(btw some of these didn't have effects or i didn't like their effects so i made some new ones)
Bald / Hatless joker - debuffs 1 random suit per blind, and X2 mult
Binary joker - +X0.1 for every 10 played
Blind joker - when blind is chosen, gain a non-permanent +X mult (X is the ante)
Black and white joker - permanent +X0.05 mult boost for each spades and clubs in deck, but permanent -X0.05 mult boost for each hearts and diamonds in deck (starts at X1)
Miscolored joker - all cards get random suits, +15 mult
Cutout / sticker joker - +10 mult for each consumable in inventory (non-permanent)
Cyclops joker - +50 chips for each card not in played hand
Deaf joker - +4 mult for all remaining hands
Ecce scurra - at the end of a blind, give the lowest sell value joker a permanent +2 mult and increase its sell value by 1 (if there are 2 lowest sell value jokers, it will pick at random)
Faceless joker - +5 dollars if you dont play any face cards during a blind
Headless joker - if played hand contains face cards discard hand, X2 mult
Island joker - all cards in hand that are not played get activated (but not discarded)
Blurry joker - -20% chips needed for the blind
Mannequin joker - +4 mult per face card in hand
Nametag joker - X2 mult if all jokers are in alphabetical order
Outline joker - give the negative enhancement to a random joker
after 3 jokers are sold, then self destruct
Upside down face joker - all face cards are now considered number cards
Zombie joker - the card to the left of this card turns into another zombie joker (enhancements don't get removed), +2 mult per zombie joker
I will update this list and post images if sombody asks for them