Boss jokers(rare)
Hook joker - draws 2 cards after hand played
Ox joker - playing [the least played hand] will gain $5
House joker - if the boss blind is The House, disables it and summons 1 random planet card in consumables slot
Wall joker - halves boss blind
Wheel joker - if the boss blind is The Wheel, uses wheel of fortune 2 times
Arm joker - if this joker is sold or destroyed, increases most played hand level by 1
Club joker - retriggers all club cards
Fish joker - if the boss blind is The Fish, summons 1 random spectral card in consumable slot(must have space)
Psychic joker - +3 hand size
Gored joker - retriggers all spade cards
Water joker - +2 discards(this also can use on the water)
Window joker - retriggers all diamond cards
Manacle joker - +1 hand size(this also can use on the manacle)
Eye joker - if the boss blind is The Eye, and if the played hand is not allowed, +1 its level
Mouth joker - if the boss blind is The Mouth, and if the played hand is not allowed, +1 its level
Plant joker - retriggers all face cards
Serpent joker - after playing hand or discarding cards, draws 2 more cards
Pillar joker - cards played previously this ante are retriggered
Needle joker - +1 hand(this also can use on the needle)
Head joker - retriggers all heart cards
Tooth joker - +3$ per hand played
Flint joker - the base chips and mult for playing a poker hand are *1.5
Mark joker - if the boss blind is The Mark, +1 random tarot card on consumable slots
#[idea] boss blind joker
23 messages · Page 1 of 1 (latest)
blind-targeting joker will be useless in other blind, suit retriggering is a bit too overpowered with flush build,,maybe make a single joker that change ability based on boss blind would be good
Oh, i see
Make it one joker that doesnt change after you buy it
"Gives an effect based on the current boss blind, (Will not change with ante)"
With a sub tool tip describing what its effect is on the left
And if you bought another with showmen it would be a different effect
Actually those are interesting ideas
I still decided to re-write them in this excel (idk what to do for The Ox, because I don't want anotehr To-Do List)
right after I said that, of course
I think I'm satisfied enough to actually try to make these
isn't the fish a negative effect?
and ox is a little high in power
Ox can have a cap of $20
As for The Fish, I don't know what really I can do
some ideas:
- the ox gives a fixed amount (probably $2-4?)
- the fish prevents cards from being flipped (either guaranteed or chance?)*
- the hook is a rare
- the wheel gives a 1-in-7 chance to draw an extra card for each card drawn
- the psychic is lowered to X2
- the serpent only draws one extra card
- the eye benefits playing the same hand (maybe?)**
- the tooth gives $1-2
- the mark gives some sort of benefit to face cards when they're drawn (maybe +chips like hiker?)
* this is only really useful against boss blinds, and it's sort of all or nothing
** all of the other ones seem like the opposite of their respective bosses, but this one 'matched' the boss effect, so i flipped it around
actually I should just switch The Eye and The Mouth
i can implement some of these considering my next theme https://discord.com/channels/1116389027176787968/1226203695365099681
or all of them
hope there will be no conflicts
this theme could still be chosen. https://discord.com/channels/1116389027176787968/1229328084507820044
I'm working on them
Plant joker is just Sock and Buskin
Manacle joker is just Juggler
apart from those, most of them are cool
Plant is all face cards and rare
I want to focus on the word all
This is a cool idea, I look forward to seeing how it turns out!