also unrelated issue,
there seems to be some beef between this mod and debugplus(by wilsonthewolf)
the game crashes on the first shop purchase when DVHistory and DVSettings and DebugPlus is enabled,
but it doesnt crash when only DVHistory and DVSettings are enabled, or when only DebugPlus is enabled
here's the log:
main.lua:1426: attempt to index a nil value
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1217c-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.6.0
Steamodded Mods:
1: DebugPlus by WilsontheWolf [ID: DebugPlus, Version: 1.0.0, Uses Lovely]
Lovely Mods:
1: DVSettings
2: DVHistory
Stack Traceback
===============
(3) Lua field 'get_shop_entry' at file 'main.lua:1426'
Local variables:
new_entry = nil
hist_entry = table: 0x3eb3ca70 {}
(*temporary) = nil
(*temporary) = table: 0x3eb732b0 {x:14.225833333333, w:0.3, y:11.7175, h:0.3, scale:1, r:0}
(*temporary) = table: 0x3e9c9590 {x:-0.7, w:5.25, y:-9.33, h:30.16, scale:1, r:0}
(*temporary) = table: 0x3f1f6e80 {y:11.023352333676, x:12.756640116798}
(*temporary) = string: "attempt to index a nil value"
(4) Lua function '?' at file 'main.lua:1468' (best guess)
Local variables:
e = table: 0x3f2588c8 {pixellated_rect:table: 0x3eb63610, click_offset:table: 0x3ebf8b40, children:table: 0x3f2588f0 (more...)}
mute = nil
nosave = nil
card = table: 0x3ed52d90 {pinch:table: 0x3e991f60, click_offset:table: 0x3ed5e9f0, under_overlay:false (more...)}
(5) Lua method 'click' at file 'engine/ui.lua:981'
Local variables:
self = table: 0x3f2588c8 {pixellated_rect:table: 0x3eb63610, click_offset:table: 0x3ebf8b40, children:table: 0x3f2588f0 (more...)}
(6) Lua method 'update' at file 'engine/controller.lua:375'
Local variables:
self = table: 0x3e866f80 {held_button_times:table: 0x3e774798, focus_cursor_stack_level:1, snap_cursor_to:table: 0x3f0a4d80 (more...)}
dt = number: 0.0268498
(7) Lua upvalue 'gameUpdateRef' at file 'game.lua:2652'
Local variables:
self = table: 0x3e6747e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3ee022e8 (more...)}
dt = number: 0.0268498
(8) Lua method 'update' at Steamodded file 'src/ui.lua:81'
Local variables:
self = table: 0x3e6747e0 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3ee022e8 (more...)}
dt = number: 0.0268498
(9) Lua field 'update' at file 'main.lua:991'
Local variables:
dt = number: 0.0268498
(10) Lua function '?' at file 'main.lua:935' (best guess)
(11) global C function 'xpcall'
(12) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 906 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])