#Auto ToaH100

8 messages · Page 1 of 1 (latest)

amber barn
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Ive tried to use the Auto Team from the beginner guide 2024 here in Discord. But it fails often. Can somebody explain why?

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I have nearly same stats on my mobs Like the Guide

pulsar urchin
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there are stages with unique monster that can easily mess up the auto

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and maybe it can auto the other rotation of TOA but not this one

hoary mulch
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more than likely rune issue, you shouldnt be running this if your still working on #guides

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should still be using ?toa if that is the case

gray hawkBOT
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# Trial of Ascension (Normal & Hard) GUIDE

Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma

  • First ToaN (normal) team will consists of the ?justdoit team which is Veromos, Fran, Shannon, Loren and Lapis

  • ToaH (hard) will be a combination of Vero, Mav (wind penguin), Fran and 2 of these units below depending on floor

  • 2aSpectra, Melia, Loren

  • [Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc

  • See ?riftstats for an idea of hp/def requirements

  • [Fran] - Violent-Swift/Any SPD/DEF/HP, Def Artifacts, 200 SPD

  • See ?riftstats for an idea of hp/def requirements

  • [Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆, faster than mav

  • [2aSpectra] - Swift/Any, SPD/CD/HP, 100% CR, HP/DEF artifacts, 45% acc, 120K+ EHP

  • [Loren] - Swift/Any, SPD/DEF/HP, HP/Def Artifacts, 45% acc, 200 SPD

  • [Veromos and Shannon] are runed as they are for ?gbah

Additional Info

  • If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
  • Will start to be able to auto more floors as your monster runes improve otherwise manual the floors
  • Mellia is the only monster who doesnt need skill ups, the others see ?qstart and ?devilmon .
  • Use in Anti-Crit stages (Jultan/Kumae and Art)
  • Support mon ideally have no more than 20% CR for anti-crit stages.
  • 45% Accuracy is recommended for every support unit that have debuffs.
  • Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does.
pulsar urchin
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there's a note in #1166120830921621504 that gave that team as an auto-able team