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Can someone show me the download link for this? Thanks.