#the edition and eternal preservation
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Heard LocalThunk talk about getting into shaders on a podcast (https://youtu.be/iaIu0PT8n_o?si=otHYq-oXPhSCAT5C if you're interested) today, are you trying to mess with those at all for editions? Or does it takeplace in card.lua or somewhere similar... - just getting into the src so what I say might be way off
localthunk is a solo developor and creator of Balatro, an indie roguelike game that has recently released on Steam and done exceedingly well, selling over 1 million copies in less than a month. He talks to Dan about the story of how the game came to be, its time in development, and how the success has effected him personally.
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