#TOA 97 Hard Help
34 messages · Page 1 of 1 (latest)
i dont see tyron being mentioned in ?toa
yeah but I saw other post saying I should CC
and i cant even get close to CCing 2 of them without him
u have vero loren and spectra, how much more cc do u need
u dont need to mak sure anything is cc on this stage
wdym
have you maybe though that yr monsters need to be runed better?
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma ?ragleo
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First ToaN (normal) team will consists of the
?justdoitteam which is Veromos, Fran, Shannon, Loren and Lapis -
ToaH (hard) will be a combination of Vero, Mav (wind penguin), Fran and 2 of these units below depending on floor
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2aSpectra, Melia, Loren
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[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
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See
?riftstatsfor an idea of hp/def requirements -
[Fran] - Violent-Swift/Any SPD/DEF/HP, Def Artifacts, 200 SPD
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See
?riftstatsfor an idea of hp/def requirements -
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆, faster than mav
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[2aSpectra] - Swift/Any, SPD/CD/HP, 100% CR, HP/DEF artifacts, 45% acc, 120K+ EHP
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[Loren] - Swift/Any, SPD/DEF/HP, HP/Def Artifacts, 45% acc, 200 SPD
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[Veromos and Shannon] are runed as they are for
?gbah
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
- Will start to be able to auto more floors as your monster runes improve otherwise manual the floors
- Mellia is the only monster who doesnt need skill ups, the others see
?qstartand?devilmon. - Use in Anti-Crit stages (Jultan/Kumae and Art)
- Support mon ideally have no more than 20% CR for anti-crit stages.
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does.
the only monster the hwa's are attacking are mav
i want you to tell me, what do u think
mammoth
why
so they dont cleanse and gain turn
but what does that do to your team?
they offer little in the way of dmg against yr team
but i can keep 2-3 monsters cced
so nuke a hwa, then kill 2nd hwa, and the rest is auto'ed