#Gold seals

1 messages · Page 1 of 1 (latest)

elder lynx
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🧵

polar ore
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i think gold seal has a lot of potential that's weighed down by current implementation

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it takes a spectral slot and it hits a random card

neon oxide
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I like gold seals, and the idea of seals in general - the problem with them currently is there is 0 way to control where they land, so they end up being useless in 99% of cases

obsidian frigate
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like evab said, its got some potential, its just the current use is underwhelming

polar ore
neon oxide
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usually worse than useless, correct!

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unless it lands on something you very specifically want, its basically a debuff

obsidian frigate
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yeah

somber scarab
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i would not mind the removal

elder lynx
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How good is it even though - if it lands on something good

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It feels like it's barely even a positive

neon oxide
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Its hard for us to judge because we have been unable to play with it like that, but it enables much smaller decks without getting KO'd

obsidian frigate
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I suppose most that can be done is speculation

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atm

somber scarab
neon oxide
obsidian frigate
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but, what I kind of see is

somber scarab
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ah yeah that's true

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ok we have 1 use for gold seal

obsidian frigate
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it can be best for flouses, 4/5oaks

elder lynx
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Gold seal doesn't really play very differently in the full game from what I've seen

neon oxide
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I think the emergent gameplay of gold seal would be better if we had any agency over it

obsidian frigate
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yeah, thats kind of the main problem with trying to give a clear verdict on gold seal

neon oxide
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right now it's just avoided like the plague since its actively negative when applied to something random (always)

barren ledge
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one thought is making the gold seal a consumable granted from a spectral pack and not random
or, to change what the seal does to a wild rank (as opposed to wild suit) but that would change it to an enhancement instead of a separate thing

somber scarab
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i don't think making gold seal going into arcanas is a good idea, that's more item bloat

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maybe it would be good to swap it with something else

barren ledge
somber scarab
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oh wait

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i thought you meant arcanas

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i read it wrong

elder lynx
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I asked this question because gold seals being stackable also makes them a separate system for the player to know about, and it just doesn't feel like that extra complexity burden is worth the actual ability

somber scarab
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yeah i like that idea

elder lynx
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I imagine if it were just a normal enhancement it would be garbage?

neon oxide
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yeah i cant imagine itd be used much as an enhancement

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for what its worth though - I think a lot of new players get confused by the mutually exclusive nature of enhancements

polar ore
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just to throw an idea out there, what if when you apply any enhancement or edition to a card, there was a small chance to give the player a choice to also add a gold seal?

neon oxide
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basically every new player tries to put bonus on a mult card, or mult on a stone card

spiral axle
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I found them really useful in this run #🕹・game-discussion message
It's amazing when they pop off, but they're they trickiest to get running. Would a Tarot that is just "add gold seal to a card" be too strong?

neon oxide
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and then just go "awh :/" when it doesnt work lol

somber scarab
weary pulsar
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I don't think I've ever used gold seals. they are hard to get but only have a small upside

somber scarab
lone dome
barren ledge
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the upside of them is hurt by the limited number of hands per round (which is an important balancing point and cant really be changed)

somber scarab
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maybe you could swap gold seal and glass, and make it so glass doesn't break?

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questionable idea i know

elder lynx
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How's this then:

  • Gold Seal roll into an existing Tarot (one tarot would need to go)
  • this tarot explains that Gold seal stacks with 1 enhancement
lone dome
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Or like editions seals are separate

somber scarab
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i would gladly say goodbye to lucky cards

lone dome
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Stacking tends to confuse

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Lucky does feel underpowered and inconsistent

neon oxide
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i think its more confusing that enhancements generally dont stack than being confused by gold seal stacking

barren ledge
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is there design space for more types of seals?

spiral axle
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Someone else suggested having other seals like "this card always drawn first" and things. So I think there's an interesting design space for enhancements and seals existing in tandem

elder lynx
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Oh sorry, meant to say that all Tarots for enhancements say Enhancements cannot stack

neon oxide
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that would definitely help

lone dome
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Oh that would be nice

somber scarab
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the magician turning into gold seal would be pretty fitting ngl

lone dome
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Or maybe just force it in the tutorial and save the space

neon oxide
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if you made all enhancement tarots say "enhancements cannot stack" you could put gold seal in its own category (seals) and say "stacks with enhancements" on the tarot for gold seal

solar cave
elder lynx
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Having seals exist in the game is still confusing, even if people are aware enhancements can't stack

somber scarab
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more seals would be great but i don't know how you would find them

elder lynx
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So I still don't know if it's worth it. It feels so minor as a mechanic

barren ledge
somber scarab
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the spectral cards are full i imagine

spiral axle
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What if they were changed to stamps instead of seals? Does the language used imply an alternate addition?

elder lynx
barren ledge
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well, 3, including editions

neon oxide
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Yeah ive seen so many people get confused over edition vs enhancement and nearly none get confused about gold seals lol

solar cave
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Well theres also editions on playing cards too, yeh, I think in a deckbuilding game having some depth there can be nice

neon oxide
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thats probably just because gold seal is extremely underused atm, due to its random application

elder lynx
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For example - could this just work as a joker? All scoring cards return to hand?

lone dome
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I think after you understand them it’s fine but you have to find way to initially communicate that to the players

solar cave
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That would be reeeally boring on a full hand basis though, its just, freebies if it has no downside

polar ore
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all scoring cards would get stale, playing the same exact hand multiple times during a blind

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all scoring cards with enhancements return to hand might feel rewarding though, as you'd need to work towards that

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and during the journey there only some of them return

lone dome
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I think all enhanced card returns to hand is fun

solar cave
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People have brought it up but I think seals being a consumable you apply to a chosen card would be more flexible n interesting, would also feel more intuitive that youre adding something 'on top' of what the card has ((vs tarot cards which Convert))

barren ledge
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"Sealed Joker" looking like exodia chained up, haha

polar ore
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the left jangle of the forbidden one

spiral axle
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A "my first deck" that comes with an assortment of different cards with various combinations of cards already assigned to them, so the players can see the different possible combinations of boons, with a set seed, these can arrive 'as scheduled ' to be explained to the player

lone dome
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It would be cool if you got a special bonus after getting highcard, pair,3oak,4oak,5oak jokers at the same time

elder lynx
barren ledge
glass talon
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do gold seals currently stack with editions?

barren ledge
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OH wait, misread

lone dome
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No it doesn’t?

glass talon
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do they stack with enhancements too?

neon oxide
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yea

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its in its own separate category rn

spiral axle
elder lynx
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This is literally the problem

lone dome
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They are 3 separate things

neon oxide
elder lynx
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Its confusing because Jokers only get 1 extra thing as well

neon oxide
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Soooooooooo many people get confused on editions vs enhancements

spiral axle
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Hover over a card, tool tips;
Chips 7
Enhancement: none
Edition: None
Seal: gold

elder lynx
neon oxide
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i love that solution

polar ore
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that could work if the extension only shows up when it has any addition on it

elder lynx
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But would it be too much?

spiral axle
elder lynx
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Im fine making like 4 seal types and having them all be spectrals that let you target a card too

neon oxide
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that would be sick

glass talon
# spiral axle Yeah you can have all 3 at once

they can obviously be very strong then
i like seals even if most of the time they aren't useful because editions and seals to cards are always applied randomly rn
but it seems the conversation now is about how to communicate the mechanics succinctly lol

neon oxide
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ok this might be asking for too much, but if you add more seals, would it be possible to make them all stack with eachother 👀

elder lynx
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No

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Dont

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Pls

neon oxide
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like on tarot cards for enhancements, it would say "enhancements dont stack" but on the spectral cards for seals it says "seals CAN stack"

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because seals only take up like 1/4th or 1/6th of the card

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like each seal could just have one "quadrant" of the card

lone dome
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I mean I’m order to get them you have to sacrifice a lot most run’s people don’t even get an edition and seals seems similar

glass talon
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i'll take my gold rainbow sparkle seal ace please

lone dome
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Coding nightmare ensues :then balancing problems

neon oxide
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i just like the idea of seals stacking because visually & conceptually, there is no reason for them to be mutually exclusive - just seal them in different areas lol

elder lynx
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Minimum viable product here

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Hol up

wind drum
lone dome
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I think the visual hover over expanding into a list works

elder lynx
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So how would the disclaimer display? As soon as your card has 1 of (enhancement, seal, edition), where does it show the info?

lone dome
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Then you could enhance a card and have jumbo tell you to hover over

elder lynx
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As a tooltip, as the little coloured badge, in the main description

glass talon
elder lynx
neon oxide
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on playing card hover

spiral axle
neon oxide
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like as if it were a joker description is what I imagined

wind drum
lone dome
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I think the suit chips mult on quick hover then it expands to the right and lists special qualities of the card to the right

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I think all the jokers essentially do that but that’s up to thunk

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Or you could have a rainbow seal that does that

neon oxide
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I just imagined it like this

spiral axle
lone dome
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I think English reading conventions of expending off to the right make more sense but that’s just me

spiral axle
neon oxide
neon oxide
polar ore
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the right side of the screen is buffered by the space where the deck is

elder lynx
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Hmm thinking about it more - displaying that info might make it even more confusing

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For a new player that might never see a seal

spiral axle
elder lynx
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🦭

lone dome
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You could have jumbo say that the info will expand the first time you come across it

elder lynx
neon oxide
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for now balatrojoker

lone dome
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Or have a trigger that pops up on first encounter /experience

glass talon
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is it possible to have the tool tip pop up only when hovering over the highlighted text?

glass talon
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besides the base descriptor for the card of course

neon oxide
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cant hover a hover

glass talon
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not in this engine it seems

spiral axle
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Base tutorial/deck omits and ability to add seals at all, then once you get a win, there's a 'pro' tutorial that expands on all the additional mechanics that are now unlocked since you've got the basics

elder lynx
neon oxide
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i wouldnt want to hover a hover anyway

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it always sucks

elder lynx
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It's intentional

neon oxide
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its like tightrope UI

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yea i figured

polar ore
glass talon
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i've never minded the challenge of bridging lol
but i understand your opinion

elder lynx
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I love the UI hover system currently in game, it needs some more context for some items but in general I like it

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Not going to change that system

glass talon
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what's the current best idea for displaying the info?

elder lynx
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Honestly getting back to the root of the problem - this isn't necessarily a UI issue

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Soooo I'm still considering removing seals entirely

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Because I'm not convinced they're very important to the game

polar ore
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perhaps not

elder lynx
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A lot of the things people have described seem fringe

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Which might not be the case if they were more common, to be fair

glass talon
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they're not important right now with this build since duplicating cards is a major strategy for most decks and duplication isn't hard to achieve currently

spiral axle
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I liked the idea of removing seals, but adding a joker "Enhanced cards are returned to your hand when scored"

plucky meadow
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I feel like gold seals commit one of the biggest sins (at least in the demo rn) a mechanic can have in a rogue-lite: You can't make a run around it

glass talon
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but i like seals a lot

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i try to make my gold seals work when i can SmileSad

spiral axle
plucky meadow
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It just makes you slightly more consistent - if you're going for a five-of-a-kind run you can add a seal (if you're lucky) to that number and have a bit more consistency in your five-of-a-kind run

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I don't believe in the gold seal prismatic upgraded high card run, tbfh. I don't think that's a run you can really do without seed manipulation

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And even then you're not guaranteed to draw the gold seal

spiral axle
neon oxide
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i would be sad to see gold seals go when their greatest sin is being only obtained randomly and stacking with other upgrades (which I find really cool) 😢

glass talon
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the ability of the golden seal is just slightly redundant currently
since the best way to exercise it is to duplicate the card, which means you're getting a copy of that rank anyway
gold seal just allows you to not burn your discards looking for your other copies, which can be really strong
but since seals are randomly applied and the best synergy is with also randomly applied editions, they don't see much use or efficiency

plucky meadow
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Compare it to stone cards. You can make a high card + stone cards run, or a three-in-a-row + stone cards run. Gold seals just make you slightly more consistent when going for flushes, five-of-a-kind or similar "have a lot of this rank/suit" builds

lone dome
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Yeah oujia can make a run, immolate is quite good, aura is really helpful, etc seals just are to rare and random to build around

elder lynx
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Is gold seal fun?

glass talon
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the problem is the randomness imo
seal isn't good enough on it's own to warrant random application

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i love gold seal cheer

lone dome
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I mean currently no

spiral axle
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I think if a tarot added gold seal, id use it all the time

neon oxide
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I think gold seal can be fun but its basically an edge case right now with how little control we have

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yeah

spiral axle
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Biggest barrier is getting it in the first place

plucky meadow
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Gold Seals, even detached from how you get them, just aren't very interesting. You only really get them be interesting and run-building when you get like, 3-4 gold seals on the same rank and can play four-in-a-row in all your hands for the round

glass talon
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if gold seal could be targeted it would have a much more popular reception with people

lone dome
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Unless you know which card you going to apply to it’s kinda of a let down because unlike aura enhancement it doesn’t give enough of a benefit to build around

plucky meadow
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You need a high mass of gold seals for them to be interesting and worth it, imo. I feel like it's definitely very axxable and cuttable.

elder lynx
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I guess I'm asking more even if you get a gold seal on the card you want - how important is that?

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When is replaying the same card fun/valuable?

plucky meadow
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You could have a rare joker that just says "all cards you play return to your hand" and that's infinitely more interesting than Gold Seals - on top of preventing mechanical bloat

neon oxide
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When that card has a rare edition or a valuable enhancement

spiral axle
glass talon
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it isn't as important for run success since you'll want to duplicate the seal and therefore duplicating the rank/ability anyway
but it is pretty fun if you manage to nab a sealed polychrome and then can keep adding that as last card to your hand with splash and/or building your deck around hands that work with said polychrome rank/suit

plucky meadow
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As the game stands right now it does not support a "Buff one card endlessly" playstyle

neon oxide
spiral axle
plucky meadow
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The vast, VAST majority of the runs will not have "that one card in my deck I wanna keep adding back". Even if Talisman let you choose which card in your entire deck you would add it to, in most cases the answer is "A +20 [card you're going 5-in-a-row for]"

elder lynx
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Okay I see how it has emergent utility

glass talon
plucky meadow
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It has emergency utility with one of the worst jokers in the game, Hiker. The problem is that the game, as a whole, is not built atop the idea of buffing one card to the moon and back so a mechanic that pays that off just doesn't work

neon oxide
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also works with stone joker

plucky meadow
barren ledge
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I'm going to stay in the more seals to flesh out the mechanic, but would have to workshop what design space they could fill that isn't redundant with the enhancements and editions. I would say anything that is hand/draw manipulation is where a seal wants to be, as opposed to score

elder lynx
neon oxide
spiral axle
glass talon
polar ore
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I'd like to add it might be counter to poker's core design, which is that the rarer, patterned things are cool and should be made special. This means that trying to include a gold seal card in a poker hand lessens the likelyhood of it being useful in another hand because you've just used some of the resources you need to make a good hand with the sealed card. Even something like a single Pair gets harder to include the gold seal in because you've just lost one of the cards you've paired it with, and unless you've added another card of its rank, doing 2 Three-of-a-Kinds with the gold seal is just not possible.

lone dome
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Ideally you play a five card hand and right now only one of those five gets the utility to play again and the only reason why that would be good is if it has one of the other special abilities

plucky meadow
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Gold seals is a good idea but it doesn't fit in the rest of the framework of the game. Kill your darlings; this mechanic just doesn't gel with the gameplay loop. The entire shell of the game is about the joker system and the planets leveling your hand. Your numerical payoff has very little to do with what the cards in your hand actually are (outside of glass and polychrome card builds); Gold Seal doesn't make sense in this context

glass talon
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seal can be very fun if your deck has any lean other than base
esp if you have already managed to nab an editioned or enhanced card, or a joker that synergizes well with any particular card

elder lynx
polar ore
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balance chips and mult meaning you take an equal amount away from the higher one as you add to the lower one to make them as equal as possible?

glass talon
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retrigger this card is pog
mini dusk for any hand jermaPog

plucky meadow
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Look at almost any build in the game. You gain chips and mult by your jokers and the planet's leveling of the hand (or the hand's base value), not by the card's numbers or effects. Gold Seal buffs the hardest part of your build to get chips out of

neon oxide
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anyway I like the design space and I do think gold seal is mechanically interesting, just hard to utilize rn

glass talon
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gold seal can be reworked imo in some way with how it exists

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but the potential of seals in general is too cool to scrap

neon oxide
lone dome
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It doesn’t fix it entirely but allowing you to choose the card would fix half the issues with it right now imo

plucky meadow
lone dome
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As a cherry on top of a build instead of something you build around

elder lynx
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Okay I think I'm leaning towards keeping seals, making them targetable with spectral cards. Nothing locked in at all though.

Honestly, just saying "Seals stack with card enhancements" on whichever Spectral adds the seal is likely enough to reduce confusion

lone dome
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You would have to change the effect entirely in order to justify the rarity currently

glass talon
plucky meadow
glass talon
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feature creep is very likely not an issue with the approach thunk is taking

elder lynx
plucky meadow
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We have:
-> Tarot card upgrades
-> Seals
-> Rarities
-> Hiker's chip up
And it's not intuitive how they interact with one another

elder lynx
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I wanted this to be the main part of conversation, because we all know how these systems work but new players do not

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Not 'adding more seals', which I may or may not do

neon oxide
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yeah I think just changing the spectral card as listed would basically fix things (and leave the door open for more seals, later)

plucky meadow
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If you stone card a card with a seal, does it keep the seal?
If tarot upgrades interfere with other tarot upgrades does that mean that gold seal (a spectral upgrade) interfere with increasing the card's edition (another spectral upgrade)?
Etc

These questions are not clear from the player's point of view and cause confusion

neon oxide
glass talon
lone dome
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i think the valuable suggestions (biased) are that you can target them and the display of effects/tutorial explanation of the hover over

polar ore
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i could see discovery being a cool aspect at first, but having it screw you over when you thought you had it figured out, hours into the game, is not fun to me

plucky meadow
barren ledge
# elder lynx - retrigger this card - this card is drawn to hand first - balance chips/mult wh...

i was thinking more of :

  • when discarded, draw an additional card (can go over your hand size)
  • when scored goes to the top of your deck after you refill your hand (potentially more confusing, but spitballing)
  • "tacky" seal is stuck to the card its next to in your run info so they are always drawn together (maybe not feasible for a new player to understand)

in essence, don't touch score directly with seals, but make it about manipulation, which goes along with a gold seal feeling like a "palmed card" that you cheat back into your hand

neon oxide
polar ore
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"tacky" seal is stuck to the card its next to in your run info so they are always drawn together
muh pink seal

plucky meadow
glass talon
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not everything should be obvious
and i think most of the game is not obtuse as to strategy

gold seal currently can use a rework, but it's not so dead weight and definitely not subtractive enough to warrant removal
bloat is bad and we can all agree on that, but the core of gold seal is not bloat

neon oxide
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also gold seals are definitely more interesting than like half of the enhancements lol

plucky meadow
barren ledge
spiral axle
glass talon
neon oxide
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also its ok that seals are situational (aka, once you already have a card you want to focus on) many other mechanics are situational

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the problem is that right now gold seals are only situationally good in a way that is completely impossible to take advantage of since they apply randomly

lone dome
plucky meadow
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The spectral pack in general has a lot of issues, imho. Almost every card in it can be argued to be too good, too bad or a weird underdeveloped mechanic that appears nowhere else and has no synergy

spiral axle
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The bigger problem is just tutorialisation and clarity of information

glass talon
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most people here are of the opinion that gold seal should be reworked, not removed

neon oxide
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fazzie vs the world

barren ledge
glass talon
plucky meadow
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I'm a cutter; I'm a less-is-more designer. If something isn't working and has fundamental problems I cut rather than try to hold on

lone dome
plucky meadow
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Regardless of the gold seal, the biggest problem here is the Spectral Pack

neon oxide
polar ore
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for the record i am leaning more towards gold seal removal

glass talon
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gold seal has opened the doorway

lone dome
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i think i can agree that there are cards that are significantly better than others in spectral

polar ore
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i think in the short term at least it would be better, and maybe they can be added back later when a firmer grasp of the state of the final game is understood

glass talon
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we are now balatro design philosophers

elder lynx
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What's wrong with Spectrals? I thought people loved the design

neon oxide
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I do love spectrals

elder lynx
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Some balance changes but besides that the core seems fine

spiral axle
neon oxide
glass talon
lone dome
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i love the design and everything but they are very unbalanced

plucky meadow
neon oxide
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thats a balance problem though not a fundamental issue with it

polar ore
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incantation

glass talon
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spectrals are fun
they are imbalanced but they are definitely fun additive to the game not subtractive

plucky meadow
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The only thing balancing spectral packs rn is that sometimes you get a pack with nothing good in it and pass

neon oxide
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familiar and incantation 💤

plucky meadow
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I feel like spectrals should get a prince increase and have all cards be roughly the power level of Ouija

glass talon
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incantation i almost never take tho yeah lol

plucky meadow
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Spectrals are fun because they're insane, absurd and lead to a lot of stuff. The lower level ones just don't hit that itch

elder lynx
spiral axle
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What if spectral packs drew a random number of cards between X and Y so they have more drastic impacts depending on what spectral cards you draw Vs how big a hand you drew?

barren ledge
# neon oxide familiar and incantation 💤

if these didnt add cards to the deck I would pick them more, if they were transforms, or in the case of incantation reduces the total in the deck (I love a small deck) purely subjective though

lone dome
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familar is fine i think but incanation is defintly kinda bad

plucky meadow
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What do you gain from Incantation?

neon oxide
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incantation should add 5 or more numbered cards in a continuous straight

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we need deck modification for straights

polar ore
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no i don't want random number cards giving me less chips and less consistency

elder lynx
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Oooooo

lone dome
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i think a death effect would be neat

elder lynx
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Incantation adds cards 2 through 10

lone dome
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like destroy one numbered card and make 2 copies

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or somthing

plucky meadow
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That could be cool, making incantation be straight synergy

elder lynx
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Straight synergy yeah

glass talon
lone dome
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that also probably works better

elder lynx
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Yes random suits

polar ore
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i'm very much worried adding 9 cards to the deck is super counterproductive to making it stronger

neon oxide
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for the record I also think familiar should add KQJ, I originally thought it worked that way and thought it was cool straight help

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but I just randomly got KQJ from it like 3 times in a row

plucky meadow
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I do think it'd still be bad tho - it's still very big bloat. 2-9s added to the deck and a "Can be any number" card to help facilitate straights would be very nice to facilitate it

elder lynx
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It also facilitates 5oak

lone dome
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i think balacing both of those and making talisman targetable would fix the balance issues with spectral

polar ore
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i think it actually hurts 5oak

barren ledge
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"destroy 3 random face cards, if you do, add 2-9 to your deck"

plucky meadow
lone dome
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you dont always have 3 face

barren ledge
plucky meadow
glass talon
neon oxide
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to adapt that to balatro you would just grey out the use button if you dont have 3 face cards in hand

elder lynx
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I feel like I can imagine taking Incantation if it's 2-10 random suits

neon oxide
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making spectrals the place for strong straight deck modifications is also a cool design direction

lone dome
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you would have to use it to see if it works but it feels better than current build

polar ore
glass talon
plucky meadow
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I'm not sure if it'll be viable per se but it's definitely a step in the right direction and worth trying

plucky meadow
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Also Odd Todd and Even Steven

#

Fibonnaci also kinda does it, and Superposition

spiral axle
#

Hack

polar ore
#

i might take this version of incantation if they all had enhancements

glass talon
# plucky meadow Ride the Bus

yeah but i'd like some more unique action jokers for numbers, like tarot/hit the road/business card
normal +mult/+chip increase is decent for success but would be more fun to have more fun ability jokers with numbered cards

polar ore
#

but making a deck that much bigger is just saying "inconsistent" to me

spiral axle
#

What about instead of add it's " change these cards to 2 through 10 numerically"?

polar ore
#

i play a lot of sts

plucky meadow
#

I'm not sold on "adding 2-10" cards actually making Straights more consistent, tbfh

plucky meadow
neon oxide
#

if it doesnt, change it to something that does make straights easier

polar ore
#

it might work out if it was 10-6 or 10-5, since those are the most used cards in straights

#

you'd have to do the math though

neon oxide
#

the core concept of spectral cards that support straights is what I like

#

since we desperately need some way to modify the deck in a straight-friendly way

plucky meadow
#

I really feel like, mathematically, the only way you can make straights more consistent is either:
A: Thin your deck so your deck only has 5 different numbers (or as close to this as possible)
B: Have cards with more than one number
And I don't think this buffed incantation does either, tbfh

spiral axle
#

What if a spectral card was just '+1 hand size?'

polar ore
#

a little boring but does something

spiral axle
#

Juggler makes straights so much easier to find

neon oxide
#

add 3 random cards, +1 hand size

plucky meadow
#

That would probably be the most boring spectral card in the game but also on the top half of power

#

I can see it, tbfh.

#

It's boring but it really gets the job done

spiral axle
#

Maybe something like wrath where the cash is wiped out for the benefit

lone dome
#

the only reason i dont always take juggaler is the joker slot the cost for it is alway worth

barren ledge
spiral axle
#

"Strip these cards of any enhancements, +1 hand size"

plucky meadow
neon oxide
#

yeah im already not that big of a fan of zeroing out cash

plucky meadow
neon oxide
#

since it basically makes it early game only

barren ledge
#

hadnt seen the f in that before, haha

glass talon
# glass talon yeah but i'd like some more unique action jokers for numbers, like tarot/hit the...

continuing this thought, something deeper than hand +mult/+chips synergies for numbers
face cards are more fun than numbers in the demo due to joker synergies so i tend to lean around building my decks around face cards, but even in full build i think unique joker synergies with numbers is a bit lean compared to face cards
perhaps purposefully, because face cards are exclusive by default deck config? but i don't think that rarity disparity needs to be exercised in unique joker utility

polar ore
#

0 out cash for +1 hand size sounds fair to me. but this is demo bias and in longer games econ may be much more prevalent

elder lynx
glass talon
plucky meadow
#

Is straights the hand that most benefits from hand size increases?

polar ore
#

i'd say full house gets more benefit being the stronger hand

plucky meadow
barren ledge
glass talon
#

i like cash zeroing since it throws a bone to the poor

elder lynx
#

It makes me really think when I see that card and I have money

neon oxide
plucky meadow
#

Cash Zeroing kills your economy in most runs - which kills one of the most fun part of the game, doing decisions in the shop for what your run will shape like

neon oxide
#

i guess its purpose is for bad runs to get better

#

instead of good runs getting better

glass talon
#

wraith is definitely more of an early build spectral

elder lynx
#

It's very devil deal pilled

#

A finger curls on the monkeys paw

polar ore
#

here's a weird idea: what if all your cash was stored inside the rare joker's sell value, or a percentage of it

neon oxide
#

nah i think wraith is good

plucky meadow
#

I can see it as "bad gets better", but only if the rare cards are specifically tailored to be good when added off Wrath, regardless of build

glass talon
#

most runs that don't manage econ will drown unless they rolled into real strong stuff early

neon oxide
#

i just dont want to reuse the money zero-ing on other spectrals

lone dome
#

i mean with temprance and such builing back up is easdy enough even when you get intrest up to 50$ or you dont have econ in the first place in which case it dont matter

spiral axle
lone dome
#

its a short term sack for long term benefit

elder lynx
#

Love that too

neon oxide
elder lynx
#

Or -1 hand per round?

lone dome
#

no

#

thats never worth\

neon oxide
#

-1 hand per round just makes the two attributes at odds

elder lynx
#

Not necessarily for +1 hand size

plucky meadow
lone dome
#

you woould have to give me +2 hand size min

elder lynx
#

I mean for a hypothetical strong spectral

polar ore
# spiral axle Strip cards of enhancements, +1 hand size?

i don't think that would be much of an interesting decision - most card enhancements you choose to put you'd want to keep, so either you have to pass because an important part of your strategy is there, or you get lucky and barely have to sacrifice anything if at all

neon oxide
#

yeah thats good for a strong spectral

elder lynx
#

Instead of $0

plucky meadow
#

In that case probably, depending on what the spectral actually is

neon oxide
#

I think basically everything is on the table for a strong enough spectral lol, they are game changing

lone dome
#

oh sure if black hole is insane thats a good counter balance

plucky meadow
#

I can see that yeah, altho remember -1 hand per round also hurts your economy

polar ore
#

extra hand size would be defeated by a -1 hand/discard

neon oxide
plucky meadow
#

If you win a round with 2 hands remaining you get 2 gold

If you took the spectral that removes a hand, you get 1 gold in this scenario.

Same amount of hands played but different money payouts

polar ore
#
  • edge cases with interest
#

sometimes you lose 2

lone dome
plucky meadow
elder lynx
polar ore
#

oh no

elder lynx
#

If it's a hard decision it's a great spectral

plucky meadow
#

I do like the idea of this tho, as a in-game choice

elder lynx
#

With a benefit you really want

polar ore
#

tbh i'd almost always take it

neon oxide
#

designing a good spectral is like playing split the room on jackbox

plucky meadow
#

That'd be a banger spectral

polar ore
#

unless it's from a skip pack

plucky meadow
#

If the answer is "It's run dependant and also how sane you are at that moment" it's a good choice hah

spiral axle
#

Add you Hands, Discards, joker slots and Hand Size, then distribute the total number randomly between the 4 pools

lone dome
#

i would take it sometimes

polar ore
#

if there are more spectrals to be made, im sure you could brute-force idea possibilities by just making a list of really powerful effects and punishing downsides and looking at the possible pairs

neon oxide
#

mfw I have 10 discards but 1 joker slot and 1 hand NOOO

plucky meadow
lone dome
#

i does feel like eqaulity issac

neon oxide
elder lynx
#

FYI, there will 100% be more spectrals. They're too fun and I made that set to expand since Major arcana was all taken

plucky meadow
#

But also, consider: 10 joker slots, 1 hand

polar ore
#

i have 8 discards, 9 joker slots, and 1 hand size

#

help

solar cave
#

So excited, theyre so fun that I buy them even when its suboptimal

neon oxide
#

yeah spectrals are always fun especially when they are of dubious assistance

lone dome
polar ore
#

the more spectrals there are, the more likely i will be to take them outside the early game

neon oxide
#

half the time when I take ouija I die on the next blind because i dig way too hard for the 5oak but i had fun doing it

polar ore
#

im very afraid of ruining builds mid-run with the level of chaos spectrals have

plucky meadow
#

The more spectral there are the more fun a "activate a random spectral card" effect is :D

polar ore
#

oh god

neon oxide
plucky meadow
polar ore
#

very few do; i often just don't buy them at that point

spiral axle
#

+1 Joker Slot, remove the skip button.

polar ore
#

waste of money most of the time

plucky meadow
neon oxide
#

+1 Joker Slot, destroy 1 random joker

lone dome
#

yessss

plucky meadow
elder lynx
#

Negative was always intended as a way to make people try and build around a card they don't normally use - not a way to get people more Jokers even if that is what you really crave with it

polar ore
#

i'd be more likely to take a negative if it was cheaper

plucky meadow
#

I've also not seen many of them, either, despite playing a lot

polar ore
#

also doesn't ectoplasm play into "best build with more jokers" rather than playing with and around a new one thanks to its downside?

plucky meadow
#

What does ectoplasm do? I forgot'

polar ore
#

-1 hand size for random negative

plucky meadow
#

Oh that one

polar ore
#

it could just be a powered up version of judgment and give a completely new joker, without the downside

plucky meadow
#

Honestly, a "Next shop all jokers are negative" spectral card would be fun but really broken lol (and design for that "try new jokers" idea)

polar ore
#

i think that would incentivize rolling for the best joker you can possibly get

plucky meadow
#

Hmm, it could work if the downside is enough

plucky meadow
polar ore
#

OH

spiral axle
#

I think a lot of the really wacky Spectrals could simply be locked behind medium sized unlock requirements so you need a certain amount of experience before things get TOO wacky

polar ore
#

my mind added "only works on the first one you buy"

plucky meadow
neon oxide
elder lynx
#

omg

#

Spectral packs only show up when you skip a blind

plucky meadow
#

YESSSS YES YES YESSSS

neon oxide
#

guaranteed on blind skip?

elder lynx
#

I can't believe I didn't think of that

#

Maybe guaranteed on double skip

lone dome
#

that would be intresting

elder lynx
#

Low chance by default, medium chance with 1 skip, guaranteed on double skip

neon oxide
#

having control over when you get spectrals would be awesome

#

gotta love some good risk reward

polar ore
#

if you added some dark magic/energy effects behind the pack, i think that'd draw people's attention to the fact that it appeared from a skip

plucky meadow
#

Honestly I could see cutting the whole "each blind has a different reward for skipping" system and have them all give spectral packs but I'm a radical cutter and minimalist so ignore me on this lol

neon oxide
#

tags dont really inspire me

elder lynx
#

Nobody likes skips so yeah maybe

plucky meadow
neon oxide
#

integrating spectral as a core risk reward management system would really add a lot honestly

plucky meadow
#

The only tag worth going for rn is spectral packs and locking one mechanic to the other makes both more interesting I feel

polar ore
#

yo dawg i heard you like risk/reward, so i added risk/reward to your risk/reward

#

fullskip runs are about to get really spicy lmao

neon oxide
#

god the more I think about it the more I love spectrals as the core skip mechanic LMAO

elder lynx
#

Good gold seal chat

neon oxide
polar ore
#

huh?

#

what's a gold seal

#

👀

#

this is a spectral chat

neon oxide
#

did anyone take minutes? a lot happened and I think we need a scribe

plucky meadow
# elder lynx Good gold seal chat

It was a great game design discussion in general tho! It went everywhere and shifted to spectral packs as a whole but dang it was awesome

polar ore
spiral axle
#

I do take the +15 gold tag a lot

plucky meadow
polar ore
#

oh god

elder lynx
#

I'd need to introduce a stat to replace tags, like spookiness

polar ore
#

how sus are you

elder lynx
#

So that skips increase that stay for the next shop

neon oxide
#

Curse is a common word for this kind of mechanic

elder lynx
#

+1 curse

plucky meadow
#

We need to dig into a book of gambling superstitions and find something

elder lynx
#

With a tooltip that said curse increases likelihood for next shop to contain spectral pack

neon oxide
plucky meadow
#

Curse sounds negative tho, and it's a good mechanic

elder lynx
#

Like the monkeys paw

plucky meadow
#

Manifestation could work - the more you skip the more you manifest the pack

neon oxide
#

i love this because it
A) Removes the issue of tags sucking and being annoying to balance
B) Makes skipping actually enticing
C) Adds a consistent way to get spectral packs, at great cost

polar ore
neon oxide
#

double skipping makes it guaranteed

polar ore
#

then there's no point to skipping just one

neon oxide
#

curse should also increment until a spectral pack shows up

elder lynx
plucky meadow
#

I feel like it could be if you skip once you get half a pack then when you skip the second time you get the pack, and it doesn't need to be in a row

spiral axle
#

Tilt

plucky meadow
polar ore
#

well, whatever the solution is, just don't make it a one-time chance

plucky meadow
#

So a straight 1 skip per pack conversion

plucky meadow
#

Making it a flat chance is just not fun, interesting or good design

polar ore
#

no one is taking the chance at rare joker, special edition joker, etc. from skips

#

i thought this was apparent

elder lynx
#

0/50/100 for skip chances per ante? (0/1/2 skips)

polar ore
#

spectral packs will be no different. no one wants to skip an entire round of money and shop just to get absolutely nothing

plucky meadow
#

Having a % chance that is entirely out of your control is terrible and punishes players from trying something out

barren ledge
#

a chance to do nothing is worse than a chance to do something unhelpful (i.e. random stuff from the spectrals)

elder lynx
#

If it was 0/50/100, would you ever skip?

neon oxide
#

I would double skip, but not single skip

barren ledge
#

If that skip power held until i saw a spectral, i would

neon oxide
#

^

polar ore
#

what if single skip was normal spectral pack but double skip was mega?

elder lynx
plucky meadow
elder lynx
#

I know you don't like that system but this isn't a solution

#

There would be other solutions

plucky meadow
#

Having the meta be "flip this coin for a massive reward or a survivable kick in the nuts" is really not fun

spiral axle
#

Double skipping will mean less money for buying those packs too

polar ore
#

maybe we need a discussion on skipping

#

this feels like it's about to go real deep

plucky meadow
#

I feel like skipping once = one spectral pack on the shop replacing the tarot card, skipping twice = two spectral packs on the shop replacing tarot and planet works

elder lynx
#

1 skip = base/jumbo spectral pack, 2 skip = mega spectral

polar ore
#

imagine the spectral activated when you selected a blind, on your first hand

neon oxide
plucky meadow
barren ledge
#

maybe instead of flat %s, we keep/rework tags, and just adjust seeing spectrals by a percentage per skip in an entire run. but that increased chance wouldnt be a reason to skip by itself

lone dome
#

the problem right now with the one in 3 for rare joker and then you only want half of the rare jokers effectively makes it is like a one in 6 or 9

#

i just played a run looking for dna or blue print and ven when i got the chance i got smeared

plucky meadow
#

Honestly, I'd say simple is best - Skip and immediately get a spectral pack. I don't think we should overcomplicate by making a separate effect if you skip twice, just make them open two spectral packs

lone dome
#

even tho i had already skipped over smeared twice

barren ledge
neon oxide
#

guaranteed spectral for skip might be overtuned and its hard to go backwards from that

elder lynx
#

Having the reward after you need to survive a round (in the shop) is more interesting to me

plucky meadow
#

I'm a huge minimalism/simple design fan; we don't need a overcomplicated system to make players skip twice. If players are willing to skip once for X reward, skipping twice for 2X reward is also on the table I feel

elder lynx
#

Since there is risk

neon oxide
#

yeah

plucky meadow
polar ore
#

i suggested bigger packs for double skip because otherwise it sounds like you can get a ton of spectrals

plucky meadow
barren ledge
#

well, the more blinds you skip, the less money you have for spectrals

polar ore
#

wait, who said anything about buying?

plucky meadow
#

The idea rn I feel is you skip and you a spectral appears in your next shop - and that being the only way to find a spectral pack in the shop

polar ore
#

even if it's in the next shop it could be free. that hasn't been discussed yet

neon oxide
#

skip once for 1 spectral in shop, skip twice for 2 spectrals in shop is great

plucky meadow
#

The drawback from skipping blinds is not getting the money or the shop so having you have to pay for the pack further tightens your economy

#

It makes it a more interesting choice

elder lynx
#

I want to change all mega packs to select 2 cards too

#

So 1 mega for 2 skip would be balanced

neon oxide
lone dome
#

i would love that

#

the 8 gold sucks

plucky meadow
elder lynx
lone dome
#

beacuase half i the cards are viable

elder lynx
#

Oh sorry I mean all megas will be 5

lone dome
#

and i would rathe rjust pay 4

polar ore
#

it's 4 currently, but increased to 5 would be wow

neon oxide
#

Would you draw a second set of playing cards for the second card you select?

barren ledge
#

will jumbo be more picks? or just more cards to pick one from for some reason im thinking jumbo is greater than mega

neon oxide
#

Hmmmmmm interesting

plucky meadow
#

If it's
-> Skip once, get a spectral pack in your next shop (open 2 pick 1)
-> Skip twice, get a mega spectral pack in your next shop (open 5 pick 2)
-> No other way to get spectral packs
Then yeah I 100% see this

lone dome
#

im just not having fun here

polar ore
#

me on my way to ouija -> sigil for a sweet flush house foundation

elder lynx
#

Thinking base is 3, jumbo will be 5, mega will be 5 pick 2

neon oxide
#

Some of the spectrals will anti-synergize with eachother but others will synergize, so thatll be interesting

plucky meadow
neon oxide
#

I love skipping being a consistent way to get spectrals at a great loss/risk

plucky meadow
#

(true story 😭)

frozen belfry
#

On the topic of seals (since I showed up late lmao), I really like seals as a concept, and I agree with these points that were made:

  1. You should have more agency on what cards get a seal
  2. There should be more seals
  3. (Tentatively agree) seals could stack
#

I think that would fix the problem with gold seal currently

plucky meadow
#

I thoroughly enjoy how we agreed on several reworks for many cards and systems that were tangentially related to gold seals yet got absolutely nowhere about the actual discussion topic

barren ledge
plucky meadow
#

Editions and tarot effects don't stack so I feel like seals (if they become their own category) also shouldn't stack

frozen belfry
#

1 and 2 are defo the main things

#

I would be fine with no stacking I just think it could be fun

plucky meadow
#

It could but it'd be inconsistent (rules-wise) and make for a rough learning curve

barren ledge
frozen belfry
#

Any chance we’ll get to put pack draws into the consumable inventory?

#

That might be a cool joker effect actually

glass talon
glass talon
glass talon
frozen belfry
#

I do like the spectral pack ideas

#

With blind skips

glass talon
frozen belfry
#

Instead of the tag system, you’d get a regular/jumbo spectral pack for skipping 1 blind, or a mega pack for skipping 2

glass talon
#

hmm

#

i liked the variation in the boons

#

some of them at least

frozen belfry
#

A wax seal would look pretty cool

wraith lily
#

I agree, i like the tags as an interesting and unique mechanic, personally i dont think they should be removed and having them along side the spectral pack skipping mechanic could incentivize taking them more often

#

Somewhere there was discussion about potentially making them all a 100% chance for their effect but having lower spawn rates depending on their strength like getting a negative joker which would also make them more fun/rewarding

#

Could bring the whole blind skipping mechanic some cohesion

glass talon
#

i think some boons should be removed or combined

#

like +hands, +discards can be helpful but definitely less fun than spectral, money, chance for x, etc

#

its fine if the options aren't all at the same power level
but ideally they can all be on the same fun level

#

similar to the face cards/number cards unique joker effect disparity i mentioned before

wraith lily
#

Thats a good idea, instead of +hands or +discards it could be +2 of each, for some reason that just feels better to me

frozen belfry
# neon oxide did anyone take minutes? a lot happened and I think we need a scribe

taken from local's messages:

  • gold seal doesn't feel good to play
  • changing it to an enhancement would also suck
  • maybe remove seals as a concept altogether, since theres already 2 other ways to change cards (enhance/edition), make "return to hand after played" a joker
  • needs better tutorialisation
  • alternatively, add more seals and move them all to spectrals
  • tooltips on hover could help with explaining the 3 systems, but could also be too much info for new players
  • still considering removing seals entirely
  • [poll "is gold seal fun" sitting at 7Y to 4N as of this message, some argue it could be lots of fun with changes, some argue it should be axed]
  • gold seal could have emergent utility though
  • ideas for others include "retrigger card, card is drawn to hand first, and balance chips/mult when this card scores"
  • not for certain, but leaning towards keeping seals and making them targetable with spectrals
  • feature creep may be an issue
  • spectrals as a concept are good, just unbalanced
  • incantation could be changed to gain cardss 2-10/9 of random suits
  • losing all your money for a rare joker is cool and good, but local is biased
  • "-1 hand per round +$50" is an awesome idea for a spectral
  • 100% confirm WILL be more spectrals
  • negative was intended for finding new builds, not completing already-strong specific builds, which ectoplasm sadly goes against
  • "Spectral packs only show up when you skip a blind" idea
  • [^^^ crowd goes wild]
  • first idea is to make low chance default, medium chance for 1 skip, guaranteed for 2 skips
  • "nobody likes skips so yeah maybe" in response to removing tags completely, with spectrals in its place
  • second idea is to add some "curse" stat per skip, each increasing odds of spectral in shop
  • third idea is 1 skip for a base/jumbo, 2 for mega, better received than 1st two
  • all packs could be changed to 3/5/5, with 2 picks for mega instead of 1

that should be everything!

polar ore
#

👏

frozen belfry
#

No problem

modest ginkgo
#

Gold seals work great

polar ore
modest ginkgo
obsidian frigate
#

what was demo gold seal

modest ginkgo
#

On play, cards return to hand

obsidian frigate
#

ah

modest ginkgo
#

with glass cards that broke it just created gaps in your hand that didnt do anything XD