#Lyman's Jank Jonklers [30+ Jokers/2 Challenges]

552 messages · Page 1 of 1 (latest)

long grotto
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GitHub

Mod for Balatro. Contribute to spikeof2010/JankJonklers development by creating an account on GitHub.

dark river
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once i'm done working on my own mods for the night, gonna immediately download this and try some runs with them

dark river
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so, unfortunately, Highlander Joker is actually not working properly with Stone cards?
it does the Upgrade! text and all... but it doesn't actually give them more chips

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i was just doing a run with one, and it's working on every card except my stone cards, which are remaining at their normal +50 chips

long grotto
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thats awfully strange

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hiker works with stone cards right? i dont imagine theres a reason it wouldnt

dark river
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yeah i'm pretty sure hiker works with stone cards? last i recall anyways

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did the worst option in the world for testing purposes: i turned a stone card into a lucky card
the bonus chips aren't there either. i did this mainly because it was like, "what if it's still giving them, but because it's stone that's making them not show up or something"

and nah it's just not giving them at all lol

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OH

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UMMMMMM SPLASH MIGHT NOT WORK HOW YOU EXPECTED IT TO EITHER...

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i played a 5 card splash hand to test it out. it gave 20 chips to the high card 5 times.

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the other cards received nothing

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i'm assuming this is what happened with the stone card, too--the issue isn't the fact it's a stone card, but rather that it's only able to give the chips to the like, "proper" high card

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gonna spawn a stone card to test

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yep! 40 chips to the initial card instead of 20, none to the stone

long grotto
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its more nuclear than expected...

long grotto
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alright it has been fixed and pushed out

long grotto
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still seems to add extra chips but i am tired, ill try looking as to why later

long grotto
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pushed an update out, we're up to 9 jonklers

lyric pond
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Really interesting jokers, and the art of lovely too!
It seems not all of them have custom art, are there plans to get the art for the other ones?

long grotto
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what do you mean? all the art is custom

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also before i slumber, little rambling idea i had i want to write down to see how people feel about it/how code-able it is

new special joker that's uncollectable normally, a-la cavendish
The Devil/Lucifer/The House/some Big Thematic name
Uncollectible
If you have 3 or more of this card, 0.66x Mult.
[It always spawns as an Eternal Negative]
(That's roughly turning your score output into a 21.6% multiplier assuming you have 3.)

New Vouchers

Dark Deal
$0
Gain $20 and The Devil.

==>

Dark Contract
$10
Gain +1 Joker Slot and The Devil.

New Spectral Card

Pentagram
Enhance up to 3 random cards in your hand to random editions (poly/foil/etc). Gain The Devil.

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rough idea for a take on a drawback mechanic

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oh huh, looks like the github didnt include my new files

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ill fix that

dark river
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oh this is really interesting... i'm into it personally

vagrant vortex
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Weird. Your mod is in my mod list but the collection doesn't show your jokers. And I haven't rolled to any of them.

lyric pond
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I like this idea, but it should have some downside, maybe?

lyric pond
long grotto
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kekw i should do that huh

devout ether
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I wish SMODS would error instead if there's a conflict, or at least warn

vagrant vortex
lyric pond
long grotto
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pushed out a new version, we're up to 11 jonklers so far 🥲

long grotto
primal valley
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oh yeah the website doesn't format #variables# so you have to do that manually

lyric pond
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Looking great! I have a small suggestion regarding the art, I feel that usually simple jokers with the white background are the common, basic ones. If you add some backgrounds on your jokers they would feel more rare.

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And, ironically, your common jokers have beautiful backgrounds 😅

hasty rover
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uhhh, Question. Why is Highlander incompatable with Blueprint/Brainstorm (running 9 joker version of this mod)????

long grotto
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i thought hiker wasnt compatible as well

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ill fix that in a second

primal valley
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all modded jokers show as blueprint incompatible iirc

long grotto
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i did have a blueprint check on it though, dont even remember why

hasty rover
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huh

hasty rover
final parcel
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this is seemingly messing with negative jokers? i haven't done very thorough testing at all and i don't know how to read code so just a heads up that it may be doing that, at least with other mods on alongside it

long grotto
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whats happening?

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ah, i see what you mean

long grotto
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not sure how to handle multiple copies of mind mage, but new update should not mess with negatives and such anymore

final parcel
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awesome, thank you

hasty rover
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Something is w r o n g here

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this is the type of shenagans that happen when 2 mind mages

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(i'm using stylish sleeves deck here)

long grotto
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yeah, not sure how to exactly fix that right now but its on the docket

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probably just avoid trying to dupe mindmage for now (i might just disable it tbh)

mortal dust
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I see the alloyed joker, the cosplayer one, the punk rock, the rose tinted, the steamboat and the topsy turvy ones in the assets, but none of those show up in game

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neither does the sentai joker

long grotto
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update is pushed out now, we're up to 15 jokers

lyric pond
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This is the best Joker pack! I always look forward to your updates

soft breach
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it's number of the beast time

soft breach
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that was fun

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not sure how I feel about sentai. I generated lots of planets so it was fine but I guess it can be difficult to make it work

long grotto
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do you think the mult bonus should be higher?

soft breach
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I should try more runs to get an idea about this card's balance. It's tricky because access to planets is really scarse sometimes so you can't use this as a reliable flat mult provider, even if the raw bonus was higher.

long grotto
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buffed sentai, and added 3 new jokers

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🥳

vagrant vortex
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Hi, did you fix the bug of Fortuno in the newest version? It destory the card but still leave an invisible gap in the hand

long grotto
vagrant vortex
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no,just one

long grotto
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huh, did not see, ill look into it after i get some sleep

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thanks for letting me know 🫡

vagrant vortex
long grotto
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good news! fortuno should be fixed (in a jank way, as always, but there shouldn't be any funky interactions with anything base game) and a new joker is getting cooked up

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here's a teaser

primal valley
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box of stuff crashes my game when it triggers

long grotto
long grotto
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Lyman's Jank Jonklers [21 Jokers/2 Challenges]

primal valley
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todo list 2

hasty rover
dense stirrup
long grotto
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wasnt sure what to put there, but yeah probs

ember plover
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fav mod rn

nocturne sonnet
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very funny btw, love these jokers n the arts

hearty trout
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“Sal brought a High Card build into The Needle, making him tonight’s big loser!”

long grotto
lucid mortar
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Hello @long grotto , I'd like to bundle your mod in a modpack. To ensure that I can update the version of your mod easily and without copying your code directly in my repository, I'd like to use a git submodule. Like that, it would just be a link to your repo. Would you mind if I add your mod in my modpack ?

main snow
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this art rules

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also, jonklers

lucid mortar
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thanks

shut nest
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i somehow managed to get a sly joker from cut the cheese

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also now that im here, the mind mage's description either has a bad description or its bugged to discard the leftmost and the third leftmost card

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(and its wayyy too strong, you can reorganize the cards for a free discard per hand and the discarded cards with the hand size mean overall you get one hand size alongside the discards)

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anyways, i love the art and all the original concepts, good work!

long grotto
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yeah i caught that, should be getting pushed next update, or reworked, honestly not satisfied with it

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as for the cut the cheese, did you have any other mods installed?

shut nest
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yea

long grotto
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ive no clue why it would give sly joker

shut nest
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its probably because some list of jokers is mixed up from other mods

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but check to make sure thats not in there

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cause you cant eat a sly joker xD

long grotto
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that shouldn't be the case either since i specifically and explicitly define the list of food jokers in my mod

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what other mods do you have on if you dont mind me asking?

final parcel
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so sly he just snuck in there

shut nest
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waaaayyy too sly

long grotto
#
                    "j_popcorn",
                    "j_gros_michel",
                    "j_ice_cream",
                    "j_turtle_bean",
                    "j_ramen",
                    "j_selzer",
                    "j_diet_cola"
                }```
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i feel like im being pranked

shut nest
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i dont even know what happened

long grotto
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do you have any big content mods like jellymod?

shut nest
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also ive gotten 4 ramens

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and i dont have showman

long grotto
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that part is normal

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jellymod might be causing some incompatibilities but i couldnt even imagine as to why

final parcel
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lmao how is it always jellymod

shut nest
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alwayssss

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damn reverse taros

long grotto
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jellymod is just quite literally built different

dense stirrup
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jellymod is just kinda doing its own thing

shut nest
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infamous mods are already popping up, how fun

dense stirrup
long grotto
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going to be undergoing a rewrite of a bunch of things, next update best to make sure you dont have a run going (as always is the case to be fair)

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on the bright side

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they're finally proper 🙂

primal valley
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oh yeah, your legendaries should have the cost set to $20

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to match the others

long grotto
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i didnt know that was the cost

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thanks tho

slow kettle
# long grotto

How'd you solve the problem with the soul_pos showing a base game sprite instead of the correct one?

long grotto
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i just use an atlas for each individual sprite

slow kettle
cloud ferry
long grotto
long grotto
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website will be updated after i get some sleep

final parcel
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who up jankin they jonkler rn?

final parcel
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mural menace 1x is the same as the 2x (they're both 142x190)

long grotto
final parcel
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:ooooooooooooooooooooooooauuuugh:

final parcel
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makeshift doesn't show current mult properly (take this with a grain of salt though since i have like 10 mods on)

ornate badger
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I added the mod but the game crashes when i try looking at the collection the crash report disappears for some reason as well

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i think it crashes whenever one of the modded jokers try showing up

final parcel
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suspicious vase crashes on use

woven frost
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well it is suspicious

final parcel
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ikr

final parcel
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oh also expanded art joker has the wrong description

long grotto
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i just missed a line of code for vase when rewriting

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ive released an update that fixes suspicious and makeshift

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website is updated by the way

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as always

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we got fancy legendary joker displays

final parcel
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wait what are the challenges? i keep downloading challenges and forgetting to check the list in game

long grotto
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there's only 2 right now, (really 1), one is where you start with a pawn joker + scrapper joker and all the money giving jokers are banned + you get no money, the other is eternal old man and you get no money from normal blinds

final parcel
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i assume the first one is what you mean by (really 1) cause thats a really fun idea

long grotto
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i am always open to more challenge ideas

main snow
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impractical joker, to do list, ban all the hand-specific buffing jokers?

long grotto
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thats funny

atomic sand
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description is incorrect for cut the cheese

primal valley
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also for expanded art, and it's the same incorrect description

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what is happening

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also the number of jokers on the website is incorrect

final parcel
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all a part of the jank

atomic sand
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old man joker is broken on latest update. Not giving a tag on boss blind selection

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was working on prior version

long grotto
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i did catch cut the cheese afterwards, will fix expanded art, was waiting to collect a few more bug updates before i push it

long grotto
long grotto
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descriptions should be fix, i apologize for everyone running into my sloppy rewrite bogs 🙇

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new joker also added

primal valley
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i just realised shady dealer is crazy now

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probably even a bit too strong

long grotto
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yea i was thinkin about that

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probably just up the cost a bit

final parcel
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yeah i had a run where i double skipped for rare then double tag and sold it

long grotto
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tweaked the sell value on it, will push out with the next batch of stuff

naive cypress
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@long grotto
I think you forgot "and context.blind.boss" L.916

long grotto
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oh i totally did

naive cypress
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And it didn't trigger neither

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so I guess the context.blueprint is good, but the default part of the jioker is missing

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xD

long grotto
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might have missed a line when rewriting everything

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ill do some testing on it tonight

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i appreciate the call

naive cypress
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I guess you rewrited it for blueprint ?
L.915 if you want

SMODS.Jokers.j_box_of_stuff.calculate = function(self, context)
            if context.setting_blind and context.blind.boss and not self.getting_sliced then
                G.E_MANAGER:add_event(Event({
                    func = (function()
                        add_tag(Tag('tag_standard'))
                        add_tag(Tag('tag_standard'))
                        add_tag(Tag('tag_standard'))
                        play_sound('generic1', 0.6 + math.random()*0.1, 0.8)
                        play_sound('holo1', 1.1 + math.random()*0.1, 0.4)
                        self.T.r = -0.2
                        self:juice_up(0.3, 0.4)
                        self.states.drag.is = true
                        self.children.center.pinch.x = true
                        return true
                    end)
                }))
                if context.blueprint then
                    G.E_MANAGER:add_event(Event({
                        func = (function()
                            add_tag(Tag('tag_standard'))
                            add_tag(Tag('tag_standard'))
                            add_tag(Tag('tag_standard'))
                            play_sound('generic1', 0.6 + math.random()*0.1, 0.8)
                            play_sound('holo1', 1.1 + math.random()*0.1, 0.4)
                            self.T.r = -0.2
                            self:juice_up(0.3, 0.4)
                            self.states.drag.is = true
                            self.children.center.pinch.x = true
                            return true
                        end)
                    }))
                end
                G.E_MANAGER:add_event(Event({trigger = 'after', delay = 0.3, blockable = false,
                func = function()
                    G.jokers:remove_card(self)
                    self:remove()
                    self = nil
                return true; end})) 
            end
        end```
naive cypress
atomic sand
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Fortuno jumpscare

slow kettle
# atomic sand https://imgur.com/a/rKuuK3J

I had this same problem for my mod, you can easily fix it by changing the trash cleanup like this @long grotto

            -- Clean up trash
            if context.end_of_round and not context.individual and not context.repetition then
                for _, v in ipairs(self.ability.extra.trash_list) do
                    v:start_dissolve(nil, true, 0, true)
                end
                self.ability.extra.trash_list = {}
            end
atomic sand
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first crash i had in a while with my modlist. Appears to be an interaction with your legendary joker here. I'm on steamodded 0.97. I can post modlist if you need

long grotto
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i dont really understand why it happened in the first one honestly, ill look at whats happening with stancyzk when i get home

long grotto
#
  • stancyzk actually works clueless
  • fortuno should properly clean up now? im still not entirely sure why it was crashing that way but i implemented what mika wrote
  • box of stuff should properly trigger
    +2 new jokers
final parcel
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lyman the jonklerizer

atomic sand
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He's fast! Thanks for the update

atomic sand
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Sentai joker reset when i entered the boss blind rather than defeating it. After this run ill test it again in isolation

atomic sand
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im losing my mind. I cant replicate the reset when entering the boss blind. However i found the text dosent update when using a planet. The mult is correctly applied though

long grotto
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the mult part not showing correctly sounds like something id do

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so dont feel insane

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ill try taking a look at it

long grotto
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whuh

atomic sand
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on the topic of Sentai, i was playing around with it on other mods. I was curious why the vanilla constellation was able to recognize the DX version of a planet for purpose of scaling but Sentai does not. Obviously this goes beyond the scope of your mod so feel free to ignore this incompatibility

long grotto
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My guess is DX version injects code into constellation

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I'm not sure how they coded that mod but I don't think it uses the consumables api that's on steamodded

atomic sand
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that would make sense then. Oh well its hard to make so many mods work perfectly together 😁

long grotto
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I think I read that specifically that mod was written before steamodded so I'd imagine compatibility would be similar to how jelly mod is

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That's just my guess though

atomic sand
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Old Man Joker 2 Electric Boogaloo

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tbf i felt the original effect was too weak, especially at rare. Please keep 😂

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Quickly also checked Devoted Joker. He's working as intended

long grotto
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I might just lower the rarity honestly

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Clicking a spectral pack every blind sounds awful ux wise

atomic sand
final parcel
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this is my favorite joker mod so far

long grotto
#

jonkler preview

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happy 4/13 by the way everybody

vagrant vortex
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The value seems a bit conservative as a lengendary joker🧐

daring sierra
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happy homosuck day, also, the guy above is right

long grotto
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im open to making it 1.5

daring sierra
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1.5 is alright

long grotto
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and if it wasnt conveyed btw this works with all types of flush hands, not just specifically a regular unaltered flush

daring sierra
#

"contains a" then

long grotto
#

very true

atomic sand
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now this is podracing

long grotto
#

lmfao

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i know exactly whats causing that

hard thistle
main snow
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@long grotto love the art for the cardslinger but i did notice the font had some characters duplicated

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and i actually had made a 3x3 font like

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years ago lmao

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also wow that fortuna pfp rules

long grotto
#

and thank you <:

main snow
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oh and the M

long grotto
#

ah yeah

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thats just stylistic decision on my part

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not a fan of the small n's in pixel, id rather it just be implied to be the big n in certain pieces

main snow
#

fair

primal valley
#

oh that s is way better than the one i'm using

main snow
#

what was yours lol

primal valley
#
 XX
XX
 XX```
long grotto
#

more jonkers on the way

ember plover
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im so excited

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love jank jonklers

final parcel
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i think old man jonkler blueprint doesn't work properly

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no guarantee cause i'm using a lot of mods

long grotto
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thats because i accidentally forgot to turn off blueprint_compat

final parcel
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ah

long grotto
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it wasnt intended to work with it, just tweaked it now tho

final parcel
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was that already mentioned here? i somehow feel like i saw that and just forgot

long grotto
#

old man was bugged a bit

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i just found out in my code box of stuff was also finicky as a result

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will push out an update soonish

final parcel
#

sick, good job lyjoker

atomic sand
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WHATS IN THE BOX

final parcel
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the (pandora's) box will be opened next update

hard thistle
long grotto
#

yeah this is what i was talking about

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blueprint context moment

atomic sand
#

tfw i didnt read

long grotto
#

nah youre doing gods work

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keep up your gif-o-mancy

dense stirrup
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jankman seems to trigger on modded consumables too

dense stirrup
#

wait thats morefluff lmao

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i'm stupid

stray blade
dense stirrup
stray blade
#

why do we trust you wiþ breaþing?

dense stirrup
#

you shouldnt do Þat

stray blade
#

þats true. nobody should breaþe.

long grotto
#

thy will be done

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Lyman's Jank Jonklers [30+ Jokers/2 Challenges]

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ok ninja update

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because im cool

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:^ )

karmic fog
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Still no mind mage? tisk tisk

long grotto
#

i havent found a suitable rework that keeps the jace part in tact

karmic fog
#

If only there was a way to reveal the top card of the deck and have the option to select it. I think an effect like that would be somewhat parallel with jace's fateseal/blue magic wheelhouse.

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And if you do use the card from the deck, it increases Mult or something.

long grotto
#

finally

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counterbalance in balatro

karmic fog
#

Chicot taps down your Boss Blind.

long grotto
#

rishidan port jumpscare

main snow
#

does midnight crew joker change appearance when the suit switches?

long grotto
#

it does!

main snow
#

oh hell yea

main snow
#

midnight crew rules

dense turret
#

aren't these the exact same

cursive harbor
#

Spaghetti

dense stirrup
atomic sand
#

this is fixed on the latest version unless im crazy

long grotto
ruby tapir
#

@long grotto typo: Boss Blinds or or your final hand

slow kettle
#

How did you manage to fix your legendary jokers in the website template to have horizontal sprites instead of vertical ones?

long grotto
#

i think it's bottom by default? i dont actually recall the exact field but i know this is where i changed the code

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i guess cross reference it with mine

slow kettle
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I'll take a look, thank you!

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That worked 😎

final parcel
#

i'm cooking up something dastardly

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the micro management to try and make it to make my final hand is real...
might sell a joker or two to just to get a higher chalk number

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i forgot to move them all in my last hand and lost by 6k...

long grotto
#

jankjonklers updated on thunderstore 🗣️

main snow
#

small thing but the cash text on the jokers are orange instead of yellow

karmic fog
#

Simple change from {C:attention} to {C:money}

long grotto
#

ill sneak that in next release

ebon badger
#

Self Portrait seems to crash when it has the "play less than 3 cards" criteria

long grotto
#

will look into it

dense stirrup
long grotto
#

i think i fixed the issue, will put out next update soonish

slow kettle
long grotto
#

yee

long grotto
#

yeah i just need to push an update out

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ive been busy 😭

final parcel
#

shopkeep deck - +$1 sell value to all owned cards when blind is selected
cause pawn jonkler, makeshift jonkler, the base game sell stuff and other modded sell stuff

long grotto
#

oo i like that

cursive harbor
#

Card back is just Morshu

final parcel
#

yes

hard thistle
#

Sentai Joker's desc doesn't correctly update the mult

primal valley
#

oh yeah the link on the website should probably link to github releases for convenience

#

also, midnight crew's check could probably be simplified to next(context.poker_hands['Flush'])?

long grotto
final parcel
#

does box of stuff work for anyone else?

long grotto
#

oh dear did i bork something bad this update

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ill look into it

dense stirrup
#

yep it breaks for me too

hollow gate
#

What if jokers were undiscovered by default?

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want to immerse myself into modding game and noticed that everything here is discovered

dense stirrup
hollow gate
#

idk I like when everything is the same as in the base game

primal valley
#

there is one issue with this

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if you unlock all then install a mod with undiscovered jokers you cannot unlock all again

hollow gate
#

seems like a niche issue tbh

hollow skiff
#

Nah not really, when people are 8nstall8ng new mods all the time

final parcel
#

homestuck typing quirk...

hollow skiff
#

Lmao

exotic girder
#

box joker crashes on selecting boss blind

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oh

long grotto
#

looking into it next update

exotic girder
#

oh also, the sentai joker doesnt work with deluxe planet cards from deluxe cards, i dont know if you care for compatibility but making it off of hand level increases would be cool

long grotto
#

i have no clue why exactly deluxe planet cards dont work, they might be just classified differently from planet cards

dense stirrup
exotic girder
#

That's why I thought making them scale by planet level increasing would increase compatibility, but what do I know about coding

long grotto
#

i would just need to figure out what the set/order for them are i think

hasty rover
#

some of the decks are missing textures

final parcel
#

decks?

hollow skiff
final parcel
#

which mods?

hollow skiff
#

At least reverie and the gimmicky decks iirc

final parcel
#

thats strange

hasty rover
#

orange is missing and so is sketched

#

no back texture

final parcel
#

those are ortalab and gonna be fixed next ortalab update

long grotto
#

i dont touch deck code so

dense stirrup
#

do you have enhanceapi

hollow skiff
dense stirrup
#

yeah it's that

hollow skiff
#

I should just remove it for now tbh. I already had to remove glod's cards because the game was crashing (I think it was still more enhanceapi to blame) so I don't even have any mods using it

hasty rover
#

is midnight crew broken?

long grotto
#

please, for future reference, specify what exactly you are talking about

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broken how? does it glitch graphically? does it not work?

#

did you have some weird cross mod interaction?

dense stirrup
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at least take the effort to give steps to reproduce, or a crash log, or something

hasty rover
long grotto
#

whats your mod list?

hasty rover
long grotto
#

strange

left solar
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how would you get a gold sticker with this?

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are there any ways to do it?

primal valley
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expansion pack morefluff

left solar
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it would work but extremely unlikely

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funny that its technically possible

cursive harbor
left solar
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nah, needs to be in your joker set when the victory screen shows up

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debuffed jokers are included but any that are destroyed or just not there won't get the sticker

cursive harbor
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Then this somehow needs to be disabled so it doesn’t delete itself

vocal yew
#

Am I the only one that's still experiencing errors whenever I enter a Boss Blind with Box of Stuff?

long grotto
#

its a known bug

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ive been very drained recently so sorry for slow releases

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you can open up jankjonklers.lua and disable box_of_stuff until then if you wish to use the mod (the config is at the very top, hard to miss)

hard thistle
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@long grotto I can give it a try to code a fix if you're ok with that, will send it to you in DM afterward 🙂

left solar
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for me, sentai joker always displays +8 mult no matter how many planets i used

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i almost died because i thought it was +8 mult but it was actually 0 mult

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||also this is the most balanced joker pack which i appreciate||

hasty rover
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it's the box that makes a standard tag

void quail
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scroll up

hard thistle
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Yea I sent a fix to Lyman, getting implemented next update he said.

long grotto
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enjoy the 1 (one) new jonkler

hard thistle
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Yoo new joker

void quail
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keratintreatment....

main snow
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lyman, mind if i dm u?

long grotto
#

shore

olive hazel
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tapestry joker doesnt give any mult and i lost a run because i didnt notice that because it still gave the +8 Mult! thingies

long grotto
olive hazel
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oh also the status things it gives are orange

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just trying to help

eternal hemlock
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is there any reference on memorable joker? i feel like theres one

long grotto
eternal hemlock
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alright got it! thx

eternal hemlock
#

the highlander joker doesnt seem to be working
im not sure if i got it right. like if i played Ace, King and a 2 and its obviously a high card then the Ace will gain +20 chips right?

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but it wasnt doing anything

hard thistle
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Have you tried with one single card?

final parcel
#

+20 on retriggers and works with splash

eternal hemlock
exotic girder
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Highlander works with multiple cards

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Check all of the cards scored afterwards for the +20

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I got a splash highlander build working too

eternal hemlock
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just double checked. its working, its just it has no visual effect balatrojoker

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but i remember hovering on the cards i played in the deck gui tho maybe i was tripping

exotic girder
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Indeed

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It only triggers once I believe

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It's not like hiker yknow

final parcel
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it is

exotic girder
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No animation wise

waxen flare
#

Tapestry joker still doesnt work perish

tall tangle
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yeah i came to say the same thing

mossy scarab
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The thing fooled me for two antes lmao

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It'll go crazy with Codex Arcanum and Deluxe Tarots tho 👀

languid bloom
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About to report Tapestry not working but i see it's a known problem

strong oriole
#

Hi! I know that this hasn't been updated in a while but I made a PR to support JokerDisplay. If you could merge it that would be cool if not no worries! #1241580123766128761

long grotto
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1.0.0 update coming soon

long grotto
hard thistle
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No way Lyman comeback 👀

long grotto
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huge thanks to myst for doing the porting, ive just been busy moving

void quail
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:3

hard thistle
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Lybotomy man

long grotto
hard thistle
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Does it add anything or it's just a 1.0.0 port?

hollow skiff
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Hopefully I'll get a few fewer random crashes now

long grotto
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🙇

hollow skiff
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Idk if any have been actually caused by this mod to be fair

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The crash logs are near useless when you have so many mods installed, lol

void quail
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and barely tested

long grotto
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i accidentally uploaded the 0.9.8 version but i just swapped the .zips

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should be correct now

hollow skiff
long grotto
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the repo is current

waxen flare
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Was tapestry fixed in this update :D

thorny hornet
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No

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I tried it last night

hard thistle
thorny hornet
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At least when I tested it it didn't properly give mult

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But idk if that is an issue with the mod itself or not as I had just played the nostalgic hand from another mod that divides your mult by discards, and the round after it wasn't applying the mult properly

long grotto
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im not entirely sure why its not returning

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nevermind i have figured it out

burnt vine
void quail
#

?

burnt vine
#

oops

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Makeshift fix for a different mod

hard thistle
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Just letting you know Lyman, by changing how asset works, the website showcasing your jokers has no art anymore.

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Which is kinda sad considering the quality of them

long grotto
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oh i know

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i need to get around to fixing them but i have been tired

hard thistle
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Yea I understand

languid bloom
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Good luck, hope your work goes well, genuinely love the mod

long grotto
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next content update might be focused on adding on stuff to cryptid

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shrug

frank bloom
#

Hi Lyman, do you think the food joker list for Cut The Cheese can include modded jokers?

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I can make a PR for that (after I gathered all food jokers that is)

frank bloom
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I have the list and spread sheet ready, and added the full keys into the pool, but it will require some more tweaks to make sure if the mods where the modded jokers originates from is present.

long grotto
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i'd imagine it'd be an easy enough task

burnt vine
lusty fog
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Tapestry Joker isn't working. It's listed mult is increasing but it's not actually applying to a played hand.

cloud sierra
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not really a big deal but its been bugging me for a while

void quail
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we love stray pixels

cursive harbor
lusty fog
#

out

cloud sierra
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get out

long grotto
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im deleting this mod

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pack it up folks

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(not really)

hard thistle
#

Wha

burnt vine
#

...

burnt vine
#

sunday funny broke the run again

hollow skiff
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Cut the Cheese seems to crash the game when it's destroyed at the same time it tries to trigger

low mirage
peak plank
#

how do i go about getting this?

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there is no way to download this???

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Nvm

soft rain
#

Hi, Lieutenant Joker will have issues with mod added suits. You can replace "string.sub(_card.base.suit, 1, 1)" with SMODS.Suits[_card.base.suit].card_key" or look into SMODS change_base function.

fringe gale
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cut the cheese joker is crashing the game trying to spawn a chili pepper

frank bloom
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It is not detecting what mod is installed and thus crashes trying to spawn an noninstalled mod joker

grave imp
#

Hello there. Self portrait was saying "ERROR" every time it changed state. Also when the state was "play a hand with 3 or less cards" it was upgrading twice. You can add and context.before at line 1688 and replace line 1740 with
card.ability.extra.ability_loc_txt = localize("self_portrait_"..tostring(card.ability.extra.ability_state))
in JankJonklers.lua to solve these 2 issues.

languid bloom
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Current state of the game

languid bloom
boreal sparrow
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Hey Lyman BTW. Your Self Portrait joker may be broken. It just says error for the condition. It does still tell me with the joker display mod but without that I would have no idea what I would need to do for my X mult

boreal sparrow
long grotto
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at some point i need to re-set my github environment again to push out the self portrait + cut the cheese fixes

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(i still dont know why cut the cheese randomly crashes given the code)

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fortuno's still throwing an error about dissolving cards for some reason, ive seen from other folks

hard thistle
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Did I not give you the solution? :x

long grotto
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Oh that's right

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I remember you providing a fix I just forgot for what

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Eepy

warm vector
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What I had before the crash

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Sold the vase and it didn't crash again

long grotto
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were you just scoring the 2s?

warm vector
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Full house, if I remember correctly

long grotto
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working on somethin

stray blade
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hee hee hoo hoo

full moth
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idk why but sunday funnies crashes my game

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which is weird since I did use it before

long grotto
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just merged a new pr

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ill need to prep the release zip

low mason
#

Hey, I have a quick question about Midnight Crew. Is it supposed to not count hands with wilds for the increments?