#Wind Dhalism over kyle?
9 messages · Page 1 of 1 (latest)
no it has to be water
Attacks the enemy and Stuns the target for 1 turn with a 30% chance.
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +15%
4.1*{ATK}
Attacks the enemy 2 times, each attack having a 50% chance to decrease the Defense for 2 turns. (Reusable in 4 turns)
Damage +5%
Effect Rate +5%
Damage +15%
Cooltime Turn -1
Effect Rate +15%
Cooltime Turn -1
3.0*{ATK} x2
Increases the damage by 100% if you get a turn without getting attacked for 1 turn, and gains another turn instantly after attacking. The effect of gaining a turn is activated only once per turn. [Automatic Effect]
^ skill 3
Attacks the enemy and Stuns the target for 1 turn with a 30% chance.
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +15%
4.1*{ATK}
Attacks the enemy and removes all beneficial effects granted on the target with a 75% chance and inflicts Continuous Damage for 2 turns with a 75% chance. (Reusable in 4 turns)
Damage +10%
Effect Rate +10%
Damage +15%
Effect Rate +15%
Cooltime Turn -1
5.4*{ATK}
Attacks all enemies 3 times, each attack having a 70% chance to inflict Continuous Damage for 2 turns and 25% chance to Stun them for 1 turn. The damage increases by 50% per Continuous Damage granted on the enemy. (Reusable in 5 turns)
Effect Rate +10%
Damage +15%
Cooltime Turn -1
1.4*{ATK} x3
yes, there is quite a bit of dmg and cooldown
the family shows up in the guild magic shop