#Poker Hand Viability
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flush and high card are easily my top 2
A lot of tarot cards and spectral cards to help you make life easier for them too
Flush also scales well and has some pretty neat synergies
High Card on the other hand, while it requires some additional things to make it work a bit better, is also really good and has things like stones and ace/face cards to help out
I always start the 300 blind with a knnockout Full House and usually continue that trajectory. Works well with a lot of Tarot and spectral cards, and the Earth card appears a ton in packs in my runs.
- Full house
Yeah, imo flushes were still ridiculously good before the buff, now they are even better
But oh man, if you run into the Arm... (that will probably need some alteration to it, I'm happy it's not among the regular demo bosses :D)
Arm is the flush killer yea
I p much never am able to one hand the 450 blind unless I land a jimbo
this will be an interesting poll đż
Yeah I usually pick up any mult joker to prep for the big blind/boss for ante 1 and it usually carries me through.
Once you pick up telescope pretty much any poker hand is winnable
next poll should be top 3 hardest hands to build around lmao
so straight flush and flush house can autowin
straight flush and flush house are some of my most common builds
idk maybe I just get lucky with my joker pulls
i feel so bad for pair
it didn't do anything to deserve this
not even a single vote
Pair kinda sucks just bcuz it doesn't have a good niche
If you want a low hand, go high card, if you want anything else, there are better options than pair
I decided to vote for pair actually
A lot of high card synergies work with pair while pair scores slightly more points and is very consistent without arcana packs
A lot of the top random seed skipless speedruns use it in their builds, including my personal best
first poll in a while where I am surprised by the results, flush house is way too strong compared to five of a kind's really weak base score
five of a kind is easier to pull off
i can get a flush house in a single 3-suit-convert
i can get five of a kind in either strength or death
No love for Flush House?
lol
also this idea I haven't tried but I find it weird that current straight (with it having better scaling than flush/full house right now) is this low in the scores
I mean it does feel easier to play flush/full house because the choice of discard is very obvious to me
straight can fairly easily be made into straight flush
straight flush isn't high in this poll either :p
that i dont understand
Flush house is definitely the highest peak scores (and not that difficult to pull off) but it's also not necessarily the easiest to pull off unless you know exactly how to set up & support it
i think flush house is ridiculously easy on abandoned. but i dont think abandoned is any strong frame of balance, so i chose based on yellow deck
imo flush house has less jokers to support it
I think a lot of people just build into whatever they play in the first few blinds rather than pushing for flush house
i play flush house in the first few blinds 
I must be biased here - when I do play I gravitate towards Straight builds. Either that or maybe the meta has been set before the most recent straight buff patch
i kinda understand that... a bit, straight flush takes more effort to consistently make happen than even 5oak (but you also need effort to level it up, unlike flush house)
i gravitate towards full house/flush house builds mostly because they're really good early and don't drop off enough to discourage them later on
even with bad luck a flush house build still wins most of the time
my first winning build was a straight build
I think full house as a build is very overrated. It has slightly higher base values than 3 of a kind, but that's its only upside compared to 3oak. Both have the same increase of chips and mult from planets, so they scale at the same rate, but instead of playing an extra pair for your full house, you can instead just play the 3oak and hold on to the pair for a good chance at a second 3oak. There's nothing in the demo that buffs Full House that doesn't buff 3oak, and 3oak even has a couple extra benefits from Half Joker, Splash, and Stone cards.
full house is at a point where you can reasonably make it frequently, so it seems like a good type of hand to play a lot.... I don't think people even notice how 'weird' it is that its scaling value is equal to 3oak, I didn't notice until someone was like "I love the 3oak planet" lol
but I agree with you
I asked earlier whether or not there was any synergistic joker with two pairs
Two pairs are probably the worst hand to form a strategy around i believe, are there any jokers coming in the full release to enable a two pair build?
Well Stone cards to an extent (same goes with pair though) and the fact that you get to throw in 2 more potentially enhanced cards compared to a pair
I don't think it's good at all mind you
It's really bait because building around more complicated hands is a more interesting design space anyway
But to answer your question no I don't have any 2 pair specific jokers
There are a couple of 'includes a pair' jokers in full game
are there any jokers that want you to play exactly pairs and not include 3, 4, 5 of the card?
Not explicitly, but like 8 ball you might want to only play the pair instead
There are a couple like that I think
But nobody is asking for a pair/2pair buff right?
well I've never made a run with two pairs, so it seems like it would be cool if you carved some niche for it somehow
I like it whenever roguelikes have special items to help target certain builds, and I feel like every hand type build should get a chance to shine with some of its own unique stuff
although i did just have a 2-pair bus/supernova game, so it's not like there's nothing for them
the higher the hand you can squeeze into bus/nova, the better
Well, I'm talked about specifically targeting two pairs instead of synergies that can be applied to any build
Ultimately I'm fine if there isn't a two pair specific thing, but it would be interesting to have a run with its own dedicated jokers rather than using stuff like stone and enhanced cards and "any build jokers" like supernova
Also, unrelated , but i can't think of the word used to define something that can be used in many cases, so I just put in "any build" heh
The big thing for me is not "how hard is it to make the hand" but "how hard is it to win once I have the hand"
And I feel Flush House, by having such high base score, needs very little in the form of joker support
the "buildaround" is almost jokey wording imo
why need to build around it when you can just play it once and get so many points lol
It's so consistent, I got a 5 win streak without using any shop rerolls. Sold all jokers in the final round and ended with $200 minimum (from not rerolling)
I think a lot of people haven't adjusted their play styles yet in accordance with straight/flush being buffed inline with full houses (also - I personally just don't like straights since most deck mods move you towards other builds and away from straights)
Straights are definitely powerful now I just don't love playing them personally
i honestly dont get why no one is saying four of a kind
i find its really easy to build around
Yeah, but will it give you enough points long term?
its enough to beat the demo, which is what the question is explicitely asking
I only play 4oak if I fail to hit my 5oak lol
I think there's variance there. Sometimes yes, sometimes no. And 5of's have a higher probability of having enough points simply by being worth more points to begin with
For me, to make consistent 4oaks you need to dupe cards. If you are heavily duping cards, it ends up being trivial to just make a 5oak instead
idk if im just unlucky but no matter how many arcana packs i buy i never seem to get enough card dupes to make 5oak viable
ouija
wait thats a spectral thing right
i honestly dont remember the last time i took a spectral pack
Spectral packs are very strong you should take them more
Very fun too
Volatile but powerful
yeah i guess ill try that and see if my opinion changes
The question is which is easiest to build a winning run around. Not necessarily which hand is the easiest to make.
at least 15 people think so, yeah
I wonder how many players assume that all planet cards have roughly equal scaling as well
Because pluto is so much worse than neptune/saturn/ceres
scales worse but costs the same
That could be a UI issue
Yeah that's something that could be made more noticable
It's not very explicit that the chip/mult numbers on the planets are the amount they upgrade by
I saw someone say that it could be useful to show what the current mult and chip amounts are for the level you have when hovering over planet cards
It would be a nice quality of life thing instead of having to check your stats
Gives a good sense of scale as well
I'll say, I noticed the scaling :p kinda feels obvious? at least it's obvious straight flush had a better scaling than other hands (pre-update) it just wasn't so much better that it looked worth it
pluto is also a "oh what the heck I'm never getting neptune, might as well +10 some weak high cards idk"
maybe also showing the planet tooltip when hovering over the hand in "Poker Hands" could help
I always need to check the collection separately to find the scaling numbers
I definitely noticed it but it's not always easy to tell how "valuable" each is in comparison to eachother without checking the base hand scoring, esp for new players
The original question "What do you think" is a feelings question. Straights might not be respected because players don't know/understand/respect how strong the scaling is (vs how hard the hand is to assemble, which players seem to tunnel vision on)
i think straights are underrated and they're still not in my top 3 hands
agree
Not the best but way underrated
Something which has brought me more consistency is doing things like Picking Fool for Planets over Hermit because the scaling is that good
Huge difference between what my gut used to tell me
can confirm fool on planets is very strong
I'm honestly surprised that Full House is so high, what's the build like?
it's just people play into full houses more frequently as before the straight buff patch full houses can easily one shot the first $300 small blind
yeah it's easy to gravitate towards that
full house is great if you don't have a build, especially in the early blinds
full house is also the highest hand that's reasonable to make from the beginning, so even without the SB one shot, it's still what people will intuit is the best
yeah for me full house is just consistent and doesnt need any specialization
i really like straight builds but they just dont work out as consistently
to add onto this finding a and making a 3OAK and a pair for a full house is easier than finding 5 consecutive numbers for a straight,
Is it?
well
technically itâs still 5 cards
but
a full house is more versatile than a straight
if you find any 3OAK, you can find any pair and vice versa
compared to a straight, you have to look for very specific numbers
for example a K Q J 9 # # # # hand, you would discard the four cards in attempt to find a 10,
The mathologists seem to think a straight is easier to draw than a full house. Hence, full house is ranked higher in poker
you have a point there
2 pairs looking for full house has up to 4 hits in the deck, 2 of both ranks
inside straight also has up to 4 hits in the deck, 4 of one rank
outside straight (rare) has up to 8 hits in the deck, 4 of both of the outside hits
i'd say they're close to the same, especially from experience
Without discard, a natural straight is about 3 times as likely as a natural full house
According to the mathologists
yeah, that much is true
is this assuming Texas Hold'em rules (seven card hand, take best five)?
discard strategies i think change a lot though
yeah
Assuming you try to complete the hand you're dealt, the probability of completing it is closer to the same, but straights still have a slight edge.
With a straight, assuming you already have 4 cards, you're looking for 8 (outside draw) or 4 (inside draw, more likely) cards.
With a full house, you have 4 outs at best.
But this assuming "complete the partial hand you've been dealt." But you're more likely to be dealt more of a straight than part of a full house
i did leave out the possibility of drawing a 3oak first for full house since that's pretty rare
my intuition says rarer than an outside straight though
Whether it's 3 and 1 or 2 and 2, there are only 4 other cards of the same rank left
I count the 4of draw as a win for full house
yeah
you could hold 2 singles with the 3oak for 2 possible hits, but you're only discarding 3, although i do believe that to be optimal
theres the case of 3 pair though, which means you need 1 of 6 cards
i always discard 1 pair from that because only drawing 2 cards isn't worth
im so used to juggler that i forgot base hand size is 8 lmao
lol
More outs versus less draws. Maximizing draws improves your odds
actually i wonder if it's correct to discard TWO pairs in that scenario đ€
that'd be crazy if true
completely unintuitive
on an unrelated note id really like more pair and two-pair specific jokers
that dont affect the higher hands
its been said already but high-card just takes the cake for the low hands
I'm adding a joker that buffs when you play exactly 4 cards, should help both 2 pair and 4oak builds
Both need a boost
cool
is that the green jimbo
i was going to suggest half joker give increasingly more mult for smaller and smaller hands instead of flat 15 for 3 or less đ€
but also half joker gives 15 mult, which is a lot early but in comparison to things like bus or really anything that scales it is tiny
Buff Flush House again. Only 15 votes. đ
Nice!
Epic
after all this acronymification of "oak" there better be a pun with it in the full game lol
idea: Oak Joker? (joker but a tree)
imagine one of a kind hand, if you play card that you have only one copy of in deck, you get some hight mult and chips
or joker give that.
Iâve only ever managed to win with Flush
It seems easier to make work since you can have the most cards affect your score, the cards can be higher, and the base score and multiplier is very good too
The math behind Flush is also easier
In my opinion, anyways
You can just look at the ratio of the suit you want to the cards left in your deck, and you donât particularly care which of those you hit. You also have more chances to score multiple Aces/Face/10 cards that give you the most chips
In the Shop, you can improve your Flushes by changing the suits of cards in your deck or removing cards of other suits
What about Straights? Well, youâll usually have a 4 in X chance to hit the card you need, and if your hand is set up for a low number Straight you canât use the better Face/10 cards. Sometimes youâll have a hand like [2,4,5,6,8] and youâll have to choose whether to discard the 2 or the 8 or keep both to hedge.
How do you improve the chances to get a Straight in the Shop? I donât even know. If you change the rank of your cards, arenât you just making an OAK build? Wouldnât it be better to make all cards have the same rank instead of diluting your deck with different ranks?
The only idea i have for that would be to add three new tarot cards that you have to select 3 cards for and itll convert them to either 10,9,8 / 7,6,5, / 4,3,2 depending on the card, but that would dilute the tarot card pool which is already very full and practically maxed out on tarot cards anyway i feel like
I saw an idea to collapse the Tarots that convert into suits into a single one which I liked
Theyâre useful but boring, so I think collapsing them would give more room for interesting Tarots
even an "add cards in a sequence" tarot wouldn't really help that much, you're also getting rid of cards from another possible sequence
it's still a benefit, but not that much, especially if you can't choose the sequence
I think straight builds could benefit from its own unique jokers/effects that play a more active role in the game to let you dig through your deck more, giving them a different identity compared to other builds
more discard synergy could be nice to help it, something like "play a straight -> +1 discard"
I cannot tell if people are unaware of the planet buff (like, a level 2 straight already gives more points than a level 2 flush or a level 2 full house and it only continues scaling because straight planets are 50% better now) or have tried and like, think it's not enough :p
I mean, I saw the buff in the patch notes but I haven't tried it still
Because apparently every run I make turns into Flush
Idk if it's just a personal skill issue or if it's generalized skill issue
The reason why straight flushes are so low is that they are pretty much only viable if you have 4 fingers
I honestly think straights are decent now, but definitely far weaker than flushes are because there's less room for consistency/tarots
whether that means straights should be buffed or flushes should be nerfed is kinda up to interpretation
I'll just add that my 18-win streak was done mostly by forcing flush every single game, with the occasional high card or runner (straight) build.
I eventually lost due to taking an early spectral pack and converting all to one rank and going for a 4-of-a-kind build. Lost to Water cause I never got 4 of a kind, and never got any strength / death to help out the build.
Regret not skipping the spectral pack and just forcing flush again.
In terms of balance, I think world / star / sun / moon need to be nerfed to just 2 cards. As it stands, they're just way too consistent