#stuck toa 40
7 messages · Page 1 of 1 (latest)
?toa
# Trial of Ascension (Normal & Hard) GUIDE
Additional commands
Floor 100 bosses (?toafemale and ?toamale )
?arta ?akroma
- First ToaN (normal) team will consists of your GB10 team according to
?justdoitwhich is Veromos, Fran, Shannon, Sigmarus and either Lapis or Loren - ToaH (hard) will be a combination of Vero, Mav (wind penguin)/Shannon, Fran and 2 of these units below depending on floor
- Sig, Melia, Loren, Verde
[Mav] - Violent-Swift/Any, (SPD-HP)/HP/HP, Def Artifacts (when 6☆), and 180 SPD, 45% Acc
[Mellia] - Despair-Swift/Any, (SPD-HP)/HP/HP, can stay 5☆
[Sigmarus][1] - Swift/Any, SPD/CD/HP, moving before Mav, 35% acc, 100% CR, HP/ATT artifacts depending on runes and still meeting GBAH requirements
- Veromos, Loren, Fran, Shannon, and Verde are runed as they are for their other content
- [1]: Sig uses the
?justdoitrunes till improved for his GBAH/TOAH requirements
Additional Info
- If you are not sure of what a monster does, don't be afraid to read the monsters skills or ask for clarification on what they do. This is the time you learn what monsters do.
- Mellia is the only monster who doesnt need skill ups, the others see
?qstartand?devilmon. - Support mon ideally have no more than 20% CR for anti-crit stages.
- 45% Accuracy is recommended for every support unit that have debuffs.
- Turn order will vary but in a nutshell the slowest mon on the team should be mav (being 180 spd) and everyone else moving before he does. Sig's spd will be slow at first but then later will want to be made faster than mav as well.
I dont have those units
?justdoit