#0.9.3d experimental update
1 messages · Page 1 of 1 (latest)
Couldn't find anything with packs, but I didnt use autoclick, just normal interactions
You can still return to menu and continue the run to rollback purchased/sold jokers/consumables/vouchers, Idk if that's intended or not a big priority to fix
i see gros michael was changed
I just opened up the new 0.9.3d demo for the first time, haven't opened it since the September one - I got "deck unlocked! analgyph" on the right hand side with this screen
restarting Balatro fixed it
on the beta branch?
correct
So far so good. Save scumming the shop no longer works and hand manipulation (atleast the way i know it) also is gone
im trying to target these two mechanics with all the decks at different points in the run
so far no issues
also couldn't do any deck manip, so should be good
Is there patch notes for this build?
the only thing we have
Oh gotcha
I think this thing is stable enough to push live
mcpower I'll take a look at that one first
Got a few hours of testing on this branch. No issues to report so looks clean 👍
Okay, you can still savescum - if you use aura and go to escape menu as soon as it shows what you got, you can reload save to take another option, if this one did not satisfy.
I would assume you can do that with all randomized spectrals - sigil, grim, wraith, familiar, ecto etc.
Technically can do that with mega pack too - if first option does not satisfy you, you can savescum to reset
also Idk why does the card keep being freezed on the end screen
also baseball texture went off a bit
are there still requests to test this branch?
#🧪・experimental message
This one instead!
but yes, same branch