#Fam's help thread
1 messages · Page 3 of 1
it has nothing to do with base spd
Most of the "spd threat" have a booster that can outspd them, but the fact that it tried to force you play a spd cleave to outspd sav/bastet is enough to consider spd threat
I made a table of good f2p siege def mons based on what provided in the guides, SeanB's video minus some not really popular option like Fuuki
@marble lance Are there adjustments I can make
when did iunu has def break
whole table looks a bit scuffed but ye iunu does not have a def break
and u wouldnt take these monsters for "def break"
iunu has brand which functionally is pretty much def break, i get it
i don't like this categories though, why not just divide them into the 3 categories that are suggested for building a siege def, spd lead stripper bruiser?
doing this sort of table for siege def just overall isn't as useful as say offense
on offense you have to make a lot of different offenses and it's super f2p friendly where some of the best offenses are just f2p
that's not the case for def
on def you only need a few good defs and premium options are much better here. you have to identify what your premium siege def mons are and then build around them
I did the thinking process like in beginners pvp: more than one threat source, anti cleave (but it's also fit other categories and therefore omitted), def breaks and strips
I also don't see monsters like riley or harmonia fit in any of that categories
yeah but at least it helps when identifying what kind of defs we want to build
it's the usual process of: you try to come up with something yourself, then throw it up here, ask
so basically you a one carc vigor triana def like usual
then the next one might be a clara theo iunu, or even clara theo sav
then maybe a mihyang cichlid liu mei
well you get the idea
don't you consider them when building your def?
because riley and harmonia actually are bad and aren't used in any good siege def
triana is good because she can be built as a bruiser, and should be built as a bruiser. tank triana build is just a special more niche build you use if you want to make your whole def tanky and trap a cleave
riley is only reasonable with very specific other monsters, namely odin
(and even then its still not a top tier def)
I see
that's why my thinking process is just 1 category for each of the slots. you have 4 categories, a siege def has 3 monsters
Wait a bit I'll try to reorganize them
the better monsters in each category already have those anti cleave properties, or rng, or def breaks that are important
it's much more common for multiple monsters on your def to have def breaks or anti cleave than multiple monsters with spd lead, or aoe/random strip
hmm that's a bit new to me
I don't recall having spd lead is mandatory somewhere
but I'll implement them in my siege def sections
is carc vigor triana a good def anymore?
I see it lack a stripper
it's great at lower levels, obviously not a top tier def
but it was carefully recommended as the monsters are some of the most important for both offense + defense
take a while but here it is
took me a while but here it is
there's not a lot of f2p stripper, should we consider elsha and chilling
but both of them are single target no random strip
for additional spd lead optionm, maybe her?
Attacks the enemy to decrease the Defense for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
3.8*{ATK}
Attacks the enemy to deal damage that ignores all damage reduction effects. The target defeated by this attack cannot be revived during the battle. (Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
6.0*{ATK}
Recovers your HP by 20% if you gain a turn while having 50% or below HP. Increases the damage by up to 75% according to your HP condition if you attack the enemy while having more than 50% HP. [Automatic Effect]
spd lead and s1 def break, kind of decent
you can put clara in both categories
chilling is fine to add, elsha is usable but i think a bit too niche for htis
chilling is a stripper or bruiser
both
also stripper is less important on 4* so its fine if you have just a few single target ones
no i dont like her
if you want to add another one can do galleon
but really there's no reason to have that many options
is eshir a valid choice?
no one is going to have 5 f2p siege defs
sure
yeah I get the idea
I don't see a lot of chilling nowaday
just leave it as cichlid orion clara as strippers its fine
has chilling outdated?
single target strip isn't reliable, so I think he lean more on the bruiser side
Steals a beneficial effect from the enemy target when landing an attack. Your Attack Speed increases according to the number of beneficial effects currently on you. In addition, recovers your HP by 10% whenever you steal one beneficial effect from the enemy. [Automatic Effect]
Increase SPD
Self-Heal (10%)
Steal Buff
Remove Buff
yea
well he's a lot trickier
since he gets speed from buffs and he even has spd buff
also higher up if he does get used, he's used as an outspeed threat
I see, I'll add him in the bruiser section
I guess that's enough f2p options, I can't recall of other meta options to add in
maybe they aren't important enough for me to care
there's this particular tier list made by sei
from what I see, it's pretty good, the tops tier are viable siege mons mentioned in beginners pvp
there're still some questionable option tho, for example the water taoist I have never seen before, or fuuki, wind carc
especially fuuki, I read his skill and on theory he seems great
what is that
a generic nat 4 tier list?
anything generic for the entire game overall is going to be completely useless
it's just a for fun thing that's great for content creators
it has literally 0 use
like how would you use this information?
Well at least it's not the sss, ss, s tier like other bad tier lists
it still imply some directions like which one to keep dupes of, which one can kept one
but yeah it's useless in general
but it doesn't at all
or at least it's completely wrong
you don't need clara dupe
half the things in the "op but build one" are monsters that siege mains have 10x of
and i don't know what strong in specific content means, what's the difference between that and the tier above or below it
the names for the tiers seem meaningless and it actually is secretly just sss ss s
Sei is a reputated sw player
he is a reputed content creator
I can't remember but he played swc one year
the only thing he's trustworthy in is his pve stuff
And yet his info seems so bad
given how much time and money he has put into the game, his results are not spectactular
SeanB seems to be a bit more reliable, his siege def video help a lot
his advice is in generally really bad since he is carried by his account
seanb is a bit better but really you shouldn't be watching any of them to actually learn anything
sorry to tell you this again but its going to be really hard to tell
if you're improving or not
because you're playing in trash ranks
if you want to actually get better in guild stuff you need to leave your guild
I get it
if you just want to have fun that's fine
but don't put all this fake energy into trying to improve
It's almost siege season end now, so maybe I'll stay until it end
Oh should I?
Will I still get reward?
But it's fine, sooner or later I'll leave
what rank is your guild in siege
P3
its too late to switch and still get rewards
but it's still over a month before you get season rewards
So I'll stay until season end
so if you want to stay to keep rewards you miss out on another month of being in an actual guild
if you care about the transmogs i guess you can stay
but if you think you want the crystals or seals
Idk, 2000 crys and some exclusive skins seems valuable
you'll end up getting more just by having regular sieges at a higher rank
Yeah I'll leave
My guild was created simply to get some Guild points for ifrit, it's even a miracle it can do sth in PvP
I feel kind of insecure tho
Some dude on reddit told me I can find guilds on this server, so I came here to find a guild
I didn't find one, yet I found an efficient guide to carry my dumb ass to play the game properly
join therion's guild, maybe the sister one
it's pretty much the unofficial sw unofficial discord hna guild
@brisk swift
If I didn't find this place, I probaly still stuck somewhere in GB10 because reddit say it's worth
Fck it, thanks again for saving my ass
But it feel so bad to know many ppl out there still do DBAH first, or pick Tyron to do ToAN, or just play GB10 and think Spectra in GBAH is bullshit cuz there's nothing teaching them
doing dbah first isn't that bad of a mistake
just a little inefficient but it wont kill you
following any seishizo or seanb or reddit guide isn't going to kill you
the worst mistake is just not following any guide, reading tidbits of random things, and then trying to do things your own way
Some particular post on Reddit told me Gbah isn't worth it
Cost one more energy and just give you slightly better runes, while being slower
Multiple random guys?
most people on reddit on indeed braindead, but most people aren't making guides on reddit either
Yeah forget it
But at least I feel better now
I always regret picking Tyron tho, he did help me clear toah a bit easier, but now I wait for eternity for Galleon
But I'm still doing fine
i just do the defs my guild tells us to do
@marble lance I've read a comment from you that mention a big fat nuke version of tiana galleon team
which is tiana galleon deb + pung/kaki
Do you think a variation with Miriam or a second pung/kaki work?
no
big difference between miriam and deb
2nd dd doesn't work because the point of big fat nuke is to 1 shot things
otherwise you run into problems with abellio and nem and other things
so, uhm, I just hit def without abellio/potential nem?
otherwise there's no point to actually get a tiana unless you get a cp or posei
you're talking way too generically
give specific teams please
arena is very monster dependent theres no way around that
ad like karnal sav rakan chandra
I actually think if you go deb+big dd route you open up way more damage options
kaki, pung, alicia, zaiross on atk no acc build, julie, teshar
no wait, even things that might sound dumb will work as long as it is big AoE hit, maybe even Amir and the attack homunculus?
the recommended monsters of kaki and pung do much more than just "big damage"
alicia is also good because of her skills but zaiross, julie, teshar, amir are horrible for this
kaki is good because no crit will do more dmg to cami than crit, plus with the way he is built even on a max dmg build he can be quite tanky/bruiserish
pung has several things going for him that allows him to bypass tons of annoying AD things, also you only have to land 1 def break on a unit pung can hit
I've also seen ppl using taor, beth, asima
taor has hard cc which is similar to alicia
idk about beth, she has some cc on her skill but not at the level of taor
alicia is not used for her cc. she's used because of her huge auto crit s2 nuke (just like tiana), and because she can chain with s3 (allows you to deal with revivers, sav, other similar things very easily)
taor is definitely usable as a dd with tiana teams. but he's much more similar to poseidon in that regard, not alicia
beth is not great, maybe more usable if you have certain lds
asima is a much better beth, but still requires lds to shine
so the way to use alicia is to s2 nuke?
depends on the situation if you use just use s2, or if you do s3 > s2
Attacks all enemies with ice pillars 3 times and freezes them for 1 turn with a 35% chance on each strike. Gains another turn instantly if the enemy dies or the enemy is frozen after the attack. (Reusable in 5 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
1.6*{ATK} x3
Additional Turn (1 round(s))
Additional Turn (1 round(s))
Freeze (1 round(s))
i see
what is that ld?
can't you just do tiana galleon asima +1?
Attacks all enemies 3 times to weaken the Defense and inflicts continuous damage for 2 turns. Increases your Attack Bar by 10% per Continuous Damage granted on the enemies after the attack. (Reusable in 5 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
1.4*{ATK} x3
Increase ATB (10%)
Decrease DEF (2 round(s))
Continuous DMG (2 round(s))
Performs a ruthless charge, attacking all enemies 3 times. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under harmful effects. (Reusable in 3 turns)
Damage +10%
Damage +10%
Cooltime Turn -1
1.3*{ATK} x3
Debuff Bonus Damage (50%)
Continuous DMG (1 round(s))
oh it's actually a big s3>s2 nuke
you always have to think of the AD and how it will deal with common AD mons
there's a huge difference between alicia s3 > s2 and asima s3 > s2
do you understand what it is
alicia combo has cc
nope
idk
it's regarding the ability to chain s2 with s3
that's your homework assignment
figure out the difference
asima s3 and just get a bunch of dot since she's light, and she just get a bunch of atb
nah that's not a second turn, not reliable, I get it
yeah just discuss it for fun tho, I don't have asima to begin with. maybe beth will stay in storage for now
I remember you mention somewhere that you don't use whomie for gbah
Yea I don’t, I like to play around with homie for other things
well I have the same idea now
I switch my julie to a faster +130 spd build to use in siege
Now she's not usable in gbah anymore, so I play around the vero prilea amir kro whomie
1 minute avg, twice as long as my usual gbah time, but completely fine given how other dungeons also avg around one minute
do you play water homie?
@marble lance I just got a shren
now I can optimize my praline team using him and 2 light element ignore def dd
praline oberon shren for example
shren isn't really an upgrade to standard praline team
she's not better than cov or kahli
but the good thing about her is that she's neutral element
in normal ignore def I don't use praline tbh
but that's almost never relevant
it's offense
you always pick your units
there's a f2p ignore def monster of every element
my cov and kahli are 100% cr build and usually go with their respective ninja booster team
or just same old cov megan kahli
so it might worth to change build before every fight?
damn now I wish for a kind of build loaders
one for with praline, one for without him
you can have dupe kahlis and covs
and you can have a 70 cr build and a 100 cr build
tch
well maybe it might worth spending mana instead
I don't really want to build dupes on my half assed leftover rune
yes so you can swap
when it comes to siege, 100 cr build with megan/bastet will eventually be very rarely used
maybe just into defs that you know aren't swift
because any good def will have a higher spd threat
I guess it might be better to switch 70 cr build as standard build
I can afford dupes praline
I can't recall of situation where I really need hongyeon so it might worth
hongyeon will be too hard to use if you don't have good runes
she helps you outspeed since base spd higher than praline/bastet/megan
but comes at a cost
and anyway unless you have like
kiara
HP: 9720 — DEF: 604
ATK: 889 — SPD: 100
CR: 30 — CD: 50
ACC: 0 — RES: 15
Type: Attack
Stars: 6
Devils: 11
Farmable: No
From: Gladiatrix
Increase the Attack Speed of ally monsters by 21%
then its hard to get a spd lead so its a moot point
yeah so it's should definitely be praline
for siege just have a bunch of pralines
your standard nukers with praline are just cov kahli
if you have claire and beth, they are the only real upgrades
The best thing about beth is her base speed is so high
that is not the best thing about beth lol
it's 119 or sth i guess
big damage
yeah I realize the only occasions I fail to one shot is using kahli
I read somewhere that the high elementals has lowest ignore def damage
On the other hand, I also realize that I never fail with cov
compared to what?
compare to most ign def dd
this isn't something you have to read somewhere anyway, base stats and skill multipliers are all available on swarfarm
you can compare/calculate for yourself
so for the "premium" ignore def dd, we have beth, claire, sonia, cov, probably odin too
plus i dunno how much of base stats is being factored in
for example cov has crit awakening, kahli doesn't
i dont like odin that much, his dmg is very low
odin also get free 15% crit
the only good part about odin is that he makes 3v1 safer because of his second life and he's a nat 5
cov hit hard enough to be in fat snipe team, so I guess he's in "premium" category too
nah we don't call f2p monsters premium
cov kahli are standard
beth claire are the premium like i said
sonia is an entirely different category
you don't use sonia with praline
Idk about Taru, never reach 60k with him like cov yet his stats advantages help a lot
you dont use taru with praline either
and lastly there's oberon
I do realize that I fail to oneshot with him a couple of times
hit like 50k damage
I guess he's just one of the weaker ld5
he's premium but not because of his damage
that, plus the invulnerability against theo
Calls upon the power of light to inflict damage ignoring enemy's defense. Gains 1 turn of invincibility if the enemy dies. (Reusable in 5 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
3.8*{ATK}
Ignore DEF
Invincible (1 round(s))
I see
that's if oberon can finish theo with his s1
or 3v1 theo
there's nothing to make sure theo will hit him
every bit helps
the goal is as close to 100% as possible
100% is impossible
a 98% wr player is literally twice as good as a 96% wr player
?ad
The following is a generic template for building an arena defense that's applicable anywhere from conqueror to G3. The listed monsters are just examples, there's certainly other viable options that are not mentioned.
-
Speed lead: Vanessa, Psamathe, Clara, Halphas, Moore
-
AoE stripper: Triton, Clara, Nora, Juno, Zen, Byungchul, Amduat
-
Bruiser: Camilla, Savannah, Byungchul, Perna, Rakan
-
Support: Abellio, Triana, Manon, or simply another bruiser from the category above
If you don't have any of these premium options, common f2p siege def monsters can be used as well: Vigor, Eshir, Cichlid, Chilling, Iunu, Tesa, etc. Example complete f2p def would be Clara Vigor Triana Tesa.
Note that working on any sort of PvP is useless until you've completed finished PvE. If you are just trying to get to 1300 arena points for the Summoners Way mission, read ?arenamission.
When you are just starting to work on arena and aiming for conq ranks, you should be focusing 95% of your efforts on AO. You climb by improving your offense and being able to beat more defs, consistently, and faster. AD is mostly a deterrent to discourage players from hitting you in the first place, there's very little you can do to get def wins. And even then, people will always attack you no matter what. Your only option to get a higher rank is to win on offense faster than people attack your defense.
Feel free to ask for help and feedback by starting a post in #1047269577614164098 , but show that you've read this and have given it some thought and effort yourself first. What teams have you already tried? What teams do you think would be good to try?
the siege def template you mention b4, using a spd lead, a stripper and a bruiser remind me a lot of this ad template
I also realize these monsters are actually top notch siege def monster
so I try to use the siege def mindset to make another ad
and it's actually work quite good, get hit less and win a bit more than the clara triana vigor tesa def I used before
I think it's because the deter cleave factor
@marble lance am I getting things right?
it's not bad but its not better than vigor tesa
There's anti cleave factor here right?
While vigor and tesa in general just die if got cleaved
These 2 won't
you're overestimating how anti cleave taranys and theo are
sure they'll survive an initial hit but then what? they have to wait until their turn to do anything, and they can't even do much when it does get to their turn
its easy to kill them twice
compare that to something like triana
she not only will prevent a death, but automatically cuts in and then heals and puts up immunity
stopping a cleave isn't just about surviving an initial hit
you still have to be able to kill the entire offense team
There's also Iunu and Perna
I get it that Iunu can revive and just nuke on your face
Perna on the other hand just revive, while it give you full health, given that you'll nuke Perna twice it doesn't matter
are you trying to say that you don't think iunu and perna are better than taranys and theo
I'm objectively wondering
Put them in situations against AO cleave, it's too rare to see a bruiser AO to begin with
So an important things to have in AO is anti cleave, if Iunu and Perna can revive and nulify a big shot that was meant to eliminate them, shouldn't the same apply to Taranys and Theo?
Sure Perna is just so good in general I won't dare compaing Theo to, but what about Vigor?
If he got cleaved he just die, that's it
you always have to think about specific offenses people use
lushen?
- vigor has enough base hp to survive lushen
- tesa is fire
- perna is fire
- iunu will be revived and automatically kills lushen instantly
- taranys revives but doesn't do anything. or maybe he revives someone else when it gets to his turn? but the revives don't give turn or full atb or anything, and everything just gets killed again without doing anything
- theo survives with his 1 hp, he'll get his turn to shoot at someone. then dies immediately next turn because he's at 1 hp
tiana?
- not relevant in any case here because of clara
Or he use Psama lead 🙂
96+33% compare to 103+19%
generally not safe, people aren't putting their absolute fastest set on tiana because then that tiana probably is doing very little dmg
Yeah but that's the rarer case
and ok lets say they do use psama cp
well what do you think is going to fare better against cp
I get it
the reason perna and vigor are good is because they just do a lot on subsequent turns
Vigor is a bit disadvantage since his skills have cd
again the battle isn't over after the initial hit
vigor putting up anti crit buff also helps against some other offenses too, for example a 2nd turn leo christina ao
I kind of get it now
What about things that aren't mentioned including Laika, Xing Zhe, Molly?
Odin too
Oh Odin share the same case with Theo
I always thought siege def and arena def are the same
people mistakenly think that the difference between ad and siege def is 3 monsters vs 4
maybe there are some smaller nuances with that
but the big thing is just that someone is forced to attack a siege def, and they have unlimited time to do so
whereas people can just opt to skip arena defs, and there is a much greater incentive to hit arena defs that can be cleared fast
Why Theo is so scary in siege def yet just not good in ad?
Just want to point out this specifically is incorrect
Tesa deters cleave/snipe hard
You can choose to not listen to it but sniping units with damage reduction passives is a bad idea
They exist to deter these options
I can make a tesa that survives a fat cov with attack buff and still is on a solid bruiser build for example
Once you
If you I guess
Start playing people who rune things properly
You are going to start losing
But that's up to you if you are actually interested in learning and pushing
Are you going to learn good habits or just play lazy until you don't have to
Because the second is a sign of someone who will never actually be a good player
I do want to win more tho
Lazy players are the best and the only thing that really generate wins in proper siege
So if you wanna snipe tesa xing other units by all means
Otherwise learn how to properly hit these
Yeah sometimes I forgot that Tesa real strength is his percentage
Arena tesa can be the same you use on siege defense, by the way
So it's not like
A tanky tesa
Doesn't exist
On arena defense
Sorry sometimes I just get a bit over myself
You are not good, don't think you are
When you do
You stop learning
I know this because I also am not good :)
I'm always learning myself
We all do
For now I think I'm getting a hang of it
This thread exist for the purpose of enriching my knowledge and maybe some other ppl
i think the frustrating part for people helping you
is that while you think you're just asking questions to learn
a lot of your questions aren't actually that good, and can be answered immediately if you simply have a bit of experience yourself in that area
and you are doing very little to gain that experience
you're just theorycrafting without experience
+++++
What's that?
we discussed the siege issue already
how about arena?
are you actually rushing every week?
are you doing 300 mid week wings to learn?
where are you finishing each week?
Like C2 C1 sometimes but I never see the unit I use b4
That doesn't make sense
show your arena page
I do some refresh and I just give up when I decide to
Tbh I can't hit 70% def out there
Because it's too much effort
Lushen cleans enough defenses to finish g1 consistently outside of ISA week
you've read the guide. i'm sure you've seen the part where it says that the standard expectation is that you can't hit 85% of defs out there
If you aren't interested in effort I'm not interested in helping 
I do, just not too much
Like, if I'm at 4000 atm I'll try to get C2
And I did, but if I'm at 7000 I'll just give up
The first week I put in proper effort I finished g1
If you aren't doing that then you are doing something wrong
My AD was memes, it was literally back when I was so clueless I used Theomars and Leo together on AD
You need to be refreshing this way
If not you are just gimping yourself for no reason
I'm fine with having several thousands ppl above me
That's why I don't try too hard, I just gradually do what I can
To this point, the Tiana Galleon command I wrote was made from doing nonsensical amounts of wings with the AO in all configurations, losing a fuckton and then learning
Okay this is stupid logic though, I literally finish c1 by doing a few wings here and there and not rushing without any effort, if I can do that you are clearly not putting in the effort
Show the page jx was asking about
That number of players is irrelevant
When you put in the effort necessary you tag me my friend, I won't chase you to show if you are actually doing wings
I do remember checking that regularly and last time I check, I only get 80% win rate and I'm at top 2800
It's mid week so not to much to say
Goodbye for now, I guess I'll figure out the Theomars problem eventually
It probably because you tested it thousands of times and it's not work, so it is what it is
I'm sorry for making you any frustration, just want to say I geniunely want to learn the game "science"
If my question are meaningless you tell me "we tested it b4" and I'll shut up
we're not saying "shut up and just trust us"
we're saying "try it yourself"
learning doesn't happen from us telling you what to do or answering your questions
learning happens from you doing it yourself
we just provide a bit of guidance so you have some sort of idea of what to do yourself
here's the one in my main
@brisk swift
and here's the one in my alt
I actually plan to hit c ranks with my alt this week for once
Oh I get it now
@marble lance took me a while but I think I finally get what you mean
because in arena you only cycle around same old specific lushen, tiana galleon, leah, leo christ, so it's better that I try to build my def and cycle around countering them
theo is a good siege def mons but he doesn't do well against usual arena cleaves so he isn't here
did I get it right?
Maybe I am. Starting mid C2 I can't hit any def with Lushen.
And on my alt, things even worse
I had to finish at 1380
Everytime I beat someone, I come out and see my rank get lower
Ppl just chew my def like gums
Gotta work on identification skills then
Again you have infinite refreshes
Your defense does not need to be good lol
or maybe I can troubleshoot my teams from very beginning
I'll screenshot my fat lushen teams first
@marble lance for arti, lushen is using +28% atk buff, idk about gin arti so I use additional dmg on spd
your runes are better than the level you're currently achieving or playing at
the only thing stopping you from higher ranks in practically any pvp content
is just lack of effort or experience in execution
I'll join a better guild and seek some true improvements right after this season end
But for now, I want to troubleshoot my arena progressions first
my comments are for arena
So this mean I'm runing things correctly?
yes
My fat lushen team is fine I guess
Yeah I will, I just lack the fodders to do so, hope they increase event currency
It works great whenever it can be used, yet when every defs out there is being filled with Vanessa, Byung, and Camilla, it's this dot offense that I use more often
And one really bad things about this dot offense that it's not 100% work
Because I can't apply dot fast enough, I can get outdamaged against strongers bruisers like Sav
Or the enemy has ton of heals
like Geld
dot offense is good to have
it will improve with better runes
it is slow though. in conq ranks you can definitely find some ad to lushen every list
you need to practice more mid week
should have 300 wings used every week
you need to know what you can hit, what you can't hit, what may be an ok risk to hit
and you won't know unless you try
I usually manage to hit around 200 wings only
it's mainly that I see I have wings, I want to make it less than 10, so I used until it becomes 0
not that I try to be up to prevent it from reaching 10
this week I'll try again to reach p ranks at least, also gonna save up crystals to do 10 crystal refesh
But I guess there's no quick improvement I can do for now
how do I rune deborah for tiana galleon deb kaki ad @marble lance
currently I rune her on trash fight x3, I find it hard to tune her as a backup def breaker to galleon
@marble lance I'm thinking about the skillups event
for the 2a skillups I think shamann might not be a good target, so probably a dupe vigor
for the nat4, I'm torn between deva or sabrina to use in dbah, or mihyang, but I already has 3 skillups on her and there might be no need for a dupe
for the nat5, since siege is still my main focus, I think I'll skillups triton or ritesh for siege def
or maybe amelia and aaliyah to use with bolv
dominic might not be a good choice since he has passive
i don't have deb
what's wrong with shamann? you should not prioritize skillups for dupe 2a at this point
twins are a good target but i will say mihyang is my most used 4* siege dupe right now
both triton and ritesh are bad
Maybe I'll keep her on fight x3 trash, fail to tune her on 3rd turn
He only need 2 skillups on his s2 so I think it's a waste
so what should be my target?
if you want to use it on a 2a monster with 5 or 6 skillups total that makes sense, but you are mistaken if you don't think s1 damage skillups on a damage dealer is valuable
think of your next siege def
yeah so it's shamann
manon byung and perna all skilled?
oh it's manon
yeah she'll be my next target
thanks
someone I forgot about her
I'm thinking about rebuilding my siege def as well
that tesa byung manon def for example, according to your new siege def template that include a spd lead, a stripper and a bruiser, is lacking a spd lead and probably a stripper as well
I optimized Talia+Sabrina to solely use them in dungeons as the twins aren't used much in siege anymore
I also give up gbah kyle team to use julie in galleon bernard siege
Maybe I will also drop speed sfah team to build a speedier lushen for speed lushen ao
@marble lance
Is the tuning I'm doing correct?
I'm trying to make deb a backup def breaker for galleon, or she might even move before
I considered nem users before, but I think it can be mitigated by building deb on lowest damage possible, or make her go before gale
looks about right
ok so I'll rune deb on low damage triple fight
I've updated my def to your template
@marble lance
I tried to build the 3 real defs around my premium siege def options
the defs look good but worry more about runing them well 1 at a time
yes I will
however I'm a bit concerned about 3rd def, about the def break there's ciclid but maybe that's not enough
cichlid has literally 0 skillups there, I think she's an even better target for skillups than the mihyang with 4 skillups already
def 5 is without a true stripper but maybe it's still fine
or I might consider a triton
Ok so
Def 1,2: fullfill all the rules, fully skilled up, properly runed
It and def 2 gonna be my 2 main def
You mean I just need to care about that def 3 for now?
Show runes is what I mean
I guess that's an affirmative to my def placements
uhh 3 things
- U did not show clara stats
- You wasted a leg grind by grinding not even max purple gem
- If possible you want destroy on byung
oh fuck my bad
I'm living in r5, don't worry
@marble lance I had conversations with other advisors while you're absent
it's about the dd options for tiana galleon
basically we came into the conclusion that zaiross and poseidon isn't good
they only hit once and there's always a 15% chance that will be resisted
so it's not safe at all
lack of skillups is still a huge concern especially on clara
i feel like we've had so many rounds of pierrets in anni hoh?
and where have your devils been going into
why is manon at 0 skillups
All went into that dumb Julie
you didn't use almighty?
Lemme see if I have some left in my storage
Oh shoot
Ok I'll note that
So far I only pick light pierret hoh
as well as the ld, I picked gin on the first one
well she'll be the target for the nat5 skillups event
build wise the stat allocation is not bad but overall still feels really weak for your #1 def
the most recent devil target I used on was riley and haegang
these monsters should literally have your absolute best runes on your entire account
why did you devil riley and haegang
over #1 siege def
riley is fine actually
but deviling haegang a huge waste
he doesn't need devils to work
i dunno i feel like ive stressed this over and over
and you've been working on pvp for months
and still don't have these basics
well as for him I just realize he miss strip too often and try to get his s2 maxed, might help once I get into rta
But so far manon is the only nat5 I really use without devils
same for bolv and yeah you'll kill me if I tell you I devilled him
other small things - you dont have to have manon on crit but i think i prefer her on crit. if you don't have her on crit its usually because you're building her super tanky (i.e. with a lot more hp) to try to survive a cleave or something
clara has no offset
the rev vs destroy on byung is not a big deal (responding to the other guy)
but one major thing is that you have a huge speed gap between clara and your other 2 monsters
that's bad
also because clara is a stripper in addition to byung, you could consider turn order of clara > manon > byung
noted
now I remember that it's also noted in beginner pvp
dunno why I missed that
sry
it's not unreasonable to have clara "slow" at 239 tick if thats where the rest of your team is
it's also not unreasonable to have byung and manon at 286 tick
you pick
if you slow her down then yes you can definitely afford to get dmg on her
especially on this team
where manon probably will be the first target
get several in storage
should be much better now
still missing skillups
well gotta way for guild shop then
with these vio/despair gradually become popular I fear that ppl will no longer fear spd racing clara
this is the last of your worries on this team
how are you going to cleave byung manon
frederica
but yeah not everyone get a fredi so that might not be a problem
if I meet this def myself I'll just try to pull the leo offense out or simply give the fuck up
how may I bruiser this anw
lemme think
vigor delphoi roid i guess, since there's no immunity roid might be safe
bolv would be the easiest premium counter
otherwise you'd just bruiser with your usual tank stuff + immunity
like feng aaliyah
i dunno what you guys mean by not good
or what your expectations are
there's 2 DDs with tiana galleon cleave
nothing is 100% guaranteed
the point of it is that you're stacking many chances of cc
specifically for zaiross - one thing that i've done in the past is to reduce his dmg or tune him to go before galleon
so that against abellios, even if you miss the reset on abellio
you're not doing enough dmg on your first hit to trigger his passive
remember that tiana team is all about control and allowing your 2nd wave of hits (including tiana s2) to clean up
zaiross s2 is strong too, and you have another dd to follow up
as for poseidon, that's crazy he's literally the 2nd best overall tiana dd next to cp
currently against the super meta g3 ad of vanessa juno cami byung, my best rush ao against it is pos cp tiana
psama lead I presume?
oh no
it might be nephthys
yeah that sound more reasonable
you still outspeed it?
most of the time i do
because juno is despair
and even if i dont
the chance of juno using s2 and strip stunning tiana (+ additional units)
is not very high
huh, my nora is despair, hope it's not too bad
after my conversation with halo, I think that for the first dd to move, it might be safer to use cp, liesel or charlotte
liesel actually give you closest to 85% atb pushback on avg since he hit 5 times
cp and charlotte also hit 3 and it's work too
for the without cp players
well yes
poseidon on the other hand might get resisted and be punished by nem wielder
I also think about zaiross cooldown increase to make him go right after galleon, but the can be resisted too and might be more dangerous than poseidon case
thats why when i used zaiross i had zaiross go before galleon
theres ways to tune and rune your units to deal with the problems you have
it doesn't make the units bad
haha if anyone but you said this i just think it is meme build
but i guess halo's point still stand, even tho he stated he don't use tiana often
what is his point
lemme recheck first
well just the same with what we discussed, zaiross cd increase is unreliable because res
after i experience with zaiross myself, it's actually his damage that impress me more
but we already have kaki for big dmg
Assuming your Tiana is swift/will? 100 res, just fast as possible on will, or something else?
Poseidon is quite underrated still in RTA
Support the channel: https://www.youtube.com/channel/UCVI8kbwIYf5EvRKSNb1T1Kw/join
= Business Email: [email protected]
= Instagram: seanbgames
= Discord: https://discord.gg/SK3UegH
= Twitch: twitch.tv/seanb
Summoners War Beginners Guide 2021: https://www.youtube.com/watch?v=jyk_85caZeM&list=PLGFHVu...
it's exactly this situation
in short, he's running a cp poseidon cleave in rta, his poseidon get resisted by a juno and he lose instantly
I think if you need a reliable option that move after galleon, it's either cp/liesel/charlotte
poseidon instead move last
um that's what i'm saying too
great, thanks for that clarification
I think the dd in the last slot might actually just be any AoE dd
the one in guides are to counter specific things, but otherwise it can be any dd as the nem threat is resolved
for the abelio threat I think it's crucial to have 2 pushback together like liesel+cp
i don't know why people don't talk about this but generally your defenses should be 7-10 speed above tick
I remember that
because people build monsters "on tick" and try to not "waste" stats
I'm just lacking grinds so I try to at least get them on tick
Many of my vio grinds are just +3
some are not even grinded yet
there must be something I'm doing wrong
based on what I'm doing here beth need +151 spd no arti buff to be tuned, yet I tested and find out it wasn't
You need to add the speed buff to more ticks
For you you only have speed buff during one single tick
But it is 2 full turns
lemme see
Either click on the button there which add it to the end, or just manually few more ticks
Oh yeah can choose between ticks
Doesn't matter much because it's cleave, only need few more ticks
You still didn't add it
lemme manual
Speed modifier, only one tick is 30% green
yeah that max option won't work
Needed to click speed buff here before 'set' probably
alright it's done
but that's not the real problem
I set bethony on +151 yet it doesn't work
the enemy "adriana" still get right after my adriana and ruin the combo
Checked in swift runes correctly on first tab?
It's very small difference in atk bar so it matters
Try adding all 3 monsters to the enemy, maybe it works like swop in this way
it still doesn't work
tks I'll try to find out the answer
lemme rewatch the guides
Sorry don't know what else can be wrong, if everything is on swift, maybe you didn't awaken her or something?
Oh
The beth I set on siege def isn't the one I'm testing
I've been reading the one on siege def
The one I'm testing is +144 spd only 😦
Sorry for bringing you trouble, I was careless
either way, mihyang needs to be faster, or +speed increasing effect artis, and it should be good to go
this works too, if you type custom amount like this
@marble lance what should be my 4* target for this skillups event
I have all carc, mihyang, galleon fully skilled
for now I'm thinking about one of the twin, talia, deva or sabrina to do dbah spd
or probably dupe of the siege trio
would always prioritize a new monster over a dupe
can do a twin, maybe sabrina since she can be used in both dragons and rifts/raids
@marble lance you might want to kill me
I haven't really understand the rune guides
up to this point there's only one thing I know is that no rune are insta sell, so whenever I get a rune, I +6 +9 it and if I feel it's usable then I keep
I consider each roll in flat stat as 1/2 roll, so I'll keep anything with 2 or more roll which is equal to a blue rune
and now I've hit the rune cap
@marble lance based on what I've read in the rune guide as well as the rune event, I've come to some conclusion
- good runes are the ones with stats synergize to one or the other, for example a slot 6 atk% with crit, spd, acc and hp is a good damage dealer rune
- flat stat are for optimizing stats, so we keep stats that syngnerize with each other
well that's as far as I can understand, so I'll try to filter my runes using those category
I guess the substats sum can be used for such filter, for example high def+atk sum will probably results in bad runes
not sure what you're trying to say
I hope you can correct if my 2 conclusions have sth wrong
keeping too much runes really hurt my process so I want to fix it
those statements are way too generic
sorry for wasting your time
how should eladriel be runed in the carc eladriel +1 siege def
and is he good at all?
i think he's a bit underrated actually
maybe not top tier but more than usable
just make him fast and tanky, max res is good too. with his high base spd and carc spd lead you should be able to get him to 286 tick
thanks, I just conviniently had him built for lab
making him tanky is the way to go, I've been losing some match again him because lushen cleave failed
@marble lance is it beneficial to rune pcah mons on vio?
yes
great, I already have raoq and icaru on vio, I'm considering eirgar and pang too
thats fine you can leave that as is
vio isn't as great as it is for necro
there's just no auto counter or effect after you take x number of turns
like there is in giants, sf, or raids
The reason I'm considering vio is because I realize I got some very long run, or even fail
it's because I miss debuffs on the boss
mostly def break but sometimes also miss a bunch of strip/buff block and the boss just go kabilla mode
Have acc on icaru eirgar raoq then 
I ensure you I did
And pang also has slow 
do you use attack homunculus for subjugation?
yes
thats what i did
alright tks
I also want to test this for dot ao to stack up a ahit ton of them
a problem is he is kind of slow, but let see if I can work around
Just team up with raoq+icaru
got it
I also want to drop hraes from fire team
guess I can use Galleon
it's an option but not the only option
I mean should I?
Compare him to Vigor, I think Vigor has hp scaling on all his skill so building spd/hp/hp won't lose much damage
Eshir however scale with atk only in s1 and he also has a bonus when killing someone with s3
can you figure out what i'm going to ask you next to answer that, or what you're missing from this question
yes i would get crit on him for that def
How do I know if I should get someone on full hp build or crit build
I haven't seen Vigor or Khmun on crit build but I think those also work
huh? i thought crit khmun is also common
play the game get experience and think about it
eshir still does some damage even without crit, it's not like triana where you can have her on dmg or tank builds, but the tank build is literally going to do 0 dmg
eshir on full hp and no cr still does respectable amount of dmg
you just have to think if its worth losing the tankiness for some extra damage on eshir
if people are probably going to save him for last and there's higher priority squishier targets on your def, then maybe its worth losing tankiness to get a bit of more dmg with crit
if there's other monsters on your def that people are going to save for last (for example byung or kinki are examples of typical monsters people always save for last), then maybe its not worth losing tankiness on eshir
and also its always a thing to rune your entire def super tanky to try to defend against cleaves
vigor is usally not built on crit, part of the reason is that he just simply doesn't benefit as much from crit as eshir. eshir's s3 is pure hp scaling with no atk, vigor is a mix of atk and hp. and eshir s3 nuke is on a lower cd too. so a crit eshir is more threatening than a crit vigor
but of course that doesn't mean it's impossible, you'll certainly see crit vigors on specific defs especially at higher levels that try to trap a particular offense
khmun though is always built on crit. same reasons, he is capable of doing a lot of dmg, his s2 is pure hp scaling and on a 2 turn cd
Yeah uh
Just full add'ls on eshir melts shit to be honest
We aren't playing higher siege still right
Is there a reason this defense can't be Julie'd realistically speaking
Am I missing something
I feel like Orion can't really survive unless we hard trap this?
And khmun is gonna go for Bernard
hes not playing high siege and no one knows about julie outside of that
Maybe I'll consider Khmun Orion +1 wind like Iunu to counter Julie to an extent
But even that Bernard and Galleon can 2v1 him
damn I usually follow summoners1722's swwarfarm to see build and I saw him spd/hp/hp
but summoner1722 has khmun on 80 cr
I mean if your guild is stacking this then run it
my guild don't stack at all
Then definitely don't build it
I'm about to leave it
@marble lance I had a discussion with Halo
Just want to confirm is it ok to run def like Vanessa Amduat Triana Abellio, where we use 2 supports and 0 real bruiser
It’s fine
Maybe I'm dumb but I still don't get why split scaling reduce crit build effectiveness
I also check Roid and he is also built on Spd/Hp/Hp
I finally get into real siege by joining Yak's guild, which is G1 btw 🙂
real beginner siege 🙂
And to get start I've built a more proper tank Leo and a Dominic to use alongside him
u know dominic dont need crit right 
I build him hp x3
and optimize for atk% sub, for some reason it result in 10%+ crit runs
no, for real
I still can't understand why crit build worth on someone and not worth on some other
cuz the dominic highest dmg hit cant crit 
Read dominic's skills
oh
why are you even building dom like this to be specific to leo
to use him with leo ofc
or I can build another roid and optimize him for leo if that's good enough
Not that you can’t, but there’s no good reason to either
Dom and Leo have no synergy
oh now I realize Feng has atb increase, Roid can literally erase atb
if you want generic tanky bruiser to go with leo, feng and xing are the best
and roid is best f2p
number one most important thing is being tanky, and atb control works well with leo
dom has no innate tankiness, and since he is atk based bruiser if you want him to deal damage you need to sacrifice potential tankiness
so thats why hes not great
roid you can build him full hp no atk and he'll still do dmg
damn that sei's arena guide really hurt my brain
why are you applying arena to siege
why not?
is that a real question
thats not really why its different
no but the mechanic of his guide is just like that
the leo feng arena, with domi is feng's alternative
how fast you clear arena defs is important
how fast you clear siege defs is not important
I get the reason why Leo and Domic aren't compatible
it's not that they aren't compatible but there is no synergy
so why not actually use something that does have some synergy
or helps you deal with real siege situations
not hypothetical arena ones
is this dom leo offense hitting carcs?
leo or no leo you'll meet siege carcs that can probably 1 shot the dom you had
helena is good with leo too but you need to skill her up
and make a jeanne
and skill her up too
yep, so it's just a fully built helena that I'm missing
so, should I start building a dupe roid or just straight up invest in helena?
up to you
I don't want to build a dupe roid really, most situation I just use byung
so I'll go with helena, she also seems popular with leo in rta anw
That Adriana is too slow. This offense is supposed to race
this is the best I can rune her tbh
she get the 3rd fastest swift, kabilla get the +203 one, bernard get the +185 one
I also struglgle quite a lot to rune mihyang that fast and she hit only around 10k per hit on s2
Giants is calling
sleep in giants
consider swapping around your best swift set
mihyang is considered easy to rune
because she doesn't need crit, also because since she scales with speed she doesn't really lose damage by trading atk/cd for more spd to be tuned
not only stay in giants but consider reapping swift
alr
that being said for mihyang, she doesn't ignore def so yea she'll be doing much less damage than beth
which is ok
she is only expected to 1 shot squishy stuff like carc or clara
I realize I don't farm rune as much this month
you can still use this team into tankier things, adriana is OP and you can 3v2 stuff
one reason is that I get kind of busy
the other is that I lack a lot of grind
tbh that mihyang is lacking at least +3 spd from a grind
oh so I snipe out the most dangerous threat and then play 3v2?
beth should definitely 1 shot whatever
i'm saying though that its ok if mihyang doesn't 1 shot the 2nd monster
your team has immunity, mihyang and adriana both have sustain
so did I rune them the way they should
yes it is correct, but just very weak
feel like I need swop to help me with this
also some patience, I can't get good runes overnight
thanks
try it without swop
especially monsters like adriana and mihyang
the less number of stats you need the easier they are to rune
so for mihyang who doesn't even need cr... you just need enough speed to be tuned and some combination of cd + atk
if you need swop for that that's bad
is speed the only thing I lack?
yes
I tested that Beth, she hit about 26-28k per shot, can be lower then
and skillups on adriana but i guess thats different
is it worth to use spd up effect arti?
oh nvm, I tested it, give me like 7-8 spd at 5 rolls
btw which type of monsters can use those arti
it's better for supports that need to be tuned, for example if you have miri teon/dova
good for tuning that teon/dova to miri
otherwise for dds its mostly to tune them when its just going to be impossible with runes alone
for example tuning things to chilling
I see
its not that common
not what I'm gonna do in near future anw, so I'll leave them be
should I use the skillup event on zaiross?
I don't have a target rn and I feel like he's a good choice, consider how often I use him in tiana galleon cleaves
i dont like zaiross that much
I think I should start another thread for my alt
maybe its time to drop the alt
my alt don't get that much attention compared to the main
a reason I start it is to get early water twin, galleon, astar and play in an efficient way
then I also can play Tiana, which I don't have on my main
I often farm them simutaneously anw so I don't think it's a big deal
have you ever played alt before, since you seems like you don't like them
you can see his alt in https://discord.com/channels/109904961969586176/1166120830921621504
Well whenever I can sit down and run SW on my device, it's always 2 account farming alongside each other
I can afford priority my main over my alt, but dropping the alt entirely seems not worth it
it's up to you but i'm just commenting on what i'm seeing
to an extent yea this game is just idle farming
but i've repeatedly commented that you're just lacking a ton of real in game experience
and there's no way around that other than actively playing testing and gaining experience
use more wings
test out more builds
Siege swords?
