#Wrong Deck in Tutorial

14 messages · Page 1 of 1 (latest)

simple sage
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Before playing anything, I had a look in the Compendium, and clicked onto the second deck - the Blue Deck. When I entered the Tutorial, I had a locked deck in the bottom-right hand corner, and 5 plays to 3 discards.

Obviously, I've got no way to reproduce this bug, so I'm not sure how you'd investigate further... Still, I feel you should know.

modern ember
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Compendium? is that the part after you click "play"?

simple sage
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No, it's where you can look at all the things you've unlocked.

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I went to the Deck section and clicked right once, putting me onto the Blue Deck - or, where it would have been once I'd unlocked it.

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My guess is that Balatro has a variable storing which deck is currently selected, and when I went to the Compendium, that variable was set to "Blue Deck". Then, since there's no "Select a deck" screen before the tutorial, it never got updated, and dropped me in with the Blue Deck by default.

willow nest
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Collection

modern ember
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ah I see

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collection is the common term, bro is just on a higher level

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Ill look into it if I have time ig

simple sage
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Oh, is it Collection here? Must be getting mixed up with Slay The Spire.

modern ember
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yeah

agile hare
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I just ran into this. Just got the game and had to save+quit during the tutorial run and when I got back it wouldn't let me continue my run because it said the deck I was using was locked. I spent some time trying to reproduce the bug and, like Eeriemist says, it's caused by scrolling to a locked deck in the collections panel before starting the tutorial. Normally, scrolling to a locked deck in the collections panel will display that deck (as locked) when you go to start a new run, but since the tutorial run does not display the new run dialog, it just starts the run with the locked deck.

To reproduce:

  • disable Steam Cloud saving
  • delete saves from wherever they're stored
  • start Balatro
  • open Collections > Decks
  • scroll to a locked deck
  • start the tutorial run
  • observe that the deck is locked and not the standard red deck
modern ember
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Yeah we figured it out in a different report of the same bug, good job figuring it out on your own though

agile hare
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thought it'd be fun to try and fix this. if you copy part of the code that checks the tutorial state and sets the seed to TUTORIAL at game.lua:2146 and add it as a check before the deck is applied to the run at game.lua:2043 to set the deck to "Red Deck" if the tutorial hasn't been completed, then it appears to solve the issue.