When play with borderless mode, though it shows a native resolution (3024x1964 for MacBook Pro 14) has applied, it's obviously so much worse than a native resolution should be.
I guess this issue has something to do with HiDPI or logic resolution for Retina display, which means a resolution of 1964x982 (exactly the half of native resolution) will be reported for most applications. I think Balatro is actually treating this logic resolution as real resolution to render on.
This issue won't happen on fullscreen mode.