#Lushen ao help
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ye im following that one
its one of the later posts
i dont like moore that much
should only use moore if you have no other 24 option and you have/want to use kabilla
yea just checked, the last 2 posts discuss bruiser ad and how to hit tankier ads
ye dont have kabilla
ok so keep susano
ye i just read it now, so i should be getting second faster lushen then
i tried L bernard, megan kaki lushen before this ao but i couldnt make lushen fast enough with dmg
what would u say as minimum card dmg? i want to get atleast c1
there is never a minimum or maximum in pvp
it's always a matter of priority and then runing things the best you can
would recommend julie instead of kaki for dmg
julie does a lot more dmg than kaki, kaki is mostly for dealing with certain mons on ad like kinki
i can make bruiser bernad at 262 speed for that team, could be okay?
can do 277 with dmg or fastest 291 with no dmg
Bernard is meant to push attack bar up. Most attack bar boosters want to be 300+
Okay understand
My goal is to hit c1 but i struggle to get over 1470. Can you see any major faults in my team? https://swarfarm.com/profile/Gastinko/teams/#e67943aa612a4ef9b95978387c7d4f10
After the first half of the week, most people start their rank push by putting up more serious defenses. It's pretty common to only be able to hit one defense per refresh, especially if you're running a lushen cleave team. Your lushen lacks some crit damage, and specifically could use a replacement for slot 6. The rune did max roll into crit rate, but has a minimum blue crit damage gem. If I were to fix anything first, that would be it.
that being said, you should also have a tankier team to take care of tankier defenses. It depends on monster box and what you have work done on, don't build units for pvp that you won't use for other content right now, if that is your best runes. Just do your best and You'll likely finish at top of f3 if you keep it up. c1 is about 1600 at the end of the week usually iirc
okay would u mind tell me a team for tankier def?
and ill work on some better runes, gonna try rpleace slot 6
asap
artifacts will also improve your damage greatly, both of yours have the right subs, but rolled pretty low into them. Can I ask where you are in progression?
yes sure think ive done and can do all pve content
except for hell tart boss and hell toa
got tricaru
so some tips from the beginner pvp guide for pushing I really want to emphasize and share that have helped me hit c1 a few times as well (when I'm trying to rank push very hard)
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It's normal to be able to only hit 1-2 defs on each list. Be more conservative and take less risks during your rush. If you are able to hit a lot though, start from the bottom (higher rating). Use the free refresh (every 2 minutes) whenever you can, it's better to refresh to find more high rating ADs for more points even if there are still defs left on your list that you can hit, and even if it means breaking your streak buffs.
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Avoid revenging. Revenging only gives more chances for you to get hit from someone who has been confirmed to be able to beat your def. However at lower levels this really isn't that big of a deal, if you have nothing you can hit from your regular list and you still have some time until the next free refresh, it's ok to pick someone from your revenge list.
thanks will do that. any advice about my progression ? and that team for tankier defense
sorry if im abit much but i apreciate all the help ❤️
progression is fine, I'm not an expert on any of the topics at all, but I'll do my best to explain
for a speed contest, try to bring a general speed lead, stripper, bruiser +1. depending on the comp and defense you're up against you can run a healer or another bruiser, but the general goal here is to cleave against what lushen can't. needing extra turns is okay, but you need to begin rushing far sooner when you start hitting defenses that you can't kill before they take a turn.
if you know that they'll outspeed no matter what, but you can win, you can start bringing some tankier units to outlast the opponent with destroy, or a bruiser hit. This could be mo long, odin, etc. Generally these teams may have triana or a reviver for safety, but it's up to your rune quality and composition choice to determine who wins. It's best to test any non turn 1 cleave comp during the week, when there's no risk of ruining your finish. This way you can learn what you're able to hit, and what not, so when you're in a rush you won't fall in ranking. For now, hit what you can and use already built units next week to rank push and see what comps work against what, take mental notes of turn order-- what may need different speed tuning, etc, and adjust for when you head into the rush.