been noticing this a lot more in the early access than in the demo, the game now constatly renders the map while the player is able to see it. this makes for many very weird effects like rocks appearing in front of the player, or the floor even moving when in the lost city of omixer. maybe this video is not the best example of it, but if you look directly in front of you, you can see even in the video the rocks changing shape and shadows.
#a lot of rendering happening right in player view
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btw im not exagerating when i say the floor moves in the lost city, it litterally does, i got half jumpscared by that
the floor moves especially in zones where rock and dirt meet in the cave, when fighting enemies i noticed
when dashing and super dashing too
yeah its caused by dashing and superdashing
specifically
now i pin pointed whats doing it
the floor in lost city of omixer moves when dashing
ill make another bug report for this issue specifically because at this point i think these 2 are completely different issues