#toa hard 87 team
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?toa
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma ?ragleo
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First ToaN (normal) team will consists of the
?justdoitteam which is Veromos, Fran, Shannon, Loren and Lapis -
ToaH (hard) will be a combination of Vero, Mav (wind penguin), Fran and 2 of these units below depending on floor
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2aSpectra, Melia, Loren
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[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
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See
?riftstatsfor an idea of hp/def requirements -
[Fran] - Violent-Swift/Any SPD/DEF/HP, Def Artifacts, 200 SPD
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See
?riftstatsfor an idea of hp/def requirements -
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆, faster than mav
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[2aSpectra] - Swift/Any, SPD/CD/HP, 100% CR, HP/DEF artifacts, 45% acc, 120K+ EHP
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[Loren] - Swift/Any, SPD/DEF/HP, HP/Def Artifacts, 45% acc, 200 SPD
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[Veromos and Shannon] are runed as they are for
?gbah
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
- Will start to be able to auto more floors as your monster runes improve otherwise manual the floors
- Mellia is the only monster who doesnt need skill ups, the others see
?qstartand?devilmon. - Use in Anti-Crit stages (Jultan/Kumae and Art)
- Support mon ideally have no more than 20% CR for anti-crit stages.
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does.
?akroma
#Akroma Stage Guide
- Team:
- Use the
?toateam + shannon. - Tips
- Kill the Zaiross/Chloe.
- Use Fran's heals to keep Vero alive.
- Shannon's defense buff helps mitigate a lot of the akroma's damage.
- Mav's skill 3 should be used to maximize the uptime on both of Fran's heals.