#Invalid parcel facility extension

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gleaming pelican
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After processing and determining invalid parcels, an extension to the building would be added to process and fix them.

This new room would unlock new seperate machines to scan and relabel the new correct country flag sticker, country name, weight grade, express or not express, etc.

Initially the player would manually scan barcode showing up the correct parcel details, then a new machine for the desk would print out the correct sticker for the player to stick on top of the old one.

New type of parcel - letters, letters have handwritting fonts, some of it is messy writing so a new machine would use ai to decode the address and print a new label (not actually use ai just for lore).

Please feel free to add on your ideas i think this would be a cool addition to the game!

signal stratus
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So irl, occasionally we see packages roll thru our station that arent on file, i think to add some complexity, not on file packages could be worked in as well, it would be beat/most acurate if the barcode/sn was the part that wasnt on file. To fix this, the package could be weighed, then the zipcode/sn re-entered, then the package can be resorted if its correct after bringing it back on file. At my company we use whats called a SWAK. (Scan [barcode] Weigh [package] and [and] Key [enter zip code if needed])

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Maybe another part could be a damaged anything, flag, sn, etc. As that does happen quite a lot, whixh as put in the main post, relabeling.

flint lodge
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If you take it realistically, those errors are usually returned to the sender. For example, with weight, the issue is that they wanted to pay less to send a package by stating that it weighed less It's not a matter of fixing the package