#Does someone who uses this team can share the stats of the mons?
45 messages · Page 1 of 1 (latest)
can refer to this album from the beginners guide https://ibb.co/album/0hdwWY for stats on the monsters (mostly for the ones u want)
but also the stat reqs are mentioned in ?gbah
so both should tell you what you need to know
that being said, if you can't jump to team 4 because your runes are bad, you should try and use earlier teams first
thank you let me check.
how many days did he do to get those stats?
thsi is a team that you use toward the end of #guides, not jump right into
also comparing the time it takes an experienced player to do content and that of a new play is not a fair comparison
Number of days played is not a good metric different people can spend different amount of time playing each day
If you’re curious though all the info is in #1166120830921621504
I see I am trying to copy the exact build, but I am getting close to it but idk if it's good enough
This was also done before multiple dungeon drop rate buffs
was the boss harder/easier after the buff?
Boss difficulty didn’t change. They made drops better that’s all
gotcha, so it probaly took longer before to get better runes
Yes
Yes
Please screenshot from in game I don’t read swop
okay let me rune it realy quick
5min
Also swop is not recommended for making beginner pve teams
ahh I will rune it by hand then
did it would this be good enough?
Looks fine
Here are your builds.
SPD, CRate, DEF%
HP: 28667
DEF: 1044
ATK: 1101
SPD: 210
CR: 101%
CD: 83%
ACC: 37%
RES: 20%
E.HP: 137429
Effcy: 85.77%
SPD, CRate, DEF%
HP: 26607
DEF: 1138
ATK: 1039
SPD: 220
CR: 113%
CD: 61%
ACC: 35%
RES: 27%
E.HP: 136307
Effcy: 85.69%
oh wait this is easier
do u think left or right is better?
urs has 228 speed
this is my final build for galleon is it good enough?
First one is better, no difference between 210 and 220 spd
However 228 spd is next tick up so it is different
Probably not a big deal for giants though as long as he moves before your damage dealers
uhh what u mean by next tick actually?
Don’t worry about it just try that build and see if it works
Again if you want more info check #1166120830921621504
ye I think I've read it all
[Message Link](#1166120830921621504 message) to #1166120830921621504
PvE speed requirements, continued
As you get further in the game, you may start hearing about speed ticks or ATB (attack bar) ticks, and wonder if it's something to consider as well. The simple answer is that for starter/beginner teams you can 100% ignore them. End game speed teams may have to consider them in order to try to guarantee a certain number of turns your team has before the boss moves. Since speed teams are squishy and have no sustain, they need to make sure they are able to kill the boss within a set number of moves. However, beginner teams have sustain and are built to take hits. They don't have to guarantee anything. In addition, they usually contain a lot of monsters that constantly affect ATB in some way for either you or the enemy (for example Vero passive ATB gain on cleanse, slow debuff and ATB reduction from Spectra, etc.) and all those effects render calculating ticks to be useless.
On top of that, rifts and raids calculate ATB and ticks differently from regular Caiross dungeons. ATB mechanics are important to learn and understand eventually especially for PvP, but for PvE progression purposes you have more important things to worry about.
oh huh I didn't read this part I think
okay I think I get it