📣│game-suggestions
Jenkins
Pickaxe as a T0 tool
Snow themed location & potential DLC
Automation
Label the facilities
Numeric Keypads should accept keyboard input
Selling should give "Decoration"-Resources
"Empty Hand" after throwing a consumable
Add a line to separate "deposit" and "take"
Suit upgrade chips shouldn't be hidden by the Critical Items filter
Separate tab for buy and sell
At a glance visual feedback for workstation on/off state
Access cards QoL
when scanning nodes, it highlights them, but doesn't tell you what they are
Change default mouse look
Outpost control panel
Include amount of item in inventory and total count
Stack to nearby containers with hotkey
Construction Camera shortcut
Grow Bed suggestions
Queen Mycelia
Some QOLs suggestions
Oxygen Recharge is too slow
Let's talk Mining Drills...
Reduce fall damage when upgrading jump height
Expand Cooking Recipes
Camera Suggestions
Burry the bodies, or send them home.
Storage snapping
snapping system
Cargo Pod filtering
Key bindings and Movement,
Lava items drop
MiniMap
Ability to load refineries from storage
Central Storage Network
16:9 HUD for ultrawide monitor
oxite
QoL Improvements to inventory + market screen - split stack, buttons to add/remove 5/10 items
Build Mode QoL feature suggestions
4K Monitor support
Remove the invisible wall on the cliffside in the walk down to your outpost after the intro
Mining Drill --> Cargo Pod
build from storage
Enter keycodes with numpad
Sort Inventory Button
Oxygen dome weight
Pet anything
Deposit refinable items should not include disabled recipes
More foods that restore Hydration