#Singleplayer Crashing immediately

2 messages · Page 1 of 1 (latest)

hollow salmon
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Have you checked the forum and wiki to ensure your issue hasn't been resolved? (Y/N):Y

What launcher are you using? (Curseforge, ATLauncher, Prism Launcher...): Curseforge

Which modpack are you using? (BCG+, BCG+NC, BCGHG): BCG+

Have you modified the pack in any way? (i.e. Adding or removing mods): No

What version of the modpack are you using? (1.1.16HF, 1.1.15, 1.1.14...):2.6.1, but have been having same issues in previous versions

What version of the Java runtime are you using? (Java 17, 18, 21...):Java 17

Have you allocated 6GB of RAM or higher? (Y/N):Y

If playing with others, what method is being used to host/join the server?: -

If playing with others, have you confirmed that both the client and server are running the exact same version of the pack (including any HF releases)? (Y/N): -

Describe the issue: In singleplayer, the game crashes after a few seconds of joining the world. I've checked the crash report (Exception in server tick loop report) and it linked me to a gitlab Cobblemon post about Wooloo/Dubwool/Gimmighoul lagging out games, but only in certain circumstances.This isn't the only time I've noticed; its been prevalent in older versions of BCG too.

Steps you've taken in effort to resolve this issue: I've repaired the modpack a few times, but it seems that BCG is just not playable in singleplayer at all.

delicate knot
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someone might be able to help more with the latest.log from a crash <3