#Issues with BCG x AllTheMons 1.2.0 when placed on server.

1 messages · Page 1 of 1 (latest)

dapper kayak
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Hello there, I have the following issue:

I am currently managing a server for my friends (not hosting, just managing) and I decided to add the datapack to make legendary pokemons spawn. Said datapack is now there and my friends are playing right now, but when I try to join the server my game freezes. It like goes from "loading terrain" to a loading screen and then it freezes.
What's weird is that this issue doesn't happen when I go, for example, into a single-player with the same datapack loaded in. Any ideas on what I could do, besides removing the datapack from the server?

I am using ATLauncher, playing BCG+, only modification was adding the datapack, latest version (not sure what version number it is), and I'm using the java version provided by minecraft which I believe is 17.
The freeze happens both with less than 6GB of ram and with more than.
Self-hosted server.
Client and server versions match.

Thanks.

lofty prawn
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?logs

jagged starBOT
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In order to better help you with your issue, we need to see your client's log file. To find the log files/folder:

  • ATLauncher: Instances > BigChadGuys Plus > Open Folder
  • Prism Launcher: Right-click your instance > Folder
  • CurseForge Launcher: Right-click your instance > Open Folder

Double-click the logs folder and send your latest.log in this channel. If your game crashed, please also include the newest file in crashReports/