I was switching my arcanist's auras, and noticed that their stats did not update immediately after the previous aura's duration ran out. It looks like the game only checks their stats immediately after equipping a new item. In comparison, the player's stats update more quickly, although the player's current health does not change to match maximum health on the stat menu when it decreases (it does when it regenerates after increasing). For consistency, these menus should have the same behaviors.
#Simplayer stats not updating after buff changes
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