#BCG+ Player Damage
1 messages · Page 1 of 1 (latest)
sadly no
ah thats upsetting, a lot of them are getting rly pissed off at having to fend for their lives mid battle lol
what about the duration of day/night cycles? we're finding the night time to be a little long
adjusting time is not recommended. the server performance will get quite bad doing so. you can implement a /gamerule playersSleepingPercentage 50 so that half the players are needed for sleeping through the night
yeah figured, messing with tick speed isnt rly good for a lot of things