#Scrap deck: a new way to play and problem solve
27 messages · Page 1 of 1 (latest)
yep, though it can be hard to get the ball rolling it's a fun kind of powerful
it's power is in consistency (of money)
very flexible and reliable throughout the whole run
and that's what makes a deck fun in my opinion :)
ig so
Why the magician card?
Chaos the Clown just becomes an auto-buy with spare slots
Campfire becomes a free ×mult 🔥
maybe you should add something like ( you can't sell more than 3 consumables or jokers per shop )
but the rerolls gonna cost money
This mod makes it so when i continue run (savescum) everything gets 0ed out.
like, 0 cards in my deck, 0 hand size, 0 jonkler
slots, 0 consumable slots, 0 everything
I'll look into it 
Thanks for reporting
Sense I don't have access to my computer, can anyone see if this fixes it? Probably will only do this once if it doesn't work.
didn't work, this is what happens after savescumming
Also, the first time you load up a run with Scrap deck, the magician tarot is only worth 1
Hmmmmm, I'll take some time making my code better, might be awhile, thanks for letting me know :)
you're welcome!
Maybe make it have 1 less consumable slot?
Unstable rework of my mod is live!
i don't know if i fixed the current bugs and/or made new ones but here are the changes
instead of starting with magician you start with seed money remaining hands grant no money anymore! cleaned code (for the better or for the worse)
the idea of these changes is to better encourage constant selling like how i originally wanted it to be :)
if there are any bug/mod is completely broke, please do tell... enjoy 
okay this version is broke too, this might take another bit.
Wow, this is dead