#Enemies killed by NPCs should disappear

1 messages · Page 1 of 1 (latest)

glad scroll
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This is one I noticed when I streamed the demo a few days ago. When being chased by Plaxitheris they got killed by an npc, not by a player sim and their body was lootable. I definitely feel the body should despawn so as not to abuse the systems for easy loot.

regal ledge
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For the sake of discussion - this is only a problem at lower levels, lets players "outsmart" the game, and get a nice win. At higher levels there's never guards around who will help.

I like to look at it as a player win but I also see how it feels like an oversight

glad scroll
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There are instances as well where enemy creatures attack other enemy creatures, like the skeletons in the graveyard area attacking the spiders. I like that happening, as it feels like there are clear factions and unique enemy traits, but also don't want to use that to abuse the loot either.

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I guess in the end it doesn't matter as much because it isn't a competition against other real players.

cedar tartan
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In-fighting is popular tactic in Doom. Why not Erenshor?