game-talk
I love the game and hope it continues
"Joint" progress towards a "better" Age, without changing pacing
Alliances or "Co-op" mode / diplomacy options would be nice
National Spirits and Governments should list their innovation bonuses
National Spirits
Export
Rebels spawned from Chaos events of other nations, should focus territory of that nations
You should be able to chain variant or dark ages
Scaling chaos
UI Wishes
Do Towns get adjacency from improvements in other regions?
Import from Vassal
Economy
Needs in the next update
Game is dying
Ancient Worlds - Feedback
Earth Map mod?
Age 9 - Technology "Eco-Engineering" is useless.
Ages
Why no regional pricing on the game?
Galleon's/Man Of Wars VS Bomb Vessel/Catapult Bireme
Ages
Combat
How do I chop forests?
Economy
Bug: AI builds migrant plantations instead of migrant farms on rice tiles
I should NOT have won.
Icon for repairing broken Improvements
Economy
what is a quartal?
improving diplomacy
Update 3 Public Beta
Play without rivals
Forest
Distribution of free citizens
Soviet Factory
Regular Era Lighting
Update 2 Public Beta
Suggestion for QoL: Idle/Unoptimal Citizen Warning
Economy
Idea: DLC about Government
National Spirits
Wishes for the next update
Issues of millenia
Jules Vern and other science fiction of 19-20th century inspired age(s)
Ages
Millennia | Development Updates & Public Beta
Bug: Unable to move any units because they're not gaining their movements points after next turn
Age Of Aether shock - No mountains|???
Bug or Design Flaw? Multiple Allies and declaring war
Some of my personal peeves and an error/bug I noticed in my first 20 hours.
Seed Sharing
Mods
Custom nations
Where to set rare earth mines?
Diplomacy Determined by National Spirits
Improvement bonuses
Recommendation of not buying Millenia
*BUG* (or at least I hope it is!)
Town Specialization for Hunting and Food Delicacy Production?