Have you checked the forum and wiki to ensure your issue hasn't been resolved? (Y/N):
Y
What launcher are you using? (Curseforge, ATLauncher, Prism Launcher...):
Prism
Which modpack are you using? (BCG+, BCG+NC, BCGHG):
BCG+
Have you modified the pack in any way? (i.e. Adding or removing mods):
No
What version of the modpack are you using? (1.1.16HF, 1.1.15, 1.1.14...):
BCG+ 2.11.0
What version of the Java runtime are you using? (Java 17, 18, 21...):
Eclipse Adoptium 17
Have you allocated 6GB of RAM or higher? (Y/N):
Y
If playing with others, what method is being used to host/join the server? (Official server support can be found here: https://discord.gg/playcdu):
Someone else is hosting a private server
If playing with others, have you confirmed that both the client and server are running the exact same version of the pack (including any HF releases)? (Y/N):
Y
Describe the issue:
**The timer on the redstone selling bin freezes. It updates when I break and replace it. **
It'll sometimes sell, but it was very inconsistent.
Attempting to pull emeralds out of it with an Inventory Hopper wasn't working unless I updated the filter and then it'd break again the next time it sold something.
Steps you've taken in effort to resolve this issue:
Opened a test creative world to test various things
I checked the github and there appears to be multiple issues alluding to this on the Selling Bin github. There's also an MR with a potential fix.