#Water and dark beast
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?riftbeasts
?riftstats?rift-fire?rift-water?rift-wind?rift-light?rift-dark
Each command will tell u what monsters to use for each beat and and the stats of those monsters
WATER BEAST
Boss Mechanic: reduces your HP, this effect is undone by boosting ATB/Gaining turns. The easiest rift beast as well as the most recommended one for beginners since it drops Energy/Blade gems.
Frontline/Backline
The damage isn't reduced by the amount of frontliners that you have, so run 2 FL, 4 BL.
Team Suggestion without water twins
Front Line: Fran & Mav
Back Line: Kro(2A) + ling ling + Verd + Ardella
Team Suggestion with water twins
Front Line: Fran & Mav
Back Line: Sabrina + Talia + Kro(2A) + Ardella
Leaderskills
Verde(SPD) / Talia(CR)
**Damage Dealers options after yr done with #guides **
Hraesvelg
Iunu
Melissa + Sabrina + Talia
Teshar
Savannah
- Use
?riftstatsin #bot-commands, if you want help knowing how to build these units. - Confused by a listed name? use
/monster name:Monsterto find the normal name.
HP: 7575 — DEF: 461
ATK: 845 — SPD: 105
CR: 15 — CD: 50
ACC: 0 — RES: 15
Type: Attack
Stars: 4
Devils: 10
Farmable: SD
Fusion Food: Yes
From: Magical Archer
Increase the Attack Power of ally monsters with Wind attribute by 35%
HP: 9225 — DEF: 582
ATK: 780 — SPD: 103
CR: 15 — CD: 50
ACC: 0 — RES: 15
Type: Attack
Stars: 5
Devils: 10
Farmable: No
From: Chakram Dancer
Increase the Critical Rate of ally monsters in the Dungeons by 24%
HP: 10215 — DEF: 494
ATK: 637 — SPD: 105
CR: 15 — CD: 50
ACC: 0 — RES: 15
Type: HP
Stars: 4
Devils: 11
Farmable: No
From: Penguin Knight
Increase the HP of ally monsters with Wind attribute by 30%