#Auto ToaH100
8 messages · Page 1 of 1 (latest)
there are stages with unique monster that can easily mess up the auto
and maybe it can auto the other rotation of TOA but not this one
more than likely rune issue, you shouldnt be running this if your still working on #guides
should still be using ?toa if that is the case
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma
-
First ToaN (normal) team will consists of the
?justdoitteam which is Veromos, Fran, Shannon, Loren and Lapis -
ToaH (hard) will be a combination of Vero, Mav (wind penguin), Fran and 2 of these units below depending on floor
-
2aSpectra, Melia, Loren
-
[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
-
See
?riftstatsfor an idea of hp/def requirements -
[Fran] - Violent-Swift/Any SPD/DEF/HP, Def Artifacts, 200 SPD
-
See
?riftstatsfor an idea of hp/def requirements -
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆, faster than mav
-
[2aSpectra] - Swift/Any, SPD/CD/HP, 100% CR, HP/DEF artifacts, 45% acc, 120K+ EHP
-
[Loren] - Swift/Any, SPD/DEF/HP, HP/Def Artifacts, 45% acc, 200 SPD
-
[Veromos and Shannon] are runed as they are for
?gbah
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
- Will start to be able to auto more floors as your monster runes improve otherwise manual the floors
- Mellia is the only monster who doesnt need skill ups, the others see
?qstartand?devilmon. - Use in Anti-Crit stages (Jultan/Kumae and Art)
- Support mon ideally have no more than 20% CR for anti-crit stages.
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does.
there's a note in #1166120830921621504 that gave that team as an auto-able team