- ceres defense/inter is the only map where u can spawkill all spots without having to peek or move too much, which means u can keep rotating between spawns and keep kps high
- Interception has slow mob level increase by time when doing 2caps, so you wont have that much struggle killing mobs or risk getting killed when doing long runs
- Current arbi meta are more focused on collecting as many VE as possible per available tileset. Defense can do both fast rounds and VE farm but has fast mob lvl increase
#I can't see to find a good explanation why cynta and the other ceres missions re good
13 messages · Page 1 of 1 (latest)
I see, but why is that an issue, with wisp and vazarin and the absurd damage of a team comp is it an issue for the operative to die? I never did super optimized runs so for me a good run is the 70 runs on Helene hydron so I might be speaking 9f stuff I don't know lol
operative tends to follow players when they're collecting VEs that makes vazarin dashing too much a hassle and risking operative ohko, wisp hp motes no longer matters after wave 90+ since every mobs can oneshot the operative, there's already clips of operative getting oneshotted in a blink u can find on arbi discords
Ic but can t you just insta revive him with vaz? I never saw the op going down so I'm not sure if he has a revir timer or not
Ah, thars good to know, I'll keep thst in mind lol
Fr

toxin eximus go brr

