To post sprites and ask questions about sprites!
If you want any of my texture packs look at https://github.com/alexse13dev/Balatro-Texture-Packs?tab=MIT-1-ov-file
27 messages · Page 1 of 1 (latest)
To post sprites and ask questions about sprites!
If you want any of my texture packs look at https://github.com/alexse13dev/Balatro-Texture-Packs?tab=MIT-1-ov-file
No images on the J/K/Q - cards (no high contrast cards)
No images on J/K/Q - cards and no suit icons in the cards (No high contrast cards)
This should be without the Red Pixel
i mean yes but im not sure how to since im not sure how loading in more suits would work
Because at the moment i used the spriteAPI which seems to interface with the normal asset folder
(i just remembered that atleast at the moment adding custom assets isnt currently in the api)
i dont quite understand?
oh yeah ofcourse
you mean having textures for six suit star and moon with no images and no icons?
Yeah ofcourse
Ill start on them now now that i have time
(i in fact did not start on them yet and probably will tomorrow i made my github and updated my texture packs in the meantime)
Im finished with them! (However only the assets)
I mean no need to credit me as i just edited some sprites but im not sure of how to implment them into FumDuck as there isnt really a way to disable and enable texture packs?
Alos what is a mod manifest?
But you do know they are just empty Cards? not sure how to implement them since they look pretty stupid ingame
they are more for other people to try and make real texture pacsk
I mean im not stopping you go ahead if you like