Everything in this build guide is written as if all gear is at exaltation +14 or higher. Unlike my previous build, this one only really comes online at higher exaltation levels, and is a little difficult to make work at max difficulty unless certain items are near or at max exaltation.
The triple rage build does exactly what it sounds like: It stacks all three variations of the "Rage" augment currently in the game as of 0.4.1. Combined with some other key gear & augments that boost survivability, and you'll wind up with a build that can quite literally ignore the dodge and parry mechanics entirely in favor of constant attacking. It deals damage, it makes you nigh unkillable, and it's so braindead you can just mash the attack button.
Strength builds just can't stop winning.
The must-have core items:
Barbarian Blade or Red Steel Broadsword or Howling Reavers
// Rage (Barbarian Blade)
// Burning Rage (Red Steel Broadsword)
// Deafening Rage (Howling Reavers)
- Crit Chance
- Execution
- Head Hunting
(I use Barbarian Blade, but it's up to you.)
Vampiric Heart
// Blood Rapture (Intrinsic)
// Regenerating Crystal (Emerald Heart)
// Roiling Power or Reignite (Obsidian Heart & Phoenix Heart)
- Crit Chance
- Crit Power
- Execution or Physical Damage
(If there's a single item in this build that I recommend getting to exaltation +16 ASAP, it's the Vampiric Heart. The "Blood Rapture" augment at +18 means that the cooldown for healing a full heart upon landing a crit is only one second. Combined with "Regenerating Crystal", and you'll see why I said dodging/parrying is optional.)
Ring of Murder
// Weak Link (Intrinsic)
// Amplify Blood (Bloody Ring)
// Up to you! (I use "Forceful Cleanse" from the Ring of Purging Shock)
- Crit Chance
- Crit Power
- Execution or Physical Damage
Emerald Key
// Power Within (Intrinsic)
// Up to you!
// Up to you!
- Crit Chance
- Crit Power
- Execution or Physical Damage