#Galleon
21 messages · Page 1 of 1 (latest)
?monsterrule
Monster Rules
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Never use Nat 4's or above as fodder.
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Always keep 1 of each. the rule also applies to L&D Nat 3's and above.
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Nat 4's should only be used as fodder when skilling up a monster in its family
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Save a copy of each monster with a fusion tag https://i.imgur.com/j4sqZKz.gif
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If it's a 2* you can ignore this rule, they're fairly easy to obtain
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Will need one of each of these monsters to be used in
?progression: Dark Ifrit, Fire vampire, and Wind Dryad -
Save one Wind Penguin (Mav) for toah use. Needs 11 penguin skill ups
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Try to evolve monsters by using the family as fodder. This way they reach the next evolution grade while also getting skilled up.
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Always save 1 copy of any Non-Dupe Nat 5, regardless of how bad it may currently be.
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Duplicate Nat 5's can be turned into ancient crystals. DO NOT BUY A SPLENDID BLESSING
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Ancient crystals should be spent on buying reap worthy runes. Ask in #1047269577614164098 if you should buy a specific rune
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Save enough of the following mons to Skill up their useful family member as the end of
?progressionnears for PVP use. -
Epikion Priest, Harg, Giant Warrior, Living Armor, Frankenstein, High Elemental, Werewolf.
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Rina,(13)/Chloe,(12) (Epikion Priest) .
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Racuni,(8)/Dova,(8) (Harg) .
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Skogul,(10)/Trasar,(10) (Giant Warrior).
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Copper,(16) (Living Armor).
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Vigor,(11)/Eshir(11) (Werewolves). Vigor is amongst the most used 2a's.
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Bulldozer,(14)/Tractor,(10) (Frankenstein).
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Kahli,(12) (High Elemental).
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Megan(Mystic Witch). Keep every copy of Rebecca for Triana skillups (Harmonia Fusion).
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See /monster [monstername] for each monster if you want more info on a monster.
Keep one copy of every nat4 before considering using extras for skillups
Galleon wants s1 maxed. You might eventually want dupe galleons for siege, but it is more important to get your first galleon fully skilled up and functional for gbah than keeping extras for siege. Once you max the s1 I would start saving galleon copies
i have more than enough devilmons to max s1, should i just go for it? then i can keep the dupes
Where are you in #guides ?
i left ?srbah & ?nbah
What team are you currently using from ?gbah
the addition of whomie
i was considering adding galleon cause my average run is 2mins on gbah despite the fastest being 1min 15s
As in you are already using whomie, so galleon is next upgrade?
I would feed the extra galleon and can use devilmons to max s1 before you try using in gbah
If getting to that team to speed up gbah is a priority for you, it makes sense to use a couple devilmon to max s1. But I would value devils more than an extra galleon copy you might use in siege some time down the road
fair enough, i was considering starting off with AO once i finished the pve side so ill just use the dupe galleon as skill up, ty
Np. People who take siege seriously end up building dupes of lots of frequently used monsters but you can do it over time if you find that’s content you enjoy
I am not an adviser or helper, and I know that galleon for sure is one of the best if not the best nat4 unit and devilmons are justified to be used on him however I would keep water galleons as dupes, as well as postpone using devils for him. I have 3 currently 2 of which are maxed and have only used pirate captains (fire and wind dupes as well as light to feed to the galleons).
There is a HoH coming soon for fire pirate captain, which is also really good with using almighty stones, so if you can save up and get 10x pirate dupes then that is basically a maxed galleon without using devils
That's my take, not sure if correct, but I believe that long term should be better, if you want it quickly to be skilled up max and done, use the devils sure, but imo it's better to just play it slow
thx for your opinion, ill probably farm fire pirate captains during hoh and save them for a second galleon if i get lucky from summons and keep until i touch siege